Ejemplo n.º 1
0
        internal static BenchmarkShell Create(string key, IEnumerable <IShell> shells)
        {
            var benchmark = new BenchmarkShell();

            benchmark.Key = key;

            BenchmarkCommodity.Initialize(benchmark, shells);

            benchmark.Caliber         = shells.Median(s => s.Caliber);
            benchmark.Damage          = new ShellDamage(shells.Average(s => s.Damage.Armor), shells.Average(s => s.Damage.Devices));
            benchmark.ExplosionRadius = shells.Average(s => s.ExplosionRadius);
            benchmark.Gravity         = shells.Average(s => s.Gravity);
            benchmark.MaxDistance     = shells.Average(s => s.MaxDistance);
            benchmark.PiercingPower   = new PiercingPower(shells.Average(s => s.PiercingPower.P100), shells.Average(s => s.PiercingPower.P400));
            benchmark.PiercingPowerLossFactorByDistance = shells.Average(s => s.PiercingPowerLossFactorByDistance);
            benchmark.Speed = shells.Average(s => s.Speed);
            benchmark.Type  = shells.Majority(s => s.Type);

            return(benchmark);
        }
Ejemplo n.º 2
0
 internal static void Initialize(VirtualTankObject target, IEnumerable <ITankObject> objects)
 {
     BenchmarkCommodity.Initialize(target, objects);
     target.Tier = (int)objects.Average(m => m.Tier);
 }