Ejemplo n.º 1
0
 public override void Begin(GraphicsDevice device, SpriteBlendMode blendMode, SpriteSortMode sortMode, SaveStateMode stateMode, Local.Matrix transformMatrix)
 {
     _childRenderer = GetCurrentRenderer();
     _childRenderer.Begin(device, blendMode, sortMode, stateMode, transformMatrix);
     currentSortMode = sortMode;
     base.Begin(device, blendMode, sortMode, stateMode, transformMatrix);
 }
Ejemplo n.º 2
0
 ChildCanvasRenderer GetCurrentRenderer()
 {
     ChildCanvasRenderer renderer;
     if (canvasIndex >= renderers.Count)
     {
         renderer = new ChildCanvasRenderer();
         renderer.BitmapCacheEnabled = BitmapCacheEnabled;
         renderer.RenderAtScale = RenderAtScale;
         renderers.Add(renderer);
         renderer.Visible = false;
         Canvas.Children.Add(renderer.Canvas);
         canvasIndex++;
     }
     else
     {
         renderer = renderers[canvasIndex];
         canvasIndex++;
     }
     renderer.InUse = true;
     renderer.Canvas.SetValue(Canvas.ZIndexProperty, canvasZIndex);
     canvasZIndex++;
     return renderer;
 }