/// <summary> /// Copies this file to a destination directory (async with cancellation token). /// </summary> public static Task CopyToAsync(this FileSystemFile source, FileSystemDirectory destination, CancellationToken cancellationToken) { return(source.FileSystem.CopyAsync(source.Path, destination.FileSystem, destination.Path.AppendFile(source.Path.EntityName), cancellationToken)); }
/// <summary> /// Gets a collection of entities in this <see cref="FileSystemDirectory"/>. /// </summary> public static ICollection <FileSystemEntity> GetEntities(this FileSystemDirectory directory) { var paths = directory.GetEntityPaths(); return(new EnumerableCollection <FileSystemEntity>(paths.Select(p => FileSystemEntity.Create(directory.FileSystem, p)), paths.Count)); }
/// <summary> /// Copies this file to a destination directory (async). /// </summary> public static Task CopyToAsync(this FileSystemFile source, FileSystemDirectory destination) { return(source.CopyToAsync(destination, CancellationToken.None)); }
/// <summary> /// Copies this file to a destination directory. /// </summary> public static void CopyTo(this FileSystemFile source, FileSystemDirectory destination) { source.FileSystem.Copy(source.Path, destination.FileSystem, destination.Path.AppendFile(source.Path.EntityName)); }
/// <summary> /// Gets a collection of entities in this <see cref="FileSystemDirectory"/>. /// </summary> public static ICollection <FileSystemPath> GetEntityPaths(this FileSystemDirectory directory) { return(directory.FileSystem.GetEntities(directory.Path)); }
/// <summary> /// Moves this directory to a destination directory (async with cancellation token). /// </summary> public static Task MoveToAsync(this FileSystemDirectory source, FileSystemDirectory destination, CancellationToken cancellationToken) { return(source.FileSystem.MoveAsync(source.Path, destination.FileSystem, destination.Path.AppendDirectory(source.Path.EntityName), cancellationToken)); }
/// <summary> /// Moves this directory to a destination directory. /// </summary> public static void MoveTo(this FileSystemDirectory source, FileSystemDirectory destination) { source.FileSystem.Move(source.Path, destination.FileSystem, destination.Path.AppendDirectory(source.Path.EntityName)); }