private UpdatePalette ( System.Boolean forceUpdate = false ) : List |
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forceUpdate | System.Boolean | |
return | List |
private void TransformPerPixelBase(ImageBuffer target, IList<Point> path, Delegate transformAction, Int32 parallelTaskCount = 4) { // checks parameters Guard.CheckNull(path, "path"); Guard.CheckNull(target, "target"); Guard.CheckNull(transformAction, "transformAction"); // updates the palette UpdatePalette(); target.UpdatePalette(); // checks the dimensions if (Width != target.Width || Height != target.Height) { const String message = "Both images have to have the same dimensions."; throw new ArgumentOutOfRangeException(message); } // determines mode Boolean isAdvanced = transformAction is TransformPixelAdvancedFunction; // process the image in a parallel manner Action<LineTask> transformPerPixel = lineTask => { // creates individual pixel structures per task Pixel sourcePixel = new Pixel(this); Pixel targetPixel = new Pixel(target); // enumerates the pixels row by row for (Int32 pathOffset = lineTask.StartOffset; pathOffset < lineTask.EndOffset; pathOffset++) { Point point = path[pathOffset]; Boolean allowWrite; // enumerates the pixel, and returns the control to the outside sourcePixel.Update(point.X, point.Y); targetPixel.Update(point.X, point.Y); // when read is allowed, retrieves current value (in bytes) if (CanRead) ReadPixel(sourcePixel); if (target.CanRead) target.ReadPixel(targetPixel); // process the pixel by custom user operation if (isAdvanced) { TransformPixelAdvancedFunction transformAdvancedFunction = (TransformPixelAdvancedFunction) transformAction; allowWrite = transformAdvancedFunction(sourcePixel, targetPixel, this, target); } else // use simplified version with pixel parameters only { TransformPixelFunction transformFunction = (TransformPixelFunction) transformAction; allowWrite = transformFunction(sourcePixel, targetPixel); } // when write is allowed, copies the value back to the row buffer if (target.CanWrite && allowWrite) target.WritePixel(targetPixel); } }; // transforms image per pixel ProcessInParallel(path, transformPerPixel, parallelTaskCount); }
public void Quantize(ImageBuffer target, IColorQuantizer quantizer, IColorDitherer ditherer, Int32 colorCount, Int32 parallelTaskCount = 4) { // checks parameters Guard.CheckNull(target, "target"); Guard.CheckNull(quantizer, "quantizer"); // initializes quantization parameters Boolean isTargetIndexed = target.PixelFormat.IsIndexed(); // step 1 - prepares the palettes List <Color> targetPalette = isTargetIndexed ? SynthetizePalette(quantizer, colorCount, parallelTaskCount) : null; // step 2 - updates the bitmap palette target.bitmap.SetPalette(targetPalette); target.UpdatePalette(true); // step 3 - prepares ditherer (optional) if (ditherer != null) { ditherer.Prepare(quantizer, colorCount, this, target); } // step 4 - prepares the quantization function TransformPixelFunction quantize = (sourcePixel, targetPixel) => { // reads the pixel color Color color = GetColorFromPixel(sourcePixel); // converts alpha to solid color color = QuantizationHelper.ConvertAlpha(color); // quantizes the pixel SetColorToPixel(targetPixel, color, quantizer); // marks pixel as processed by default Boolean result = true; // preforms inplace dithering (optional) if (ditherer != null && ditherer.IsInplace) { result = ditherer.ProcessPixel(sourcePixel, targetPixel); } // returns the result return(result); }; // step 5 - generates the target image IList <Point> path = quantizer.GetPointPath(Width, Height); TransformPerPixel(target, path, quantize, parallelTaskCount); // step 6 - preforms non-inplace dithering (optional) if (ditherer != null && !ditherer.IsInplace) { Dither(target, ditherer, quantizer, colorCount, 1); } // step 7 - finishes the dithering (optional) if (ditherer != null) { ditherer.Finish(); } // step 8 - clean-up quantizer.Finish(); }
public void Quantize(ImageBuffer target, IColorQuantizer quantizer, IColorDitherer ditherer, Int32 colorCount, Int32 parallelTaskCount = 4) { // checks parameters Guard.CheckNull(target, "target"); Guard.CheckNull(quantizer, "quantizer"); // initializes quantization parameters Boolean isTargetIndexed = target.PixelFormat.IsIndexed(); // step 1 - prepares the palettes List<Color> targetPalette = isTargetIndexed ? SynthetizePalette(quantizer, colorCount, parallelTaskCount) : null; // step 2 - updates the bitmap palette target.bitmap.SetPalette(targetPalette); target.UpdatePalette(true); // step 3 - prepares ditherer (optional) if (ditherer != null) ditherer.Prepare(quantizer, colorCount, this, target); // step 4 - prepares the quantization function TransformPixelFunction quantize = (sourcePixel, targetPixel) => { // reads the pixel color Color color = GetColorFromPixel(sourcePixel); // converts alpha to solid color color = QuantizationHelper.ConvertAlpha(color); // quantizes the pixel SetColorToPixel(targetPixel, color, quantizer); // marks pixel as processed by default Boolean result = true; // preforms inplace dithering (optional) if (ditherer != null && ditherer.IsInplace) { result = ditherer.ProcessPixel(sourcePixel, targetPixel); } // returns the result return result; }; // step 5 - generates the target image IList<Point> path = quantizer.GetPointPath(Width, Height); TransformPerPixel(target, path, quantize, parallelTaskCount); // step 6 - preforms non-inplace dithering (optional) if (ditherer != null && !ditherer.IsInplace) { Dither(target, ditherer, quantizer, colorCount, 1); } // step 7 - finishes the dithering (optional) if (ditherer != null) ditherer.Finish(); // step 8 - clean-up quantizer.Finish(); }
private void TransformPerPixelBase(ImageBuffer target, IList <Point> path, Delegate transformAction, Int32 parallelTaskCount = 4) { // checks parameters Guard.CheckNull(path, "path"); Guard.CheckNull(target, "target"); Guard.CheckNull(transformAction, "transformAction"); // updates the palette UpdatePalette(); target.UpdatePalette(); // checks the dimensions if (Width != target.Width || Height != target.Height) { const String message = "Both images have to have the same dimensions."; throw new ArgumentOutOfRangeException(message); } // determines mode Boolean isAdvanced = transformAction is TransformPixelAdvancedFunction; // process the image in a parallel manner Action <LineTask> transformPerPixel = lineTask => { // creates individual pixel structures per task Pixel sourcePixel = new Pixel(this); Pixel targetPixel = new Pixel(target); // enumerates the pixels row by row for (Int32 pathOffset = lineTask.StartOffset; pathOffset < lineTask.EndOffset; pathOffset++) { Point point = path[pathOffset]; Boolean allowWrite; // enumerates the pixel, and returns the control to the outside sourcePixel.Update(point.X, point.Y); targetPixel.Update(point.X, point.Y); // when read is allowed, retrieves current value (in bytes) if (CanRead) { ReadPixel(sourcePixel); } if (target.CanRead) { target.ReadPixel(targetPixel); } // process the pixel by custom user operation if (isAdvanced) { TransformPixelAdvancedFunction transformAdvancedFunction = (TransformPixelAdvancedFunction)transformAction; allowWrite = transformAdvancedFunction(sourcePixel, targetPixel, this, target); } else // use simplified version with pixel parameters only { TransformPixelFunction transformFunction = (TransformPixelFunction)transformAction; allowWrite = transformFunction(sourcePixel, targetPixel); } // when write is allowed, copies the value back to the row buffer if (target.CanWrite && allowWrite) { target.WritePixel(targetPixel); } } }; // transforms image per pixel ProcessInParallel(path, transformPerPixel, parallelTaskCount); }