public void Scenario2_existing_product_type() { var gameSimContext = new Mock<IGameSimContext>(); var domainProductType = new ProductType { Id = 1 }; var pDs = new List<ProductType>() { domainProductType }; var productTypes = new FakeDbSet<ProductType>(pDs); gameSimContext.Setup(x => x.ProductTypes).Returns(productTypes); var controller = new ProductTypeController(gameSimContext.Object); var productTypeToSave = new WebApi.Models.ProductType { Id = 1, Name = "test", ManufacturerTypeId = 1, Products = new List<Product>(), RequiredProducts = new List<Product>(), TimeToManufacture = 10, SalePriceInDollars = 10 }; var ret = controller.Post(productTypeToSave); productTypes.Count().ShouldEqual(1); ret.Id.ShouldEqual(1); gameSimContext.Verify(x=>x.SetValues(It.IsAny<ProductType>(), It.IsAny<ProductType>())); }
public void Scenario1_null_request() { var gameSimContext = new Mock<IGameSimContext>(); var controller = new ProductTypeController(gameSimContext.Object); var ret = controller.Post(null); ret.ShouldBeNull(); }
public void Scenario2_new_product_type() { var gameSimContext = new Mock<IGameSimContext>(); var pDs = GetExistingDomainProductTypes(); var productTypes = new FakeDbSet<ProductType>(pDs); var products = new FakeDbSet<Domain.Product>(); gameSimContext.Setup(x => x.ProductTypes).Returns(productTypes); gameSimContext.Setup(x => x.Products).Returns(products); var controller = new ProductTypeController(gameSimContext.Object); var productTypeToSave = new WebApi.Models.ProductType { Name = "test", RequiredProducts = new List<Product> { new Product { ProductTypeId = 1 } } }; var ret = controller.Post(productTypeToSave); productTypes.Count().ShouldEqual(3); products.Count().ShouldEqual(1); var productType = productTypes.ToArray()[1]; productType.Id.ShouldEqual(3); productType.RequiredProducts.First().RequiredByTypeId.ShouldEqual(1); productType.RequiredProducts.First().ProductTypeId.ShouldEqual(2); productType.RequiredProducts.First().Quantity.ShouldEqual(1); ret.Id.ShouldEqual(2); }
public void Scenario3_required_product_added() { var gameSimContext = new Mock<IGameSimContext>(); var domainProductType = new ProductType { Id = 1, RequiredProducts = new List<Domain.Product>() }; var pDs = new List<ProductType>() { domainProductType }; var productTypes = new FakeDbSet<ProductType>(pDs); gameSimContext.Setup(x => x.ProductTypes).Returns(productTypes); var controller = new ProductTypeController(gameSimContext.Object); var productTypeToSave = new WebApi.Models.ProductType { Id = 1, Name = "test", ManufacturerTypeId = 1, Products = new List<Product>(), RequiredProducts = new List<Product> { new Product { Quantity = 1, ProductTypeId = 2 } }, TimeToManufacture = 10, SalePriceInDollars = 10 }; var ret = controller.Post(productTypeToSave); productTypes.Count().ShouldEqual(1); ret.Id.ShouldEqual(1); gameSimContext.Verify(x=>x.SetValues(It.IsAny<ProductType>(), It.IsAny<ProductType>())); domainProductType.RequiredProducts.Any().ShouldBeTrue(); domainProductType.RequiredProducts.First().Quantity.ShouldEqual(1); domainProductType.RequiredProducts.First().ProductTypeId.ShouldEqual(2); }