Ejemplo n.º 1
0
        private void ParseServerCreatureSpeak(InMessage message)
        {
            var      statementId = message.ReadUInt();
            var      name        = message.ReadString();
            var      level       = message.ReadUShort();
            var      type        = (MessageClasses)message.ReadByte();
            Location location    = null;

            switch (type)
            {
            case MessageClasses.SPEAK_SAY:
            case MessageClasses.SPEAK_WHISPER:
            case MessageClasses.SPEAK_YELL:
            case MessageClasses.SPEAK_MONSTER_SAY:
            case MessageClasses.SPEAK_MONSTER_YELL:
            case MessageClasses.SPEAK_SPELL:
            case MessageClasses.NPC_FROM:
                location = message.ReadLocation();
                break;

            case MessageClasses.CHANNEL:
            case MessageClasses.CHANNEL_HIGHLIGHT:
            case MessageClasses.GAMEMASTER_CHANNEL:
                var channelId = message.ReadUShort();
                break;

            default:
                break;
            }

            var text = message.ReadString();

            client.Chat.OnCreatureSpeak(statementId, name, level, type, location, text);
        }
Ejemplo n.º 2
0
        private void ParseClientSay(InMessage message)
        {
            string receiver = null;
            ushort channelId = 0;

            MessageClasses type = (MessageClasses)message.ReadByte();
            switch (type)
            {
                case MessageClasses.PRIVATE_TO:
                case MessageClasses.GAMEMASTER_PRIVATE_TO:
                    receiver = message.ReadString();
                    break;

                case MessageClasses.CHANNEL:
                case MessageClasses.CHANNEL_HIGHLIGHT:
                case MessageClasses.GAMEMASTER_CHANNEL:
                    channelId = message.ReadUShort();
                    break;

                default:
                    break;
            }

            string text = message.ReadString();

            client.Chat.OnPlayerSpeak(receiver, channelId, type, text);
        }
Ejemplo n.º 3
0
        private void ParseClientSay(InMessage message)
        {
            string receiver  = null;
            ushort channelId = 0;

            MessageClasses type = (MessageClasses)message.ReadByte();

            switch (type)
            {
            case MessageClasses.PRIVATE_TO:
            case MessageClasses.GAMEMASTER_PRIVATE_TO:
                receiver = message.ReadString();
                break;

            case MessageClasses.CHANNEL:
            case MessageClasses.CHANNEL_HIGHLIGHT:
            case MessageClasses.GAMEMASTER_CHANNEL:
                channelId = message.ReadUShort();
                break;

            default:
                break;
            }

            string text = message.ReadString();

            client.Chat.OnPlayerSpeak(receiver, channelId, type, text);
        }
Ejemplo n.º 4
0
        private void ParseServerCreatePrivateChannel(InMessage message)
        {
            var channelId = message.ReadUShort();
            var name      = message.ReadString();

            message.ReadUShort();
            message.ReadString();
            message.ReadUShort();
        }
Ejemplo n.º 5
0
 private void ParseServerItemTextWindow(InMessage message)
 {
     var windowID = message.ReadUInt();
     var itemID   = message.ReadUShort();
     var maxlen   = message.ReadUShort();
     var text     = message.ReadString();
     var writter  = message.ReadString();
     var date     = message.ReadString();
 }
Ejemplo n.º 6
0
        private void ParseServerQuestPartList(InMessage message)
        {
            var questsID = message.ReadUShort();
            var nMission = message.ReadByte();

            for (uint i = 0; i < nMission; ++i)
            {
                var questsName = message.ReadString();
                var questsDesc = message.ReadString();
            }
        }
Ejemplo n.º 7
0
        private void ParseServerVipState(InMessage message)
        {
            var creatureID = message.ReadUInt();
            var name       = message.ReadString();

            if (client.Version.Number > ClientVersion.Version961.Number)
            {
                var unk1 = message.ReadString();
                var unk2 = message.ReadUInt();
                var unk3 = message.ReadByte();
            }

            var unk4 = message.ReadByte(); //status?
        }
Ejemplo n.º 8
0
        private void ParseServerOpenChannel(InMessage message)
        {
            var channelId = message.ReadUShort();
            var name      = message.ReadString();

            var num = message.ReadUShort();

            for (int i = 0; i < num; i++)
            {
                message.ReadString();
            }
            num = message.ReadUShort();
            for (int i = 0; i < num; i++)
            {
                message.ReadString();
            }
        }
Ejemplo n.º 9
0
        private void ParseServerSafeTradeRequest(InMessage message, bool ack)
        {
            var name  = message.ReadString();
            var count = message.ReadByte();

            for (uint i = 0; i < count; ++i)
            {
                Item item = GetItem(message, ushort.MaxValue);
            }
        }
Ejemplo n.º 10
0
        private void ParseServerChannelList(InMessage message)
        {
            var count = message.ReadByte();

            for (uint i = 0; i < count; ++i)
            {
                var channelId = message.ReadUShort();
                var name      = message.ReadString();
            }
        }
Ejemplo n.º 11
0
        private void ParseServerOpenShopWindow(InMessage message)
        {
            var shop = new Shop(message.ReadString());
            var size = message.ReadUShort();

            for (uint i = 0; i < size; ++i)
            {
                var shopItem = new ShopItem();
                shopItem.Id        = message.ReadUShort();
                shopItem.SubType   = message.ReadByte();
                shopItem.Name      = message.ReadString();
                shopItem.Weight    = message.ReadUInt();
                shopItem.BuyPrice  = message.ReadUInt();
                shopItem.SellPrice = message.ReadUInt();

                shop.Items.Add(shopItem);
            }

            client.OnOpenShopWindow(shop);
        }
Ejemplo n.º 12
0
        private void ParseServerQuestList(InMessage message)
        {
            var nQuests = message.ReadUShort();

            for (uint i = 0; i < nQuests; ++i)
            {
                var questsID    = message.ReadUShort();
                var questsName  = message.ReadString();
                var questsState = message.ReadByte();
            }
        }
Ejemplo n.º 13
0
        private void ParseServerOutfitWindow(InMessage message)
        {
            message.ReadOutfit();
            var nOutfits = message.ReadByte();

            for (uint i = 0; i < nOutfits; ++i)
            {
                var outfitID = message.ReadUShort();
                var name     = message.ReadString();
                var addons   = message.ReadByte();
            }

            int mountCount = message.ReadByte();

            for (int i = 0; i < mountCount; ++i)
            {
                int    mountId   = message.ReadUShort(); // mount type
                string mountName = message.ReadString(); // mount name
            }
        }
Ejemplo n.º 14
0
        private void ParseServerOpenContainer(InMessage message)
        {
            var containerId   = message.ReadByte();
            var containerItem = GetItem(message, ushort.MaxValue);
            var name          = message.ReadString();
            var capacity      = message.ReadByte();
            var hasParent     = message.ReadByte();
            var itemCount     = message.ReadByte();

            for (uint i = 0; i < itemCount; ++i)
            {
                Item item = GetItem(message, ushort.MaxValue);
                if (item == null)
                {
                    throw new Exception("Container Open - !item");
                }
            }
        }
Ejemplo n.º 15
0
        private void ParseServerMarketDetail(InMessage message)
        {
            message.ReadUShort();
            for (int i = 0; i < 15; i++)
            {
                message.ReadString();
            }

            var num2 = message.ReadByte();

            if (num2 > 0)
            {
                message.ReadBytes(num2 * 16);
            }
            num2 = message.ReadByte();
            if (num2 > 0)
            {
                message.ReadBytes(num2 * 16);
            }
        }
Ejemplo n.º 16
0
        private void ParseServerTextMessage(InMessage message)
        {
            var mClass = (MessageClasses)message.ReadByte();

            switch (mClass)
            {
            case MessageClasses.DAMAGE_DEALT:
            case MessageClasses.DAMAGE_RECEIVED:
            case MessageClasses.DAMAGE_OTHERS:
            {
                Location location = message.ReadLocation();

                var detailsValue    = message.ReadUInt();
                var detailsColor    = message.ReadByte();
                var detailsSubValue = message.ReadUInt();
                var deatilsSubColor = message.ReadByte();

                break;
            }

            case MessageClasses.EXPERIENCE:
            case MessageClasses.EXPERIENCE_OTHERS:
            case MessageClasses.HEALED:
            case MessageClasses.HEALED_OTHERS:
            {
                Location location     = message.ReadLocation();
                var      detailsValue = message.ReadUInt();
                var      detailsColor = message.ReadByte();
                break;
            }

            default:
                break;
            }

            var text = message.ReadString();
        }
Ejemplo n.º 17
0
        private void ReadMarketOffer(InMessage message, OfferKind offer, ushort request)
        {
            uint Timestamp = message.ReadUInt();
            ushort Counter = message.ReadUShort();
            ushort TypeId = 0;
            switch (request)
            {
                case 65534:
                case 65535:
                    TypeId = message.ReadUShort();
                    break;
                default:
                    TypeId = request;
                    break;
            }
            ushort Amount = message.ReadUShort();
            uint PiecePrice = message.ReadUInt();
            string Character = "";
            TerminationType TerminationType = Domain.TerminationType.Active;
            switch (request)
            {
                case 65534:
                    break;
                case 65535:
                    TerminationType = (TerminationType)message.ReadByte();
                    break;
                default:
                    Character = message.ReadString();
                    break;
            }

            client.Market.Offers.Add(new Offer(new OfferId(Timestamp, Counter), offer, TypeId, Amount, PiecePrice, Character, TerminationType));
        }
        private void ParseServerSafeTradeRequest(InMessage message, bool ack)
        {
            var name = message.ReadString();
            var count = message.ReadByte();

            for (uint i = 0; i < count; ++i)
            {
                Item item = GetItem(message, ushort.MaxValue);
            }
        }
 private void ParseServerAddMapMarker(InMessage message)
 {
     Location location = message.ReadLocation();
     var icon = message.ReadByte();
     var desc = message.ReadString();
 }
        private void ParseServerOpenShopWindow(InMessage message)
        {
            var shop = new Shop(message.ReadString());
            var size = message.ReadUShort();
            for (uint i = 0; i < size; ++i)
            {
                var shopItem = new ShopItem();
                shopItem.Id = message.ReadUShort();
                shopItem.SubType = message.ReadByte();
                shopItem.Name = message.ReadString();
                shopItem.Weight = message.ReadUInt();
                shopItem.BuyPrice = message.ReadUInt();
                shopItem.SellPrice = message.ReadUInt();

                shop.Items.Add(shopItem);
            }

            client.OnOpenShopWindow(shop);
        }
        private void ParseServerOutfitWindow(InMessage message)
        {
            message.ReadOutfit();
            var nOutfits = message.ReadByte();
            for (uint i = 0; i < nOutfits; ++i)
            {
                var outfitID = message.ReadUShort();
                var name = message.ReadString();
                var addons = message.ReadByte();
            }

            int mountCount = message.ReadByte();
            for (int i = 0; i < mountCount; ++i)
            {
                int mountId = message.ReadUShort(); // mount type
                string mountName = message.ReadString(); // mount name
            }
        }
Ejemplo n.º 22
0
 private void ParseServerAddMapMarker(InMessage message)
 {
     Location location = message.ReadLocation();
     var      icon     = message.ReadByte();
     var      desc     = message.ReadString();
 }
 private void ParseServerHouseTextWindow(InMessage message)
 {
     var unk = message.ReadByte();
     var windowId = message.ReadUInt();
     var text = message.ReadString();
 }
 private void ParseServerFYIMessage(InMessage message)
 {
     message.ReadString();
 }
        private void ParseServerCreatureSpeak(InMessage message)
        {
            var statementId = message.ReadUInt();
            var name = message.ReadString();
            var level = message.ReadUShort();
            var type = (MessageClasses)message.ReadByte();
            Location location = null;

            switch (type)
            {
                case MessageClasses.SPEAK_SAY:
                case MessageClasses.SPEAK_WHISPER:
                case MessageClasses.SPEAK_YELL:
                case MessageClasses.SPEAK_MONSTER_SAY:
                case MessageClasses.SPEAK_MONSTER_YELL:
                case MessageClasses.SPEAK_SPELL:
                case MessageClasses.NPC_FROM:
                    location = message.ReadLocation();
                    break;
                case MessageClasses.CHANNEL:
                case MessageClasses.CHANNEL_HIGHLIGHT:
                case MessageClasses.GAMEMASTER_CHANNEL:
                    var channelId = message.ReadUShort();
                    break;
                default:
                    break;
            }

            var text = message.ReadString();

            client.Chat.OnCreatureSpeak(statementId, name, level, type, location, text);
        }
        private void ParseServerCreatePrivateChannel(InMessage message)
        {
            var channelId = message.ReadUShort();
            var name = message.ReadString();

            message.ReadUShort();
            message.ReadString();
            message.ReadUShort();
        }
 private void ParseServerChannelList(InMessage message)
 {
     var count = message.ReadByte();
     for (uint i = 0; i < count; ++i)
     {
         var channelId = message.ReadUShort();
         var name = message.ReadString();
     }
 }
 private void ParseServerChannelEvent(InMessage message)
 {
     var channelId = message.ReadUShort();
     var playerName = message.ReadString();
     var channelEvent = message.ReadByte();
 }
 private void ParseServerAnimatedText(InMessage message)
 {
     Location location = message.ReadLocation();
     var color = message.ReadByte();
     var text = message.ReadString();
 }
 private void ParseServerQuestList(InMessage message)
 {
     var nQuests = message.ReadUShort();
     for (uint i = 0; i < nQuests; ++i)
     {
         var questsID = message.ReadUShort();
         var questsName = message.ReadString();
         var questsState = message.ReadByte();
     }
 }
Ejemplo n.º 31
0
 private void ParseServerChannelEvent(InMessage message)
 {
     var channelId    = message.ReadUShort();
     var playerName   = message.ReadString();
     var channelEvent = message.ReadByte();
 }
 private void ParseServerItemTextWindow(InMessage message)
 {
     var windowID = message.ReadUInt();
     var itemID = message.ReadUShort();
     var maxlen = message.ReadUShort();
     var text = message.ReadString();
     var writter = message.ReadString();
     var date = message.ReadString();
 }
Ejemplo n.º 33
0
        private void ParseServerMarketBrowser(InMessage message)
        {
            ushort num = message.ReadUShort();

            if (num == 65535)
            {
                var count = message.ReadUInt();
                for (int i = 0; i < count; i++)
                {
                    message.ReadUInt();
                    message.ReadUShort();
                    message.ReadUShort();
                    message.ReadUShort();
                    message.ReadUInt();
                    message.ReadByte();
                }
                count = message.ReadUInt();
                for (int j = 0; j <= count; j++)
                {
                    message.ReadUInt();
                    message.ReadUShort();
                    message.ReadUShort();
                    message.ReadUShort();
                    message.ReadUInt();
                    message.ReadByte();
                }
            }
            else if (num == 65534)
            {
                var count = message.ReadUInt();
                for (int k = 0; k <= count; k++)
                {
                    message.ReadUInt();
                    message.ReadUShort();
                    message.ReadUShort();
                    message.ReadUShort();
                    message.ReadUInt();
                }
                count = message.ReadUInt();
                for (int l = 0; l <= count; l++)
                {
                    message.ReadUInt();
                    message.ReadUShort();
                    message.ReadUShort();
                    message.ReadUShort();
                    message.ReadUInt();
                }
            }
            else
            {
                var count = message.ReadUInt();
                for (int m = 0; m < count; m++)
                {
                    message.ReadUInt();
                    message.ReadUShort();
                    message.ReadUShort();
                    message.ReadUInt();
                    message.ReadString();
                }
                count = message.ReadUInt();
                for (int n = 0; n < count; n++)
                {
                    message.ReadUInt();
                    message.ReadUShort();
                    message.ReadUShort();
                    message.ReadUInt();
                    message.ReadString();
                }
            }
        }
Ejemplo n.º 34
0
 private void ParseServerOpenPrivatePlayerChat(InMessage message)
 {
     var name = message.ReadString();
 }
        private void ParseServerVipState(InMessage message)
        {
            var creatureID = message.ReadUInt();
            var name = message.ReadString();

            if (client.Version.Number > ClientVersion.Version961.Number)
            {
                var unk1 = message.ReadString();
                var unk2 = message.ReadUInt();
                var unk3 = message.ReadByte();
            }

            var unk4 = message.ReadByte(); //status?
        }
 private void ParseServerWaitingList(InMessage message)
 {
     message.ReadString();
     message.ReadByte();
 }
        private void ParseServerTextMessage(InMessage message)
        {
            var mClass = (MessageClasses)message.ReadByte();

            switch (mClass)
            {
                case MessageClasses.DAMAGE_DEALT:
                case MessageClasses.DAMAGE_RECEIVED:
                case MessageClasses.DAMAGE_OTHERS:
                    {
                        Location location = message.ReadLocation();

                        var detailsValue = message.ReadUInt();
                        var detailsColor = message.ReadByte();
                        var detailsSubValue = message.ReadUInt();
                        var deatilsSubColor = message.ReadByte();

                        break;
                    }

                case MessageClasses.EXPERIENCE:
                case MessageClasses.EXPERIENCE_OTHERS:
                case MessageClasses.HEALED:
                case MessageClasses.HEALED_OTHERS:
                    {
                        Location location = message.ReadLocation();
                        var detailsValue = message.ReadUInt();
                        var detailsColor = message.ReadByte();
                        break;
                    }

                default:
                    break;
            }

            var text = message.ReadString();
        }
Ejemplo n.º 38
0
 private void ParseServerHouseTextWindow(InMessage message)
 {
     var unk      = message.ReadByte();
     var windowId = message.ReadUInt();
     var text     = message.ReadString();
 }
Ejemplo n.º 39
0
 private void ParseServerAnimatedText(InMessage message)
 {
     Location location = message.ReadLocation();
     var      color    = message.ReadByte();
     var      text     = message.ReadString();
 }
        private Thing GetThing(InMessage message)
        {
            //get thing type
            var thingId = message.ReadUShort();

            if (thingId == 0x0061 || thingId == 0x0062)
            {
                //creatures
                Creature creature = null;
                if (thingId == 0x0062)
                {
                    creature = client.BattleList.GetCreature(message.ReadUInt());

                    if (creature == null)
                        throw new Exception("[GetThing] (0x0062) Can't find the creature in the battle list.");

                    creature.Health = message.ReadByte();
                }
                else if (thingId == 0x0061)
                { //creature is not known
                    client.BattleList.RemoveCreature(message.ReadUInt());

                    creature = new Creature(message.ReadUInt());
                    client.BattleList.AddCreature(creature);

                    creature.Type = (CreatureType)message.ReadByte();
                    creature.Name = message.ReadString();
                    creature.Health = message.ReadByte();
                }

                var direction = (Direction)message.ReadByte();
                creature.LookDirection = direction;
                creature.TurnDirection = direction;

                creature.Outfit = message.ReadOutfit();
                creature.LightLevel = message.ReadByte();
                creature.LightColor = message.ReadByte();
                creature.Speed = message.ReadUShort();
                creature.Skull = message.ReadByte();
                creature.Shield = message.ReadByte();

                if (thingId == 0x0061) // emblem is sent only in packet type 0x61
                    creature.Emblem = message.ReadByte();

                creature.IsImpassable = message.ReadBool();

                return creature;
            }
            else if (thingId == 0x0063)
            {
                Creature creature = client.BattleList.GetCreature(message.ReadUInt());
                if (creature == null)
                    throw new Exception("[GetThing] (0x0063)  Can't find the creature in the battle list.");

                creature.TurnDirection = (Direction)message.ReadByte();
                creature.IsImpassable = message.ReadBool();

                return creature;
            }
            else
                return GetItem(message, thingId);
        }
 private void ParseServerOpenPrivatePlayerChat(InMessage message)
 {
     var name = message.ReadString();
 }
        private void ParseInitialize(InMessage message)
        {
            if (minorVersion >= 10)
                message.ReadByte(); //?

            int count = message.ReadUShort();
            for (int i = 0; i < count; i++)
            {
                var creature = new Creature(message.ReadUInt());
                creature.Type = (CreatureType)message.ReadByte();
                creature.Name = message.ReadString();

                //Trace.WriteLine(String.Format("Creature[{0}]: {1}", i, creature.Name));

                creature.Health = message.ReadByte();
                var direction = (Direction)message.ReadByte();
                creature.LookDirection = direction;
                creature.TurnDirection = direction;

                //Outfit
                creature.Outfit = message.ReadOutfit();
                creature.LightLevel = message.ReadByte();
                creature.LightColor = message.ReadByte();
                creature.Speed = message.ReadUShort();
                creature.Skull = message.ReadByte();
                creature.Shield = message.ReadByte();
                creature.Emblem = message.ReadByte();
                creature.IsImpassable = message.ReadByte() == 0x01;

                //10.20+ includes an extra 4 bytes per creature
                //These bytes could alter the read order, but since I don't know what they are for yet, I'll read them out of the way.
                message.ReadUInt();

                //speech category?
                if (client.Version.Number >= ClientVersion.Version1036.Number)
                    message.ReadByte();

                client.BattleList.AddCreature(creature);
            }

            ParseTibiaPackets(message);
        }
        private void ParseServerOpenContainer(InMessage message)
        {
            var containerId = message.ReadByte();
            var containerItem = GetItem(message, ushort.MaxValue);
            var name = message.ReadString();
            var capacity = message.ReadByte();
            var hasParent = message.ReadByte();
            var itemCount = message.ReadByte();

            for (uint i = 0; i < itemCount; ++i)
            {
                Item item = GetItem(message, ushort.MaxValue);
                if (item == null)
                    throw new Exception("Container Open - !item");
            }
        }
Ejemplo n.º 44
0
        private void ParseServerLoginMessage()
        {
#if DEBUG_PROXY
            Trace.WriteLine("[DEBUG] Proxy [ParseServerLoginMessage]");
#endif
            serverInMessage.ReadPosition = 2;

            if (Adler.Generate(serverInMessage) != serverInMessage.ReadChecksum())
            {
                throw new Exception("Wrong checksum.");
            }

            Xtea.Decrypt(serverInMessage, xteaKey);
            serverInMessage.Size         = serverInMessage.ReadInternalHead() + 8;
            serverInMessage.ReadPosition = 8;

            clientOutMessage.Reset();
            Array.Copy(serverInMessage.Buffer, clientOutMessage.Buffer, serverInMessage.Size);
            clientOutMessage.Size = serverInMessage.Size;

            while (serverInMessage.ReadPosition < serverInMessage.Size)
            {
                byte cmd = serverInMessage.ReadByte();

                switch (cmd)
                {
                case 0x0A:                         //Error message
                    var msg = serverInMessage.ReadString();
                    break;

                case 0x0B:                         //For your information
                    serverInMessage.ReadString();
                    break;

                case 0x14:                         //MOTD
                    serverInMessage.ReadString();
                    break;

                case 0x1E:                         //Patching exe/dat/spr messages
                case 0x1F:
                case 0x20:
                    //DisconnectClient(0x0A, "A new client is avalible, please download it first!");
                    break;

                case 0x28:                         //Select other login server
                    //selectedLoginServer = random.Next(0, loginServers.Length - 1);
                    break;

                case 0x64:                         //character list
                    int nChar = (int)serverInMessage.ReadByte();
                    charList = new CharacterLoginInfo[nChar];

                    for (int i = 0; i < nChar; i++)
                    {
                        charList[i].CharName  = serverInMessage.ReadString();
                        charList[i].WorldName = serverInMessage.ReadString();
                        clientOutMessage.WriteAt(new byte[] { 127, 0, 0, 1 }, serverInMessage.ReadPosition);
                        charList[i].WorldIP = serverInMessage.ReadUInt();
                        clientOutMessage.WriteAt(BitConverter.GetBytes((ushort)worldClientPort), serverInMessage.ReadPosition);
                        charList[i].WorldPort = serverInMessage.ReadUShort();
                    }
                    break;

                default:
                    break;
                }
            }

            clientOutMessage.WriteInternalHead();
            Xtea.Encrypt(clientOutMessage, xteaKey);
            Adler.Generate(clientOutMessage, true);
            clientOutMessage.WriteHead();

            SendToClient(clientOutMessage);
        }
Ejemplo n.º 45
0
        private void ParseServerVipState(InMessage message)
        {
            var creatureID = message.ReadUInt();
            var name = message.ReadString();

            if (client.Version.Number > ClientVersion.Version961.Number)
            {
                var description = message.ReadString();
                var icon = message.ReadUInt();
                var notifyAtLogin = message.ReadByte().Equals(0x1);
            }

            var connectionStatus = message.ReadByte();
        }
Ejemplo n.º 46
0
        private void ParseServerLoginMessage()
        {
#if DEBUG_PROXY
            Trace.WriteLine("[DEBUG] Proxy [ParseServerLoginMessage]");
#endif
            serverInMessage.ReadPosition = 2;

            if (Adler.Generate(serverInMessage) != serverInMessage.ReadChecksum())
            {
                throw new Exception("Wrong checksum.");
            }

            Xtea.Decrypt(serverInMessage, xteaKey);
            serverInMessage.Size         = serverInMessage.ReadInternalHead() + 8;
            serverInMessage.ReadPosition = 8;

            clientOutMessage.Reset();
            Array.Copy(serverInMessage.Buffer, clientOutMessage.Buffer, serverInMessage.Size);
            clientOutMessage.Size = serverInMessage.Size;

            while (serverInMessage.ReadPosition < serverInMessage.Size)
            {
                byte cmd = serverInMessage.ReadByte();

                switch (cmd)
                {
                case 0x0A:                         //Error message
                    var msg = serverInMessage.ReadString();
                    break;

                case 0x0B:                         //For your information
                    serverInMessage.ReadString();
                    break;

                case 0x14:                         //MOTD
                    serverInMessage.ReadString();
                    break;

                case 0x1E:                         //Patching exe/dat/spr messages
                case 0x1F:
                case 0x20:
                    //DisconnectClient(0x0A, "A new client is avalible, please download it first!");
                    break;

                case 0x28:                         //Select other login server
                    //selectedLoginServer = random.Next(0, loginServers.Length - 1);
                    break;

                case 0x64:     //character list
                    if (client.Version.Number <= ClientVersion.Version1011.Number)
                    {
                        int nChar = (int)serverInMessage.ReadByte();
                        charList = new CharacterLoginInfo[nChar];

                        for (int i = 0; i < nChar; i++)
                        {
                            charList[i].CharName  = serverInMessage.ReadString();
                            charList[i].WorldName = serverInMessage.ReadString();
                            clientOutMessage.WriteAt(new byte[] { 127, 0, 0, 1 }, serverInMessage.ReadPosition);
                            charList[i].WorldIP = serverInMessage.ReadUInt();
                            clientOutMessage.WriteAt(BitConverter.GetBytes((ushort)worldClientPort), serverInMessage.ReadPosition);
                            charList[i].WorldPort = serverInMessage.ReadUShort();

                            if (client.Version.Number >= ClientVersion.Version981.Number)
                            {
                                serverInMessage.ReadByte();     //isPreviewWorld
                            }
                        }

                        if (client.Version.Number >= ClientVersion.Version1011.Number)
                        {
                            serverInMessage.ReadUShort();     //PremiumTime
                        }
                    }
                    else if (client.Version.Number >= ClientVersion.Version1012.Number)
                    {
                        clientOutMessage.WritePosition = serverInMessage.ReadPosition;

                        byte nWorlds = serverInMessage.ReadByte();
                        clientOutMessage.WriteByte(nWorlds);
                        WorldLoginInfo[] worldList = new WorldLoginInfo[nWorlds];
                        for (byte i = 0; i < nWorlds; i++)
                        {
                            worldList[i].ID = serverInMessage.ReadByte();
                            clientOutMessage.WriteByte(worldList[i].ID);
                            worldList[i].Name = serverInMessage.ReadString();
                            clientOutMessage.WriteString(worldList[i].Name);
                            worldList[i].Hostname = serverInMessage.ReadString();
                            clientOutMessage.WriteString("127.0.0.1");
                            worldList[i].Port = serverInMessage.ReadUShort();
                            clientOutMessage.WriteUShort((ushort)worldClientPort);
                            worldList[i].IsPreviewWorld = serverInMessage.ReadBool();
                            clientOutMessage.WriteByte(Convert.ToByte(worldList[i].IsPreviewWorld));
                        }

                        byte nChars = serverInMessage.ReadByte();
                        clientOutMessage.WriteByte(nChars);
                        charList = new CharacterLoginInfo[nChars];
                        for (byte j = 0; j < nChars; j++)
                        {
                            byte WorldID = serverInMessage.ReadByte();
                            clientOutMessage.WriteByte(WorldID);
                            charList[j].CharName = serverInMessage.ReadString();
                            clientOutMessage.WriteString(charList[j].CharName);
                            charList[j].WorldName     = worldList[WorldID].Name;
                            charList[j].WorldIP       = BitConverter.ToUInt32(Dns.GetHostAddresses(worldList[WorldID].Hostname)[0].GetAddressBytes(), 0);
                            charList[j].WorldPort     = worldList[WorldID].Port;
                            charList[j].WorldIPString = worldList[WorldID].Hostname;
                        }

                        ushort PremiumTime = serverInMessage.ReadUShort();
                        clientOutMessage.WriteUShort(PremiumTime);

                        clientOutMessage.Size = clientOutMessage.WritePosition;
                    }
                    break;

                default:
                    break;
                }
            }

            clientOutMessage.WriteInternalHead();
            Xtea.Encrypt(clientOutMessage, xteaKey);
            Adler.Generate(clientOutMessage, true);
            clientOutMessage.WriteHead();

            SendToClient(clientOutMessage);
        }
 private void ParseServerMarketBrowser(InMessage message)
 {
     ushort num = message.ReadUShort();
     if (num == 65535)
     {
         var count = message.ReadUInt();
         for (int i = 0; i < count; i++)
         {
             message.ReadUInt();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUInt();
             message.ReadByte();
         }
         count = message.ReadUInt();
         for (int j = 0; j <= count; j++)
         {
             message.ReadUInt();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUInt();
             message.ReadByte();
         }
     }
     else if (num == 65534)
     {
         var count = message.ReadUInt();
         for (int k = 0; k <= count; k++)
         {
             message.ReadUInt();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUInt();
         }
         count = message.ReadUInt();
         for (int l = 0; l <= count; l++)
         {
             message.ReadUInt();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUInt();
         }
     }
     else
     {
         var count = message.ReadUInt();
         for (int m = 0; m < count; m++)
         {
             message.ReadUInt();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUInt();
             message.ReadString();
         }
         count = message.ReadUInt();
         for (int n = 0; n < count; n++)
         {
             message.ReadUInt();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUInt();
             message.ReadString();
         }
     }
 }
 private void ParseServerQuestPartList(InMessage message)
 {
     var questsID = message.ReadUShort();
     var nMission = message.ReadByte();
     for (uint i = 0; i < nMission; ++i)
     {
         var questsName = message.ReadString();
         var questsDesc = message.ReadString();
     }
 }
        private void ParseServerMarketDetail(InMessage message)
        {
            message.ReadUShort();
            for (int i = 0; i < 15; i++)
                message.ReadString();

            var num2 = message.ReadByte();
            if (num2 > 0)
                message.ReadBytes(num2 * 16);
            num2 = message.ReadByte();
            if (num2 > 0)
                message.ReadBytes(num2 * 16);
        }
        private void ParseServerOpenChannel(InMessage message)
        {
            var channelId = message.ReadUShort();
            var name = message.ReadString();

            var num = message.ReadUShort();
            for (int i = 0; i < num; i++)
                message.ReadString();
            num = message.ReadUShort();
            for (int i = 0; i < num; i++)
                message.ReadString();
        }
Ejemplo n.º 51
0
 private void ParseServerWaitingList(InMessage message)
 {
     message.ReadString();
     message.ReadByte();
 }
        private void ParseInitialize(InMessage message)
        {
            int count = message.ReadUShort();
            for (int i = 0; i < count; i++)
            {
                var creature = new Creature(message.ReadUInt());
                creature.Type = (CreatureType)message.ReadByte();
                creature.Name = message.ReadString();

                //Trace.WriteLine(String.Format("Creature[{0}]: {1}", i, creature.Name));

                creature.Health = message.ReadByte();
                var direction = (Direction)message.ReadByte();
                creature.LookDirection = direction;
                creature.TurnDirection = direction;

                //Outfit
                creature.Outfit = message.ReadOutfit();
                creature.LightLevel = message.ReadByte();
                creature.LightColor = message.ReadByte();
                creature.Speed = message.ReadUShort();
                creature.Skull = message.ReadByte();
                creature.Shield = message.ReadByte();
                creature.Emblem = message.ReadByte();
                creature.IsImpassable = message.ReadByte() == 0x01;

                client.BattleList.AddCreature(creature);
            }

            ParseTibiaPackets(message);
        }
        private void ParsePacket(InMessage message)
        {
            while (message.ReadPosition < message.Size)
            {
                var packetType = (TibiaCastPacketType)message.ReadByte();

                switch (packetType)
                {

                    case TibiaCastPacketType.CloseShopWindow:
                        //this.g(ax);
                        message.ReadByte();
                        break;
                    case TibiaCastPacketType.Initialize:
                        ParseInitialize(message);
                        break;
                    case TibiaCastPacketType.TibiaPackets:
                        ParseTibiaPackets(message);
                        break;
                    case TibiaCastPacketType.Message:
                        message.ReadString();
                        message.ReadString();
                        break;
                    default:
                        throw new Exception(string.Format("Unknown packet type ({0}) when reading TibiaCast file.", packetType));
                }
            }
        }
Ejemplo n.º 54
0
 private void ParseServerErrorMessage(InMessage message)
 {
     message.ReadString();
 }
Ejemplo n.º 55
0
        private void ParseServerLoginMessage()
        {
#if DEBUG_PROXY
            Trace.WriteLine("[DEBUG] Proxy [ParseServerLoginMessage]");
#endif
            serverInMessage.ReadPosition = 2;

            if (Adler.Generate(serverInMessage) != serverInMessage.ReadChecksum())
            {
                throw new Exception("Wrong checksum.");
            }

            Xtea.Decrypt(serverInMessage, xteaKey);
            serverInMessage.Size         = serverInMessage.ReadInternalHead() + 8;
            serverInMessage.ReadPosition = 8;

            clientOutMessage.Reset();
            Array.Copy(serverInMessage.Buffer, clientOutMessage.Buffer, serverInMessage.Size);
            clientOutMessage.Size = serverInMessage.Size;

            while (serverInMessage.ReadPosition < serverInMessage.Size)
            {
                byte cmd = serverInMessage.ReadByte();

                switch (cmd)
                {
                case 0x0A:                         //Error message
                    var msg = serverInMessage.ReadString();
                    break;

                case 0x0B:                         //For your information
                    serverInMessage.ReadString();
                    break;

                case 0x0C:     //token succes
                case 0x0D:     //token error
                    serverInMessage.ReadByte();
                    break;

                case 0x11:     //update
                    serverInMessage.ReadString();
                    break;

                case 0x14:                         //MOTD
                    serverInMessage.ReadString();
                    break;

                case 0x1E:                         //Patching exe/dat/spr messages
                case 0x1F:
                case 0x20:
                    //DisconnectClient(0x0A, "A new client is avalible, please download it first!");
                    break;

                case 0x28:                         //session key
                    serverInMessage.ReadString();
                    break;

                case 0x64:     //character list
                    if (client.Version.Number <= ClientVersion.Version1011.Number)
                    {
                        int nChar = (int)serverInMessage.ReadByte();
                        charList = new CharacterLoginInfo[nChar];

                        for (int i = 0; i < nChar; i++)
                        {
                            charList[i].CharName  = serverInMessage.ReadString();
                            charList[i].WorldName = serverInMessage.ReadString();
                            clientOutMessage.WriteAt(new byte[] { 127, 0, 0, 1 }, serverInMessage.ReadPosition);
                            charList[i].WorldIP = serverInMessage.ReadUInt();
                            clientOutMessage.WriteAt(BitConverter.GetBytes((ushort)worldClientPort), serverInMessage.ReadPosition);
                            charList[i].WorldPort = serverInMessage.ReadUShort();

                            if (client.Version.Number >= ClientVersion.Version981.Number)
                            {
                                serverInMessage.ReadByte();     //isPreviewWorld
                            }
                        }

                        if (client.Version.Number >= ClientVersion.Version1011.Number)
                        {
                            serverInMessage.ReadUShort();     //PremiumTime
                        }
                    }
                    else if (client.Version.Number >= ClientVersion.Version1012.Number)
                    {
                        clientOutMessage.WritePosition = serverInMessage.ReadPosition;

                        byte nWorlds = serverInMessage.ReadByte();
                        clientOutMessage.WriteByte(nWorlds);
                        WorldLoginInfo[] worldList = new WorldLoginInfo[nWorlds];
                        for (byte i = 0; i < nWorlds; i++)
                        {
                            worldList[i].ID = serverInMessage.ReadByte();
                            clientOutMessage.WriteByte(worldList[i].ID);
                            worldList[i].Name = serverInMessage.ReadString();
                            clientOutMessage.WriteString(worldList[i].Name);
                            worldList[i].Hostname = serverInMessage.ReadString();
                            clientOutMessage.WriteString("127.0.0.1");
                            worldList[i].Port = serverInMessage.ReadUShort();
                            clientOutMessage.WriteUShort((ushort)worldClientPort);
                            worldList[i].IsPreviewWorld = serverInMessage.ReadBool();
                            clientOutMessage.WriteByte(Convert.ToByte(worldList[i].IsPreviewWorld));
                        }

                        byte nChars = serverInMessage.ReadByte();
                        clientOutMessage.WriteByte(nChars);
                        charList = new CharacterLoginInfo[nChars];
                        for (byte j = 0; j < nChars; j++)
                        {
                            byte WorldID = serverInMessage.ReadByte();
                            clientOutMessage.WriteByte(WorldID);
                            charList[j].CharName = serverInMessage.ReadString();
                            clientOutMessage.WriteString(charList[j].CharName);
                            charList[j].WorldName     = worldList[WorldID].Name;
                            charList[j].WorldIP       = BitConverter.ToUInt32(Dns.GetHostAddresses(worldList[WorldID].Hostname)[0].GetAddressBytes(), 0);
                            charList[j].WorldPort     = worldList[WorldID].Port;
                            charList[j].WorldIPString = worldList[WorldID].Hostname;
                        }

                        /**
                         * Not very accurately named variables, but I'll settle for some pseudocode in case of futher implementations
                         *
                         * if version < 10.80:
                         *      ushort PremiumTime
                         * else if version < 10.82
                         *      bool isPremium
                         *      uint PremiumTime (In seconds from epoch - don't quote me on this :D)
                         * else if version >= 10.82
                         *      byte AccountStatus (0 = normal, 1 = frozen, 2 = suspended)
                         *      bool isPremium
                         *      uint PremiumTime
                         */

                        ushort PremiumTime = serverInMessage.ReadUShort();
                        clientOutMessage.WriteUShort(PremiumTime);

                        if (client.Version.Number >= ClientVersion.Version1090.Number) // From 10.80 - but haven't added 10.80 support.
                        {
                            uint PremiumSeconds = serverInMessage.ReadUInt();          // Not sure about this name.
                            clientOutMessage.WriteUInt(PremiumSeconds);
                        }

                        clientOutMessage.Size = clientOutMessage.WritePosition;
                    }
                    break;

                default:
                    break;
                }
            }

            clientOutMessage.WriteInternalHead();
            Xtea.Encrypt(clientOutMessage, xteaKey);
            Adler.Generate(clientOutMessage, true);
            clientOutMessage.WriteHead();

            SendToClient(clientOutMessage);
        }
Ejemplo n.º 56
0
        private Thing GetThing(InMessage message)
        {
            //get thing type
            var thingId = message.ReadUShort();

            if (thingId == 0x0061 || thingId == 0x0062)
            {
                //creatures
                Creature creature = null;
                if (thingId == 0x0062)
                {
                    creature = client.BattleList.GetCreature(message.ReadUInt());

                    if (creature == null)
                    {
                        throw new Exception("[GetThing] (0x0062) Can't find the creature in the battle list.");
                    }

                    creature.Health = message.ReadByte();
                }
                else if (thingId == 0x0061)
                { //creature is not known
                    client.BattleList.RemoveCreature(message.ReadUInt());

                    creature = new Creature(message.ReadUInt());
                    client.BattleList.AddCreature(creature);

                    creature.Type   = (CreatureType)message.ReadByte();
                    creature.Name   = message.ReadString();
                    creature.Health = message.ReadByte();
                }

                var direction = (Direction)message.ReadByte();
                creature.LookDirection = direction;
                creature.TurnDirection = direction;

                creature.Outfit     = message.ReadOutfit();
                creature.LightLevel = message.ReadByte();
                creature.LightColor = message.ReadByte();
                creature.Speed      = message.ReadUShort();
                creature.Skull      = message.ReadByte();
                creature.Shield     = message.ReadByte();

                if (thingId == 0x0061) // emblem is sent only in packet type 0x61
                {
                    creature.Emblem = message.ReadByte();
                }

                creature.IsImpassable = message.ReadBool();

                return(creature);
            }
            else if (thingId == 0x0063)
            {
                Creature creature = client.BattleList.GetCreature(message.ReadUInt());
                if (creature == null)
                {
                    throw new Exception("[GetThing] (0x0063)  Can't find the creature in the battle list.");
                }

                creature.TurnDirection = (Direction)message.ReadByte();
                creature.IsImpassable  = message.ReadBool();

                return(creature);
            }
            else
            {
                return(GetItem(message, thingId));
            }
        }
Ejemplo n.º 57
0
        private void ParseFirstClientMessage()
        {
#if DEBUG_PROXY
            Trace.WriteLine("[DEBUG] Proxy [ParseFirstClientMessage]");
#endif

            clientInMessage.ReadPosition = 2;
            clientInMessage.Encrypted    = false;

            if (Adler.Generate(clientInMessage) != clientInMessage.ReadUInt())
            {
                throw new Exception("Wrong checksum.");
            }

            byte protocolId = clientInMessage.ReadByte();

            if (protocolId == 0x01)             //Login
            {
                protocol = Protocol.Login;
                ushort clientType      = clientInMessage.ReadUShort();
                ushort protocolVersion = clientInMessage.ReadUShort();

                if (client.Version.Number >= ClientVersion.Version981.Number)
                {
                    uint clientVersion = clientInMessage.ReadUInt();
                }

                uint datSignature = clientInMessage.ReadUInt();
                uint sprSignature = clientInMessage.ReadUInt();
                uint picSignature = clientInMessage.ReadUInt();

                if (client.Version.Number >= ClientVersion.Version981.Number)
                {
                    byte clientPreviewState = clientInMessage.ReadByte();
                }

                Rsa.OpenTibiaDecrypt(clientInMessage);

                Array.Copy(clientInMessage.Buffer, serverOutMessage.Buffer, clientInMessage.Size);
                serverOutMessage.Size          = clientInMessage.Size;
                serverOutMessage.WritePosition = clientInMessage.ReadPosition - 1;                 //the first byte is zero

                xteaKey    = new uint[4];
                xteaKey[0] = clientInMessage.ReadUInt();
                xteaKey[1] = clientInMessage.ReadUInt();
                xteaKey[2] = clientInMessage.ReadUInt();
                xteaKey[3] = clientInMessage.ReadUInt();

                var acc  = clientInMessage.ReadString();                //account name
                var pass = clientInMessage.ReadString();                //password

                if (client.IsOpenTibiaServer)
                {
                    Rsa.OpenTibiaEncrypt(serverOutMessage);
                }
                else
                {
                    Rsa.RealTibiaEncrypt(serverOutMessage);
                }

                Adler.Generate(serverOutMessage, true);
                serverOutMessage.WriteHead();

                serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                serverSocket.Connect(loginServers[0].Server, loginServers[0].Port);

                serverSocket.Send(serverOutMessage.Buffer, 0, serverOutMessage.Size, SocketFlags.None);

                serverInMessage.Reset();
                serverSocket.BeginReceive(serverInMessage.Buffer, 0, 2, SocketFlags.None, ServerReceiveCallback, null);
            }
            else if (protocolId == 0x0A)             //Game
            {
                protocol = Protocol.World;

                ushort clientType      = clientInMessage.ReadUShort();
                ushort protocolVersion = clientInMessage.ReadUShort();

                if (client.Version.Number >= ClientVersion.Version981.Number)
                {
                    uint clientVersion      = clientInMessage.ReadUInt();
                    byte clientPreviewState = clientInMessage.ReadByte();
                }

                Rsa.OpenTibiaDecrypt(clientInMessage);

                Array.Copy(clientInMessage.Buffer, serverOutMessage.Buffer, clientInMessage.Size);
                serverOutMessage.Size          = clientInMessage.Size;
                serverOutMessage.WritePosition = clientInMessage.ReadPosition - 1;                 //the first byte is zero

                xteaKey    = new uint[4];
                xteaKey[0] = clientInMessage.ReadUInt();
                xteaKey[1] = clientInMessage.ReadUInt();
                xteaKey[2] = clientInMessage.ReadUInt();
                xteaKey[3] = clientInMessage.ReadUInt();

                clientInMessage.ReadByte();

                var accountName   = clientInMessage.ReadString();
                var characterName = clientInMessage.ReadString();
                var password      = clientInMessage.ReadString();

                if (client.IsOpenTibiaServer)
                {
                    Rsa.OpenTibiaEncrypt(serverOutMessage);
                }
                else
                {
                    Rsa.RealTibiaEncrypt(serverOutMessage);
                }

                Adler.Generate(serverOutMessage, true);
                serverOutMessage.WriteHead();

                serverSocket.Send(serverOutMessage.Buffer, 0, serverOutMessage.Size, SocketFlags.None);
            }
            else
            {
                throw new Exception("Invalid protocol " + protocolId.ToString("X2"));
            }
        }
Ejemplo n.º 58
0
        private void ParseServerMarketDetail(InMessage message)
        {
            client.Market.BrowseType = message.ReadUShort(); //?

            client.Market.BrowseDetails.Clear();
            for (int i = 0; i < 15; i++)
            {
                client.Market.BrowseDetails.Add(message.ReadString()); //?
            }

            client.Market.OfferStatistics.Clear();

            DateTime dt = new DateTime(1970, 1, 1, 0, 0, 0).ToUniversalTime();
            double TimeStamp = dt.Millisecond / (1000 * 86400);
            double ts1 = TimeStamp;
            int num1 = message.ReadByte() - 1;
            while (num1 >= 0)
            {
                ts1 -= 86400;
                uint TotalTransactions = message.ReadUInt();
                uint TotalPrice = message.ReadUInt();
                uint MaximumPrice = message.ReadUInt();
                uint MinimumPrice = message.ReadUInt();
                client.Market.OfferStatistics.Add(new OfferStatistic(ts1, OfferKind.Buy, TotalTransactions, TotalPrice, MaximumPrice, MinimumPrice));
                num1--;
            }

            double ts2 = TimeStamp;
            int num2 = message.ReadByte() - 1;
            while (num2 >= 0)
            {
                ts2 -= 86400;
                uint TotalTransactions = message.ReadUInt();
                uint TotalPrice = message.ReadUInt();
                uint MaximumPrice = message.ReadUInt();
                uint MinimumPrice = message.ReadUInt();
                client.Market.OfferStatistics.Add(new OfferStatistic(ts2, OfferKind.Sell, TotalTransactions, TotalPrice, MaximumPrice, MinimumPrice));
                num2--;
            }
        }