public override void SetUp() { _nodes = Context.State.Retrieve <MonitoredNodeGroup>(); }
protected override void setup() { _nodes = new MonitoredNodeGroup(); Context.State.Store(_nodes); }
public override void SetUp() { _nodes = Context.State.Retrieve<MonitoredNodeGroup>(); }
protected override void setup() { _nodes = new MonitoredNodeGroup(); Context.State.Store(_nodes); }