static void Main(string[] args) { //Point FirstPoint = new Point(10, 5, '*'); //FirstPoint.drawPoint(); //Console.ReadLine(); Console.SetBufferSize(80, 25); //HorizontalLine upLine = new HorizontalLine(0, 78, 0, '+'); //HorizontalLine downLine = new HorizontalLine(0, 78, 24, '+'); //VerticalLine leftLine = new VerticalLine(0, 24, 0, '+'); //VerticalLine rightLine = new VerticalLine(0, 24, 78, '+'); //upLine.Draw(); //downLine.Draw(); //leftLine.Draw(); //rightLine.Draw(); Walls walls = new Walls(80, 25); walls.Draw(); Point p = new Point(4, 5, '*'); Snake snake = new Snake(p, 4, Direction.RIGHT); snake.Draw(); FoodCreator foodCreator = new FoodCreator(80, 25, '$'); Point food = foodCreator.CreateFood(); food.DrawPoint(); while (true) { if (walls.IsHit(snake) || snake.IsHitTail()) { break; } if (snake.Eat(food)) { food = foodCreator.CreateFood(); food.DrawPoint(); } else { snake.Move(); } Thread.Sleep(100); if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(); snake.HandleKey(key.Key); } } //Console.ReadLine(); }
public void DrawNewFood() { X = random.Next(2, gameFieldWidth); Y = random.Next(2, gameFieldHeigth); food = new Point(X, Y, '$'); food.DrawPoint(); }
internal void Move() { Point tailPoint = pointsList.First(); pointsList.Remove(tailPoint); Point headPoint = GetNextPoint(); pointsList.Add(headPoint); tailPoint.RemovePoint(); headPoint.DrawPoint(); }
internal void Move() { Point tail = pList.First(); pList.Remove(tail); Point head = GetNextPoint(); pList.Add(head); tail.Clear(); head.DrawPoint(); }
internal void MoveHero() { Point tailPoint = pointList.First(); // return first list element pointList.Remove(tailPoint); // delete last point it snake Point headPoint = GetNextPoint(); pointList.Add(headPoint); tailPoint.ClearPoint(); headPoint.DrawPoint(); }
static void Main(string[] args) { Console.ForegroundColor = ConsoleColor.Green; // Welcome to the Matrix Console.SetBufferSize(120, 30); // Set console window size Point point = new Point(4, 5, '@'); // Start snake position and default snake symbol Hero snake = new Hero(point, 4, Direction.RIGHT); // point = start dir. position and snake symbol, 4 = default snake lenght, default direction snake.DrawFigure(); FoodCreator foodCreator = new FoodCreator(100, 25, '#'); // Max range of food spawn and default food symbol Point foodPoint = foodCreator.CreateFood(); foodPoint.DrawPoint(); Walls walls = new Walls(120, 25); // Max x and y position of walls walls.DrawWalls(); while (true) { if (snake.Eat(foodPoint)) { foodPoint = foodCreator.CreateFood(); foodPoint.DrawPoint(); } else { snake.MoveHero(); } Thread.Sleep(300); if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(); snake.ChangeDirectionKey(key.Key); } } }
static void Main(string[] args) { Console.SetWindowSize(80, 25); HorizontalLine upLine = new HorizontalLine(0, 78, 0, '+'); HorizontalLine downLine = new HorizontalLine(0, 78, 24, '+'); VerticalLine leftLine = new VerticalLine(0, 0, 24, '+'); VerticalLine rightLine = new VerticalLine(78, 0, 24, '+'); upLine.DrawLine(); downLine.DrawLine(); leftLine.DrawLine(); rightLine.DrawLine(); Point p1 = new Point(3, 3, '*'); p1.DrawPoint(); Console.ReadLine(); }
internal void Move() { Point tail = pList.First(); pList.Remove(tail); Point head = GetNextPoint(); pList.Add(head); tail.ClearPoint(); head.DrawPoint(); if (direction == Direction.Up || direction == Direction.Down) { Thread.Sleep(speedVertical); } else { Thread.Sleep(speedHorizontal); } }
public void StartGame() { Score score = new Score(); score.PrintScore(); Walls walls = new Walls(81, 25); walls.Draw(); //Initializing Snake Point tail = new Point(4, 5, '*'); Snake snake = new Snake(tail, 3, Direction.Right); snake.Draw(); snake.PrintSpeed(); FoodGenerator foodGenerator = new FoodGenerator(78, 23, '#'); Point food = foodGenerator.CreateFood(snake); food.DrawPoint(); while (true) { if (walls.IsHit(snake) || snake.IsHitTail()) { if (Score.score > Score.maxScore) { Score.maxScore = Score.score; } score.PrintGameOver(); Console.ForegroundColor = ConsoleColor.Gray; Console.SetCursorPosition(39, 16); while (true) { if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(); if (key.Key == ConsoleKey.Y) { Console.Clear(); Score.score = 0; StartGame(); } else if (key.Key == ConsoleKey.N) { Environment.Exit(0); } else { Console.Write(""); } } } } if (snake.Eat(food)) { food = foodGenerator.CreateFood(snake); food.DrawPoint(); score.PrintScore(); snake.PrintSpeed(); } else { snake.Move(); } //Thread.Sleep(100); if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(); snake.KeyHandler(key.Key); } } }