public DestroyableLightWoodGate(DoorFacing facing) : base(0x839 + (2 * (int)facing), 0x83A + (2 * (int)facing), 0xEB, 0xF2, BaseDestroyableDoor.GetOffset(facing)) { Name = "Light Wood Gate"; Weight = 1.0; HitsMax = 50; Hits = 50; }
public DestroyableIronGateShort(DoorFacing facing) : base(0x84c + (2 * (int)facing), 0x84d + (2 * (int)facing), 0xEC, 0xF3, BaseDestroyableDoor.GetOffset(facing)) { Name = "Short Iron Gate"; Weight = 1.0; HitsMax = 50; Hits = 50; }
public DestroyableStrongWoodDoor(DoorFacing facing) : base(0x6E5 + (2 * (int)facing), 0x6E6 + (2 * (int)facing), 0xEA, 0xF1, BaseDestroyableDoor.GetOffset(facing)) { Name = "Strong Wood Door"; Weight = 1.0; HitsMax = 50; Hits = 50; }
public DestroyableMetalDoor2(DoorFacing facing) : base(0x6C5 + (2 * (int)facing), 0x6C6 + (2 * (int)facing), 0xEC, 0xF3, BaseDestroyableDoor.GetOffset(facing)) { Name = "Metal Door"; Weight = 1.0; HitsMax = 50; Hits = 50; }
public DestroyableRattanDoor(DoorFacing facing) : base(0x695 + (2 * (int)facing), 0x696 + (2 * (int)facing), 0xEB, 0xF2, BaseDestroyableDoor.GetOffset(facing)) { Name = "Rattan Door"; Weight = 1.0; HitsMax = 50; Hits = 50; }
public DestroyableBarredMetalDoor2(DoorFacing facing) : base(0x1FED + (2 * (int)facing), 0x1FEE + (2 * (int)facing), 0xEC, 0xF3, BaseDestroyableDoor.GetOffset(facing)) { Name = "Barred Metal Door"; Weight = 1.0; HitsMax = 50; Hits = 50; }