Ejemplo n.º 1
0
        private void HandleHandshake(Message message)
        {
            var handshakeCommand = serializer.Deserialize <HandshakeCommand>(message.MessageString);
            var handshakeMessage = new HandshakeMessage
            {
                you = handshakeCommand.me
            };

            Log($"Reply to handshake from {handshakeCommand.me}");
            message.Reply(serializer.Serialize(handshakeMessage));

            var id         = session.Clients.Count;
            var connection = new PlayerConnection(tcpClient: message.TcpClient,
                                                  name: handshakeCommand.me + " " + id,
                                                  id: id);

            session.Clients.Add(connection);

            Log($"{session.Clients.Count}/{session.PlayersCount} players handshook");
            if (session.Clients.Count == session.PlayersCount)
            {
                tcpServer.DataReceived -= TcpServer_DataReceived;
                Log("All players handshook. Gonna setup.");
                Setup();
            }
        }
Ejemplo n.º 2
0
        public void Execute(Message msg, EasyTcpServer server)
        {
            Packet        pack    = msg.GetPacket;
            List <object> f       = BytesTransformation.TransformToObject(pack.RawData, typeof(string), typeof(string), typeof(int), typeof(bool), typeof(double), typeof(uint));
            string        readed  = (string)f[0];
            string        readed2 = (string)f[1];
            int           readed3 = (int)f[2];
            bool          readed4 = (bool)f[3];
            double        readed5 = (double)f[4];

            Console.WriteLine($"{f[5].GetType()}");
            Int64 readed6 = (Int64)f[5];

            Console.WriteLine($"Some packet executed. | {readed} | {readed2} | {readed3} | {readed4} | {readed5} | {readed6}");
            msg.Reply(new Packet(BytesTransformation.TransformIt("AnyData.txt", BytesCompress.Compress(File.ReadAllBytes("AnyData.txt"))), "Data"));
            //msg.Reply(new Packet(BitConverter.GetBytes(r.Next(1, 9999)), "Some packet"));
        }