Ejemplo n.º 1
0
        public static int LOGOUT_DELAY = (1 * 1000);   // Equivalent to 1 second.

        /**
         * Common SkypeKit tutorial login processing.
         * <ul>
         *   <li>populates the session's Account instance</li>
         *   <li>writes message to the console indicating success/failure/timeout</li>
         *   <li>writes stack trace if I/O error setting up the transport!</li>
         * </ul>
         *
         * @param myTutorialTag
         *  Invoker's {@link #MY_CLASS_TAG}.
         * @param mySession
         *	Partially initialized session instance providing access to this sessions's Skype object.
         *
         * @return
         *   <ul>
         *     <li>true: success; {@link com.skype.tutorial.util.MySession#myAccount} populated</li>
         *	   <li>false: failure</li>
         *   </ul>
         *
         * @since 1.0
         */
        public bool Login(String myTutorialTag, MySession mySession, String myAccountPword)
        {
            if (mySession.isLoggedIn())
            {
                // Already logged in...
                MySession.myConsole.printf("%s: %s already logged in! (IP Addr %s:%d)%n",
                                           myTutorialTag, mySession.myAccountName,
                                           MySession.IP_ADDR, MySession.PORT_NUM);
                return(true);
            }

            // Issue login request
            MySession.myConsole.printf("%s: Issuing login request%n", myTutorialTag);
            mySession.myAccount.loginWithPassword(myAccountPword, false, true);

            // Loop until AccountListener shows we are logged in or time-out...
            MySession.myConsole.printf("%s: Waiting for login to complete...%n", myTutorialTag);
            int i = 0;

            while ((i < SignInMgr.DELAY_CNT) && (!mySession.isLoggedIn()))
            {
                try
                {
                    Thread.Sleep(SignInMgr.DELAY_INTERVAL);
                }
                catch (Exception e)
                {
                    // TODO Auto-generated catch block
                    MessageBox.Show(e.Message);
                    return(false);
                }
                MySession.myConsole.printf("\t %d...%n", i++);
            }

            if (i < SignInMgr.DELAY_CNT)
            {
                // Successful Login
                MySession.myConsole.printf("%s: %s Logged In (IP Addr %s:%d)%n",
                                           myTutorialTag, mySession.myAccountName,
                                           MySession.IP_ADDR, MySession.PORT_NUM);
                return(true);
            }
            else
            {
                MySession.myConsole.printf("%s: Login timed out for %s! (IP Addr %s:%d)%n",
                                           myTutorialTag, mySession.myAccountName,
                                           MySession.IP_ADDR, MySession.PORT_NUM);
                return(false);
            }
        }
Ejemplo n.º 2
0
        /**
         * Common SkypeKit tutorial logout processing.
         * <ul>
         *   <li>writes message to the console indicating success/failure/timeout</li>
         *   <li>writes stack trace if I/O error setting up the transport!</li>
         * </ul>
         *
         * Delays the logout by a second or so to ensure that the SkypeKit runtime has fully settled in
         * if the interval between sign-in and sign-out is really, really short (such as exists in
         * {@link com.skype.tutorial.step1.Tutorial_1}). We don't want to see
         * Account.LOGOUTREASON.APP_ID_FAILURE unless our AppToken is truly bogus!
         *
         * @param myTutorialTag
         * 	Invoker's {@link #MY_CLASS_TAG}.
         * @param mySession
         * 	Populated session object providing access to the invoker's
         *  Skype and Account objects.
         *
         * @see #LOGOUT_DELAY
         *
         * @since 1.0
         */
        public void Logout(String myTutorialTag, MySession mySession)
        {
            // Give the runtime a chance to catch its breath if it needs to...
            try
            {
                Thread.Sleep(SignInMgr.LOGOUT_DELAY);
            }
            catch (Exception e)
            {
                // TODO Auto-generated catch block
                MessageBox.Show(e.Message);
            }

            if (!mySession.isLoggedIn())
            {
                // Already logged out...
                MySession.myConsole.printf("%s: %s already logged out! (IP Addr %s:%d)%n",
                                    myTutorialTag, mySession.myAccountName,
                                    MySession.IP_ADDR, MySession.PORT_NUM);
                return;
            }

            // Issue logout request
            mySession.myAccount.logout(false);

            // Loop until AccountListener shows we are logged out or we time-out...
            MySession.myConsole.printf("%s: Waiting for logout to complete...%n", myTutorialTag);
            int i = 0;
            /*
             * 		while ((i < SignInMgr.DELAY_CNT) && (SignInMgr.isLoggedIn(mySession.myAccount))) {
             */
            while ((i < SignInMgr.DELAY_CNT) && (mySession.isLoggedIn()))
            {
                try
                {
                    Thread.Sleep(SignInMgr.DELAY_INTERVAL);
                }
                catch (Exception e)
                {
                    // TODO Auto-generated catch block#
                    MessageBox.Show(e.Message);
                    return;
                }
                MySession.myConsole.printf("\t%d...%n", i++);
            }

            if (i < SignInMgr.DELAY_CNT)
            {
                // Successful Logout
                MySession.myConsole.printf("%s: %s logged out (IP Addr %s:%d)%n",
                                    myTutorialTag, mySession.myAccountName,
                                    MySession.IP_ADDR, MySession.PORT_NUM);
            }
            else
            {
                MySession.myConsole.printf("%s: Logout timed out for %s! (IP Addr %s:%d)%n",
                                    myTutorialTag, mySession.myAccountName,
                                    MySession.IP_ADDR, MySession.PORT_NUM);
            }
        }
Ejemplo n.º 3
0
        /**
         * Common SkypeKit tutorial logout processing.
         * <ul>
         *   <li>writes message to the console indicating success/failure/timeout</li>
         *   <li>writes stack trace if I/O error setting up the transport!</li>
         * </ul>
         *
         * Delays the logout by a second or so to ensure that the SkypeKit runtime has fully settled in
         * if the interval between sign-in and sign-out is really, really short (such as exists in
         * {@link com.skype.tutorial.step1.Tutorial_1}). We don't want to see
         * Account.LOGOUTREASON.APP_ID_FAILURE unless our AppToken is truly bogus!
         *
         * @param myTutorialTag
         *  Invoker's {@link #MY_CLASS_TAG}.
         * @param mySession
         *  Populated session object providing access to the invoker's
         *  Skype and Account objects.
         *
         * @see #LOGOUT_DELAY
         *
         * @since 1.0
         */
        public void Logout(String myTutorialTag, MySession mySession)
        {
            // Give the runtime a chance to catch its breath if it needs to...
            try
            {
                Thread.Sleep(SignInMgr.LOGOUT_DELAY);
            }
            catch (Exception e)
            {
                // TODO Auto-generated catch block
                MessageBox.Show(e.Message);
            }

            if (!mySession.isLoggedIn())
            {
                // Already logged out...
                MySession.myConsole.printf("%s: %s already logged out! (IP Addr %s:%d)%n",
                                           myTutorialTag, mySession.myAccountName,
                                           MySession.IP_ADDR, MySession.PORT_NUM);
                return;
            }

            // Issue logout request
            mySession.myAccount.logout(false);

            // Loop until AccountListener shows we are logged out or we time-out...
            MySession.myConsole.printf("%s: Waiting for logout to complete...%n", myTutorialTag);
            int i = 0;

            /*
             *      while ((i < SignInMgr.DELAY_CNT) && (SignInMgr.isLoggedIn(mySession.myAccount))) {
             */
            while ((i < SignInMgr.DELAY_CNT) && (mySession.isLoggedIn()))
            {
                try
                {
                    Thread.Sleep(SignInMgr.DELAY_INTERVAL);
                }
                catch (Exception e)
                {
                    // TODO Auto-generated catch block#
                    MessageBox.Show(e.Message);
                    return;
                }
                MySession.myConsole.printf("\t%d...%n", i++);
            }

            if (i < SignInMgr.DELAY_CNT)
            {
                // Successful Logout
                MySession.myConsole.printf("%s: %s logged out (IP Addr %s:%d)%n",
                                           myTutorialTag, mySession.myAccountName,
                                           MySession.IP_ADDR, MySession.PORT_NUM);
            }
            else
            {
                MySession.myConsole.printf("%s: Logout timed out for %s! (IP Addr %s:%d)%n",
                                           myTutorialTag, mySession.myAccountName,
                                           MySession.IP_ADDR, MySession.PORT_NUM);
            }
        }
Ejemplo n.º 4
0
        /**
         * Common SkypeKit tutorial login processing.
         * <ul>
         *   <li>populates the session's Account instance</li>
         *   <li>writes message to the console indicating success/failure/timeout</li>
         *   <li>writes stack trace if I/O error setting up the transport!</li>
         * </ul>
         *
         * @param myTutorialTag
         * 	Invoker's {@link #MY_CLASS_TAG}.
         * @param mySession
         *	Partially initialized session instance providing access to this sessions's Skype object.
         *
         * @return
         *   <ul>
         * 	   <li>true: success; {@link com.skype.tutorial.util.MySession#myAccount} populated</li>
         *	   <li>false: failure</li>
         *   </ul>
         *
         * @since 1.0
         */
        public bool Login(String myTutorialTag, MySession mySession, String myAccountPword)
        {
            if (mySession.isLoggedIn())
            {
                // Already logged in...
                MySession.myConsole.printf("%s: %s already logged in! (IP Addr %s:%d)%n",
                                    myTutorialTag, mySession.myAccountName,
                                    MySession.IP_ADDR, MySession.PORT_NUM);
                return (true);
            }

            // Issue login request
            MySession.myConsole.printf("%s: Issuing login request%n", myTutorialTag);
            mySession.myAccount.loginWithPassword(myAccountPword, false, true);

            // Loop until AccountListener shows we are logged in or time-out...
            MySession.myConsole.printf("%s: Waiting for login to complete...%n", myTutorialTag);
            int i = 0;
            while ((i < SignInMgr.DELAY_CNT) && (!mySession.isLoggedIn()))
            {
                try
                {
                    Thread.Sleep(SignInMgr.DELAY_INTERVAL);
                }
                catch (Exception e)
                {
                    // TODO Auto-generated catch block
                    MessageBox.Show(e.Message);
                    return (false);
                }
                MySession.myConsole.printf("\t %d...%n", i++);
            }

            if (i < SignInMgr.DELAY_CNT)
            {
                // Successful Login
                MySession.myConsole.printf("%s: %s Logged In (IP Addr %s:%d)%n",
                                    myTutorialTag, mySession.myAccountName,
                                    MySession.IP_ADDR, MySession.PORT_NUM);
                return (true);
            }
            else
            {
                MySession.myConsole.printf("%s: Login timed out for %s! (IP Addr %s:%d)%n",
                                    myTutorialTag, mySession.myAccountName,
                                    MySession.IP_ADDR, MySession.PORT_NUM);
                return (false);
            }
        }