private CompetitionPosition[] PositionFinalPlayersInCompetition(CompetitionDetails details, CompetitionPlayer[] players)
 {
     var positioningEngine = new FinalPositioningEngine();
     var positioningParameters = new FinalPositioningParameters
     {
         QualifyingToFinal = details.Type.QualifyingToFinalPlayersCount,
         Players = (from p in players select new Simple.SAMS.CompetitionEngine.Player
                                                 {
                                                     Id = p.Id, 
                                                     Rank = p.CompetitionRank,
                                                     AccumulatedScore = p.AccumulatedScore.GetValueOrDefault(),
                                                     AverageScore = p.AverageScore.GetValueOrDefault()
                                                 }).ToArray<Simple.SAMS.CompetitionEngine.Player>()
     };
     
     return positioningEngine.Evaluate(positioningParameters);
 }
Ejemplo n.º 2
0
        private void FINALS_Click(object sender, EventArgs e)
        {
            var playersCount = int.Parse(FinalPlayersCount.Text);
            var gPlayersCount = int.Parse(FinalGPlayersCount.Text);
            var rankedCount = int.Parse(FinalRPlayersCount.Text);
            var ps = Enumerable.Range(0, gPlayersCount).Select(i => new Player { Id = i + 1, Rank = i + 1/* m_randomizer.Next(0, gPlayersCount) }*/});
            finalPlayers.Items.Clear();
            finalPlayers.Items.AddRange(ps.ToArray());
            var engine = new FinalPositioningEngine();
            var evPositions = engine.Evaluate(new FinalPositioningParameters()
            {
                PlayersCount = playersCount,
                RankedPlayersCount = rankedCount,
                Players = ps.ToArray()
            });
            finalPositions.Items.Clear();
            var index = 1;
            foreach (var competitionPosition in evPositions)
            {

                finalPositions.Items.Add(string.Format("{0}:{1}", index, competitionPosition.PlayerId));
                index++;
            }
        }