Ejemplo n.º 1
0
        public ProfileViewer(Mobile from) : base(200, 150)
        {
            from.CloseGump(typeof(ProfileViewer));

            AddBackground(0, 0, 360, 255, 5054);
            AddBlackAlpha(10, 10, 340, 235);

            int y = 10;

            /* header */
            AddLabel(110, y, LabelHue, "Current");
            AddLabel(240, y, LabelHue, "Total");

            y += 25;

            /* timer values */
            MainProfile current        = Core.CurrentProfile;
            MainProfile total          = Core.TotalProfile;
            TimeSpan    currentElapsed = Core.Now - current.Start;
            TimeSpan    totalElapsed   = Core.Now - total.Start;

            for (int i = 0; i < TimerNames.Length; i++, y += 20)
            {
                TimeSpan currentValue = current.Timer((MainProfile.TimerId)i);
                TimeSpan totalValue   = total.Timer((MainProfile.TimerId)i);

                AddLabel(20, y, LabelHue, TimerNames[i] + ":");
                AddLabel(110, y, LabelHue, FormatTimeSpan(currentValue));
                if (currentElapsed.Ticks > 0)
                {
                    AddLabel(180, y, LabelHue, String.Format("{0:0.0%}", (double)currentValue.Ticks / (double)currentElapsed.Ticks));
                }
                AddLabel(240, y, LabelHue, FormatTimeSpan(totalValue));
                if (totalElapsed.Ticks > 0)
                {
                    AddLabel(310, y, LabelHue, String.Format("{0:0.0%}", (double)totalValue.Ticks / (double)totalElapsed.Ticks));
                }
            }

            y += 5;

            /* iterations and iteration rate */
            AddLabel(20, y, LabelHue, "Iterations:");
            AddLabel(110, y, LabelHue, current.Iterations.ToString());
            AddLabel(240, y, LabelHue, total.Iterations.ToString());
            y += 20;

            AddLabel(20, y, LabelHue, "Rate:");
            AddLabel(110, y, LabelHue, FormatRate(current.Iterations, currentElapsed));
            AddLabel(240, y, LabelHue, FormatRate(total.Iterations, totalElapsed));
            y += 20;

            /* average sleep */
            AddLabel(20, y, LabelHue, "Avg. sleep:");
            if (current.Iterations > 0)
            {
                AddLabel(110, y, LabelHue, FormatTimeSpan(new TimeSpan(current.Timer(MainProfile.TimerId.Idle).Ticks / (long)current.Iterations)));
            }
            if (total.Iterations > 0)
            {
                AddLabel(240, y, LabelHue, FormatTimeSpan(new TimeSpan(total.Timer(MainProfile.TimerId.Idle).Ticks / (long)total.Iterations)));
            }
            y += 25;

            /* buttons */
            AddButton(50, y, 2152, 2154, 1, GumpButtonType.Reply, 0);
            AddLabel(85, y + 3, LabelHue, "Refresh");
            AddButton(150, y, 2152, 2154, 2, GumpButtonType.Reply, 0);
            AddLabel(185, y + 3, LabelHue, "Reset");
            AddButton(250, y, 2152, 2154, 0, GumpButtonType.Reply, 0);
            AddLabel(285, y + 3, LabelHue, "Close");
        }
Ejemplo n.º 2
0
        private static void Run()
        {
            m_Now = DateTime.Now;
            m_TotalProfile = new MainProfile(m_Now);
            m_CurrentProfile = new MainProfile(m_Now);

            while ( !m_Closing )
            {
                m_Now = DateTime.Now;

                /* wait until event happens */

                m_Signal.WaitOne();

                ClockProfile(MainProfile.TimerId.Idle);

                /* process mobiles */

                Mobile.ProcessDeltaQueue();

                ClockProfile(MainProfile.TimerId.MobileDelta);

                /* process items */

                Item.ProcessDeltaQueue();

                ClockProfile(MainProfile.TimerId.ItemDelta);

                /* process timers */

                Timer.Slice();

                ClockProfile(MainProfile.TimerId.Timers);

                /* network */

                m_MessagePump.Slice();

                NetState.FlushAll();
                NetState.ProcessDisposedQueue();

                ClockProfile(MainProfile.TimerId.Network);

                if ( Slice != null )
                    Slice();

                /* done with this iteration */
                m_TotalProfile.Next();
                m_CurrentProfile.Next();
            }
        }
Ejemplo n.º 3
0
 public static void ResetCurrentProfile()
 {
     m_CurrentProfile = new MainProfile(m_Now);
 }
Ejemplo n.º 4
0
        private static void ClockProfile(MainProfile.TimerId id)
        {
            DateTime prev = m_Now;
            m_Now = DateTime.Now;

            TimeSpan diff = m_Now - prev;
            m_TotalProfile.Add(id, diff);
            m_CurrentProfile.Add(id, diff);
        }
Ejemplo n.º 5
0
        public static void Run()
        {
            EventSink.Instance = new EventSink();

            if ( !ScriptCompiler.Compile( Environment.Debug ) )
            {
                Console.WriteLine( "Fatal: Compilation failed. Press any key to exit." );
                Console.ReadLine();
                return;
            }

            ScriptCompiler.VerifyLibraries();

            // This instance is shared among timer scheduler and timer executor,
            // and accessed from both core & timer threads.
            Queue<Timer> timerQueue = new Queue<Timer>();

            // Timer scheduler must be set up before world load, since world load
            // could schedule timers on entity deserialization.
            var timerScheduler = TimerScheduler.Instance = new TimerScheduler( timerQueue );
            m_TimerThread = new TimerThread( timerScheduler );

            TimerExecutor timerExecutor = new TimerExecutor( timerQueue );

            PacketHandlers.Instance = new PacketHandlers();

            try
            {
                ScriptCompiler.Configure();

                TileData.Configure();
            }
            catch ( TargetInvocationException e )
            {
                Console.WriteLine( "Fatal: Configure exception: {0}", e.InnerException );
                return;
            }

            Environment.SaveConfig();

            Region.Load();
            World.Instance.Load();

            try
            {
                ScriptCompiler.Initialize();
            }
            catch ( TargetInvocationException e )
            {
                Logger.Error( "Initialize exception: {0}", e.InnerException );
                return;
            }

            m_TimerThread.Start();

            NetServer netServer = new NetServer( new Listener( Listener.Port ) );
            netServer.Initialize();

            GameServer.Instance = new GameServer( netServer, PacketHandlers.Instance );
            GameServer.Instance.Initialize();

            EventSink.Instance.InvokeServerStarted();

            PacketDispatcher.Initialize();

            m_Now = DateTime.UtcNow;
            m_TotalProfile = new MainProfile( m_Now );
            m_CurrentProfile = new MainProfile( m_Now );

            try
            {
                while ( !m_Closing )
                {
                    m_Now = DateTime.UtcNow;

                    Thread.Sleep( 1 );

                    ClockProfile( MainProfile.TimerId.Idle );

                    Mobile.ProcessDeltaQueue();

                    ClockProfile( MainProfile.TimerId.MobileDelta );

                    Item.ProcessDeltaQueue();

                    ClockProfile( MainProfile.TimerId.ItemDelta );

                    timerExecutor.Slice();

                    ClockProfile( MainProfile.TimerId.Timers );

                    netServer.Slice();

                    ClockProfile( MainProfile.TimerId.Network );

                    // Done with this iteration.
                    m_TotalProfile.Next();
                    m_CurrentProfile.Next();
                }
            }
            catch ( Exception e )
            {
                HandleCrashed( e );
            }

            m_TimerThread.Stop();
        }