Ejemplo n.º 1
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.mainWindow = ((Snake.MainWindow)(target));

            #line 1 "..\..\MainWindow.xaml"
                this.mainWindow.KeyDown += new System.Windows.Input.KeyEventHandler(this.RectKeyDown);

            #line default
            #line hidden
                return;

            case 2:
                this.myBase = ((System.Windows.Controls.Canvas)(target));
                return;

            case 3:
                this.gameAreaBorder = ((System.Windows.Controls.Border)(target));
                return;

            case 4:
                this.gameArea = ((System.Windows.Controls.Canvas)(target));
                return;
            }
            this._contentLoaded = true;
        }
Ejemplo n.º 2
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.MainWindow1 = ((Snake.MainWindow)(target));
                return;

            case 2:
                this.PlayButton = ((System.Windows.Controls.Button)(target));

            #line 18 "..\..\MainWindow.xaml"
                this.PlayButton.Click += new System.Windows.RoutedEventHandler(this.PlayButton_Click);

            #line default
            #line hidden
                return;

            case 3:
                this.ExitButton = ((System.Windows.Controls.Button)(target));

            #line 19 "..\..\MainWindow.xaml"
                this.ExitButton.Click += new System.Windows.RoutedEventHandler(this.ExitButton_Click);

            #line default
            #line hidden
                return;
            }
            this._contentLoaded = true;
        }
Ejemplo n.º 3
0
        protected override void OnStartup(StartupEventArgs e)
        {
            base.OnStartup(e);

            MainWindow mainWindow = new MainWindow();
            
            Dane.border = mainWindow.BaseBorder;

            MainViewModel mainViewModel = new MainViewModel();

            mainWindow.KeyDown += mainViewModel.KeyDown;
            mainWindow.DataContext = mainViewModel;
            mainWindow.Show();
        }
Ejemplo n.º 4
0
 public void StartGui()
 {
     Gui = new MainWindow();
     Application.Run(Gui);
 }
Ejemplo n.º 5
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.window = ((Snake.MainWindow)(target));

            #line 10 "..\..\MainWindow.xaml"
                this.window.ContentRendered += new System.EventHandler(this.Window_ContentRendered);

            #line default
            #line hidden

            #line 10 "..\..\MainWindow.xaml"
                this.window.KeyUp += new System.Windows.Input.KeyEventHandler(this.Window_KeyUp);

            #line default
            #line hidden

            #line 11 "..\..\MainWindow.xaml"
                this.window.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Window_MouseDown);

            #line default
            #line hidden
                return;

            case 2:
                this.pnlTitleBar = ((System.Windows.Controls.Grid)(target));
                return;

            case 3:
                this.tbStatusScore = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 4:
                this.tbStatusSpeed = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 5:
                this.btnClose = ((System.Windows.Controls.Button)(target));

            #line 46 "..\..\MainWindow.xaml"
                this.btnClose.Click += new System.Windows.RoutedEventHandler(this.BtnClose_Click);

            #line default
            #line hidden
                return;

            case 6:
                this.GameArea = ((System.Windows.Controls.Canvas)(target));
                return;

            case 7:
                this.bdrWelcomeMessage = ((System.Windows.Controls.Border)(target));
                return;

            case 8:
                this.btnShowHighscoreList = ((System.Windows.Controls.Button)(target));

            #line 55 "..\..\MainWindow.xaml"
                this.btnShowHighscoreList.Click += new System.Windows.RoutedEventHandler(this.BtnShowHighscoreList_Click);

            #line default
            #line hidden
                return;

            case 9:
                this.bdrHighscoreList = ((System.Windows.Controls.Border)(target));
                return;

            case 10:
                this.bdrNewHighscore = ((System.Windows.Controls.Border)(target));
                return;

            case 11:
                this.txtPlayerName = ((System.Windows.Controls.TextBox)(target));
                return;

            case 12:
                this.btnAddToHighscoreList = ((System.Windows.Controls.Button)(target));

            #line 82 "..\..\MainWindow.xaml"
                this.btnAddToHighscoreList.Click += new System.Windows.RoutedEventHandler(this.BtnAddToHighscoreList_Click);

            #line default
            #line hidden
                return;

            case 13:
                this.bdrEndOfGame = ((System.Windows.Controls.Border)(target));
                return;

            case 14:
                this.tbFinalScore = ((System.Windows.Controls.TextBlock)(target));
                return;
            }
            this._contentLoaded = true;
        }