public LightDirectional() { Shadow = new LightDirectionalShadowMap { Size = LightShadowMapSize.Large }; }
public LightDirectional() { Shadow = new LightDirectionalShadowMap { Size = LightShadowMapSize.Large }; }
public LightDirectional() { Shadow = new LightDirectionalShadowMap { Importance = LightShadowImportance.High }; }
public LightDirectional() { Shadow = new LightDirectionalShadowMap { Importance = LightShadowImportance.High }; }