Ejemplo n.º 1
0
        public SkypeBot(Main mainWindow, SBProperties sbproperties)
        {
            main = mainWindow;  //will this work backwords. If I change an aspect of main, will mainwindow be changed? I don't see why it would...
                                //but it does, so yay I guess.
                                //TODO: Ask Andre why.

            skype = new Skype();
            bool isrunning = false;
            do
            {
                if (skype.Client.IsRunning)
                {
                    skype.Attach(8, false);//TODO: skype attach causes hanging on consecutive runs, no idea why
                    isrunning = true;
                }
            } while (isrunning == false);

            skype.MessageStatus +=
              new _ISkypeEvents_MessageStatusEventHandler(skype_MessageStatus);
            sbprop = sbproperties;
            nick = sbprop._Account; //loads default value.

            #region commands
            List<string> com = new List<string>();
            com.Add("help");	//0
            com.Add("google");	//1
            com.Add("lmgtfy");	//2
            com.Add("date");	//3
            com.Add("time");	//4
            com.Add("coin");	//5
            com.Add("8ball");	//6
            com.Add("prgm");	//7
            com.Add("del");		//8
            com.Add("src");		//9
            com.Add("say");		//10
            com.Add("quote");	//11
            com.Add("wolfram");	//12
            com.Add("alpha");	//13
            com.Add("block");	//14
            com.Add("unblock");	//15
            com.Add("steam");	//16
            com.Add("bot");		//17
            com.Add("call");	//18
            commands = com.ToArray();
            #endregion

            instantiatePersonality("bot");
            refreshBlacklist();
        }
Ejemplo n.º 2
0
        public Main()
        {
            InitializeComponent();
            SBProperties.parent = this;
            sbprop = new SBProperties();

            if (sbprop._Minimized == true)
            {
                this.WindowState = FormWindowState.Minimized;
                this.ShowInTaskbar = false;
                this.notifyIcon1.Visible = true;
            }

            AppDomain currentDomain = AppDomain.CurrentDomain;
            currentDomain.UnhandledException += new UnhandledExceptionEventHandler(unhandledEvent); //TODO: how does current domain work, does domain = class, or application...?

            System.Threading.Thread background = new System.Threading.Thread(
                new System.Threading.ParameterizedThreadStart(backgroundJob))
                { IsBackground = true };

            //restarts the program once every hour
            //seems to cause crashes, possibly due to size of timer?
            //commented out, using inefficient for loop thread
            //TODO: find a good way of getting this to work

            /*hourTimer = new System.Timers.Timer(4000000);
            hourTimer.Elapsed += new System.Timers.ElapsedEventHandler(restart);
            hourTimer.Interval = 3600000;
            hourTimer.Enabled = true;*/

            //basically A into B which is in A.
            //Because it is /in/ A, not instantiating A, it doesn't cause recursive errors.
            //TODO: Talk to andre about this line.
            //TODO: create hierarchal tree plot of the program, this shit is getting complex for me.
            //TODO: consider optimal organization of Main, Skype, and Properties.
            //currently, A holds B and C, B uses A and C as arguments for the constructor for "proper" communication.
            SkypeBot sb = new SkypeBot(this, sbprop);
        }