protected virtual void OnEnable() { this.minSize = new Vector2(600, 600); this.titleContent = new GUIContent() { text = "Set Setings " + NameObject }; _area = new AreaSizesHelperSettingsWindow(this); _oldSize = position; _currentSkin = BaseEditorStatic.GetSkinByName(); }
protected virtual void OnGUI() { if (_oldSize != position) { _oldSize = position; _area = new AreaSizesHelperSettingsWindow(this); Repaint(); } DrawHeader(_area.HeaderArea); DrawCurrentElement(_area.SettingsArea); }