private void OnAddBuildsFail(string userTargedErrorMessage, ServerUnavailableException ex) { _log.Error("Failed to connect to SoS online", ex); InvokeUpdateStatusBar(userTargedErrorMessage, ex); }
private void OnConnectionFail(ServerUnavailableException obj) { _log.Error("Failed to connect to SoS Online.", obj); }
protected void InvokeServerUnavailable(ServerUnavailableException args) { var e = ServerUnavailable; if (e != null) e(this, new ServerUnavailableEventArgs(args)); }
public ServerUnavailableEventArgs(ServerUnavailableException ex) { Exception = ex; }
public new void InvokeServerUnavailable(ServerUnavailableException ex) { base.InvokeServerUnavailable(ex); }
public void InvokeServerUnavailable(ServerUnavailableException serverUnavailableException) { ((WatcherFake)CiEntryPointSetting.GetWatcher(Settings)).InvokeServerUnavailable(serverUnavailableException); }
private void OnSosOnlineFailure(string userFriendlyErrorMessage, ServerUnavailableException ex) { _loading.Visible = false; SosMessageBox.Show("Error connecting", userFriendlyErrorMessage, "Hmmmm"); _sosOnlineStatus.Text = userFriendlyErrorMessage; }