protected override void OnTarget(Mobile from, object targeted) { IPoint3D p = targeted as IPoint3D; Map map = from.Map; if (p == null || map == null || m_Deed.Deleted) { return; } if (m_Deed.IsChildOf(from.Backpack)) { BaseAddon addon = m_Deed.Addon; Server.Spells.SpellHelper.GetSurfaceTop(ref p); ArrayList houses = null; AddonFitResult res = addon.CouldFit(p, map, from, ref houses); if (res == AddonFitResult.Valid) { addon.MoveToWorld(new Point3D(p), map); } else if (res == AddonFitResult.Blocked) { from.SendLocalizedMessage(500269); // You cannot build that there. } else if (res == AddonFitResult.NotInHouse) { from.SendLocalizedMessage(500274); // You can only place this in a house that you own! } else if (res == AddonFitResult.DoorsNotClosed) { from.SendAsciiMessage("You must close all house doors before placing this."); } else if (res == AddonFitResult.DoorTooClose) { from.SendLocalizedMessage(500271); // You cannot build near the door. } if (res == AddonFitResult.Valid) { m_Deed.Delete(); /*if ( houses != null ) * { * foreach ( Server.Multis.BaseHouse h in houses ) * h.Addons.Add( addon ); * }*/ } else { addon.Delete(); } } else { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } }
protected override void OnTarget(Mobile from, object targeted) { IPoint3D p = targeted as IPoint3D; Map map = from.Map; if (p == null || map == null || m_Deed.Deleted) { return; } if (m_Deed.IsChildOf(from.Backpack)) { BaseAddon addon = m_Deed.Addon; if (!addon.CanBePlacedInRegion(new Point3D(p), map)) { from.SendMessage("Vous ne pouvez déposer cet objet qu'à Hurlevent."); return; } Server.Spells.SpellHelper.GetSurfaceTop(ref p); BaseHouse house = null; AddonFitResult res = addon.CouldFit(p, map, from, ref house); if (res == AddonFitResult.Valid) { addon.MoveToWorld(new Point3D(p), map); } else if (res == AddonFitResult.Blocked) { from.SendLocalizedMessage(500269); // You cannot build that there. } /*else if ( res == AddonFitResult.NotInHouse ) * from.SendLocalizedMessage( 500274 ); // You can only place this in a house that you own! * else if ( res == AddonFitResult.DoorTooClose ) * from.SendLocalizedMessage( 500271 ); // You cannot build near the door.*/ else if (res == AddonFitResult.NoWall) { from.SendLocalizedMessage(500268); // This object needs to be mounted on something. } if (res == AddonFitResult.Valid) { m_Deed.Delete(); //house.Addons.Add( addon ); } else { addon.Delete(); } } else { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } }
protected override void OnTarget(Mobile from, object targeted) { IPoint3D p = targeted as IPoint3D; Map map = from.Map; if (p == null || map == null || m_Deed.Deleted) { return; } if (m_Deed.IsChildOf(from.Backpack)) { BaseAddon addon = m_Deed.Addon; Server.Spells.SpellHelper.GetSurfaceTop(ref p); BaseHouse house = null; AddonFitResult res = addon.CouldFit(p, map, from, ref house); if (res == AddonFitResult.Valid) { addon.MoveToWorld(new Point3D(p), map); } else if (res == AddonFitResult.Blocked) { from.SendLocalizedMessage("You cannot build that there."); // You cannot build that there. } else if (res == AddonFitResult.NotInHouse) { from.SendLocalizedMessage("You can only place this in a house that you own!"); // You can only place this in a house that you own! } else if (res == AddonFitResult.DoorTooClose) { from.SendLocalizedMessage("You cannot build near the door."); // You cannot build near the door. } else if (res == AddonFitResult.NoWall) { from.SendLocalizedMessage("This object needs to be mounted on something."); // This object needs to be mounted on something. } if (res == AddonFitResult.Valid) { m_Deed.Delete(); house.Addons.Add(addon); } else { addon.Delete(); } } else { from.SendLocalizedMessage("That must be in your pack for you to use it."); // That must be in your pack for you to use it. } }
protected override void OnTarget(Mobile from, object targeted) { IPoint3D p = targeted as IPoint3D; Map map = from.Map; if (p == null || map == null || this.m_Deed.Deleted) return; if (this.m_Deed.IsChildOf(from.Backpack)) { BaseAddon addon = this.m_Deed.Addon; Server.Spells.SpellHelper.GetSurfaceTop(ref p); BaseHouse house = null; AddonFitResult res = addon.CouldFit(p, map, from, ref house); if (res == AddonFitResult.Valid) addon.MoveToWorld(new Point3D(p), map); else if (res == AddonFitResult.Blocked) from.SendLocalizedMessage(500269); // You cannot build that there. else if (res == AddonFitResult.NotInHouse) from.SendLocalizedMessage(500274); // You can only place this in a house that you own! else if (res == AddonFitResult.DoorTooClose) from.SendLocalizedMessage(500271); // You cannot build near the door. else if (res == AddonFitResult.NoWall) from.SendLocalizedMessage(500268); // This object needs to be mounted on something. if (res == AddonFitResult.Valid) { if (addon != null) { addon.Resource = this.m_Deed.Resource; if (addon.RetainDeedHue) addon.Hue = this.m_Deed.Hue; } this.m_Deed.DeleteDeed(); house.Addons.Add(addon); } else { addon.Delete(); } } else { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } }
protected override void OnTarget(Mobile from, object targeted) { IPoint3D p = targeted as IPoint3D; Map map = from.Map; if (p == null || map == null || m_Deed.Deleted) { return; } if (m_Deed.IsChildOf(from.Backpack)) { BaseAddon addon = m_Deed.Addon; Server.Spells.SpellHelper.GetSurfaceTop(ref p); BaseHouse house = null; BaseGalleon galleon = CheckGalleonPlacement(from, addon, new Point3D(p), map); AddonFitResult res = galleon != null ? AddonFitResult.Valid : addon.CouldFit(p, map, from, ref house); if (res == AddonFitResult.Valid) { addon.Resource = m_Deed.Resource; if (!m_Deed.ExcludeDeedHue) { if (addon.RetainDeedHue || (m_Deed.Hue != 0 && CraftResources.GetHue(m_Deed.Resource) != m_Deed.Hue)) { addon.Hue = m_Deed.Hue; } } addon.MoveToWorld(new Point3D(p), map); if (house != null) { house.Addons[addon] = from; } if (galleon != null) { galleon.AddAddon(addon); } m_Deed.DeleteDeed(); } else if (res == AddonFitResult.Blocked) { from.SendLocalizedMessage(500269); // You cannot build that there. } else if (res == AddonFitResult.NotInHouse) { from.SendLocalizedMessage(500274); // You can only place this in a house that you own! } else if (res == AddonFitResult.DoorTooClose) { from.SendLocalizedMessage(500271); // You cannot build near the door. } else if (res == AddonFitResult.NoWall) { from.SendLocalizedMessage(500268); // This object needs to be mounted on something. } if (res != AddonFitResult.Valid) { addon.Delete(); } } else { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } }
protected override void OnTarget(Mobile from, object targeted) { IPoint3D p = targeted as IPoint3D; Map map = from.Map; if (p == null || map == null || m_Deed.Deleted) { return; } if (m_Deed.IsChildOf(from.Backpack)) { BaseAddon addon = m_Deed.Addon; Server.Spells.SpellHelper.GetSurfaceTop(ref p); BaseHouse house = null; AddonFitResult res = addon.CouldFit(p, map, from, ref house); if (res == AddonFitResult.Valid) { addon.MoveToWorld(new Point3D(p), map); } else if (res == AddonFitResult.Blocked) { from.SendLocalizedMessage(500269); // You cannot build that there. } else if (res == AddonFitResult.NotInHouse) { from.SendLocalizedMessage(500274); // You can only place this in a house that you own! } else if (res == AddonFitResult.DoorsNotClosed) { from.SendMessage("You must close all house doors before placing this."); } else if (res == AddonFitResult.DoorTooClose) { from.SendLocalizedMessage(500271); // You cannot build near the door. } else if (res == AddonFitResult.NoWall) { from.SendLocalizedMessage(500268); // This object needs to be mounted on something. } if (res == AddonFitResult.Valid) { #region GeNova: Mondain's Legacy if (addon != null && addon.RetainDeedHue) { addon.Hue = m_Deed.Hue; } m_Deed.DeleteDeed(); #endregion house.Addons.Add(addon); } else { addon.Delete(); } } else { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } }
public void Place(IPoint3D p, Map map, Mobile from) { if (p == null || map == null || this.Deleted) { return; } if (IsChildOf(from.Backpack)) { BaseAddon addon = Addon; // this creates an instance, don't use Addon (capital A) more than once! Server.Spells.SpellHelper.GetSurfaceTop(ref p); ArrayList houses = null; AddonFitResult res = addon.CouldFit(addon.BlocksDoors, p, map, from, ref houses); if (res == AddonFitResult.Valid) { addon.MoveToWorld(new Point3D(p), map); } else if (res == AddonFitResult.Blocked) { from.SendLocalizedMessage(500269); // You cannot build that there. } else if (res == AddonFitResult.NotInHouse) { from.SendLocalizedMessage(500274); // You can only place this in a house that you own! } else if (res == AddonFitResult.DoorsNotClosed) { from.SendMessage("You must close all house doors before placing this."); } else if (res == AddonFitResult.DoorTooClose) { from.SendLocalizedMessage(500271); // You cannot build near the door. } if (res == AddonFitResult.Valid) { Delete(); if (houses != null) { foreach (Server.Multis.BaseHouse h in houses) { h.Addons.Add(addon); addon.OnPlaced(from, h); } from.SendGump(new ConfirmAddonPlacementGump(from, addon)); } } else { addon.Delete(); } } else { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } }
protected override void OnTarget(Mobile from, object targeted) { IPoint3D p = targeted as IPoint3D; Map map = from.Map; if (p == null || map == null || m_Deed.Deleted) { return; } if (m_Deed.IsChildOf(from.Backpack)) { BaseAddon addon = m_Deed.Addon; Server.Spells.SpellHelper.GetSurfaceTop(ref p); List <BaseHouse> houses = new List <BaseHouse>(); PlayerMobile pm = (PlayerMobile)from; //NEW Added for player city bool ismayor = false; if (pm.City != null && pm.City.Mayor == pm && PlayerGovernmentSystem.IsAtCity(from)) { ismayor = true; } AddonFitResult res = addon.CouldFit(p, map, from, ref houses); if (res == AddonFitResult.Valid) { addon.MoveToWorld(new Point3D(p), map); } else if (ismayor) { CityManagementStone stone = pm.City; addon.MoveToWorld(new Point3D(p), map); stone.AddOns.Add(addon); } else if (res == AddonFitResult.Blocked) { from.SendLocalizedMessage(500269); // You cannot build that there. } else if (res == AddonFitResult.NotInHouse) { from.SendLocalizedMessage(500274); // You can only place this in a house that you own! } else if (res == AddonFitResult.DoorsNotClosed) { from.SendMessage("You must close all house doors before placing this."); } else if (res == AddonFitResult.DoorTooClose) { from.SendLocalizedMessage(500271); // You cannot build near the door. } else if (res == AddonFitResult.NoWall) { from.SendLocalizedMessage(500268); // This object needs to be mounted on something. } if (res == AddonFitResult.Valid) { m_Deed.Delete(); foreach (BaseHouse h in houses) { h.Addons.Add(addon); } } else if (ismayor) { m_Deed.Delete(); } else { addon.Delete(); } } else { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } }
protected override void OnTarget(Mobile from, object targeted) { IPoint3D p = targeted as IPoint3D; Map map = from.Map; if (p == null || map == null || m_Deed.Deleted) { return; } if (m_Deed.IsChildOf(from.Backpack)) { BaseAddon addon = m_Deed.Addon; Server.Spells.SpellHelper.GetSurfaceTop(ref p); ArrayList houses = null; AddonFitResult res = addon.CouldFit(p, map, from, ref houses); if (res == AddonFitResult.Valid) { addon.MoveToWorld(new Point3D(p), map); if (from is TeiravonMobile) { TeiravonMobile player = (TeiravonMobile)from; if (addon is BallistaEastAddon) { BallistaEastAddon m_ballista = (BallistaEastAddon)addon; if (player.Backpack != null) { DwarvenBallista wep = new DwarvenBallista(); wep.Ballista = addon; player.AddToBackpack(wep); m_ballista.Controller = wep; } } if (addon is OrcCombatBridgeAddon) { OrcCombatBridgeAddon bridge = (OrcCombatBridgeAddon)addon; bridge.Z = player.Z; } } } else if (res == AddonFitResult.Blocked) { from.SendLocalizedMessage(500269); // You cannot build that there. } else if (res == AddonFitResult.NotInHouse) { from.SendLocalizedMessage(500274); // You can only place this in a house that you own! } else if (res == AddonFitResult.DoorsNotClosed) { from.SendMessage("You must close all house doors before placing this."); } else if (res == AddonFitResult.DoorTooClose) { from.SendLocalizedMessage(500271); // You cannot build near the door. } else if (res == AddonFitResult.NoWall) { from.SendLocalizedMessage(500268); // This object needs to be mounted on something. } if (res == AddonFitResult.Valid) { m_Deed.Delete(); if (houses != null) { foreach (Server.Multis.BaseHouse h in houses) { h.Addons.Add(addon); } } } else { addon.Delete(); } } else { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } }
protected override void OnTarget(Mobile from, object targeted) { IPoint3D p = targeted as IPoint3D; Map map = from.Map; if (p == null || map == null || m_Deed.Deleted) { return; } if (m_Deed.IsChildOf(from.Backpack)) { BaseAddon addon = m_Deed.Addon; Spells.SpellHelper.GetSurfaceTop(ref p); BaseHouse house = null; BaseGalleon galleon = CheckGalleonPlacement(from, addon, new Point3D(p), map); AddonFitResult res = galleon != null ? AddonFitResult.Valid : addon.CouldFit(p, map, from, ref house); if (res == AddonFitResult.Valid) { addon.Resource = m_Deed.Resource; if (!m_Deed.ExcludeDeedHue) { if (addon.RetainDeedHue || (m_Deed.Hue != 0 && CraftResources.GetHue(m_Deed.Resource) != m_Deed.Hue)) { addon.Hue = m_Deed.Hue; } } addon.MoveToWorld(new Point3D(p), map); if (house != null) { house.Addons[addon] = from; } if (galleon != null) { galleon.AddAddon(addon); } m_Deed.DeleteDeed(); } else if (res == AddonFitResult.Blocked) { from.SendLocalizedMessage(500269); // You cannot build that there. } else if (res == AddonFitResult.NotInHouse) { from.SendLocalizedMessage(500274); // You can only place this in a house that you own! } else if (res == AddonFitResult.OwnerNotInHouse) { from.SendLocalizedMessage(1153770); // The deed is not in the same house as you. } else if (res == AddonFitResult.DoorTooClose) { from.SendLocalizedMessage(500271); // You cannot build near the door. } else if (res == AddonFitResult.NoWall) { from.SendLocalizedMessage(500268); // This object needs to be mounted on something. } else if (res == AddonFitResult.FoundationStairs) { from.SendLocalizedMessage(1071262); // You can't place the multi-tile addon at the entrance! } else if (res == AddonFitResult.InternalStairs) { from.SendLocalizedMessage(1152735); // The targeted location has at least one impassable tile adjacent to the structure. from.SendLocalizedMessage(500277); // Construction aborted. Please try again. } if (res != AddonFitResult.Valid) { addon.Delete(); } } else { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } }
protected override void OnTarget(Mobile from, object targeted) { if (targeted == m_Decorator) { m_Decorator.Command = DecorateCommand.None; from.SendGump(new InternalGump(m_Decorator)); } else if (targeted is BaseCrop) { from.SendMessage("you can not move plants using this"); } else if (targeted is Item && InteriorDecorator.CheckUse(m_Decorator, from)) { BaseHouse house = BaseHouse.FindHouseAt(from); Item item = (Item)targeted; Map imap = item.Map; IPoint3D p = targeted as IPoint3D; bool isaddon = false; if (item is AddonComponent) { isaddon = true; } AddonComponent acomp = null; if (isaddon) { acomp = item as AddonComponent; } BaseAddon mainadd = null; if (isaddon) { mainadd = acomp.Addon; } bool couldfit = false; if (isaddon) { couldfit = (mainadd.CouldFit(p, imap, from, ref house) != AddonFitResult.NotInHouse); } if (house == null || !house.IsCoOwner(from)) { from.SendLocalizedMessage(502092); } else if (isaddon && couldfit == false) { from.SendMessage("That would move the item to far out of the house, or off a wall"); } else if (item.Parent != null || !house.IsInside(item)) { from.SendLocalizedMessage(1042270); } else if (!house.IsLockedDown(item) && !house.IsSecure(item) && (item.Movable)) { from.SendLocalizedMessage(1042271); } else if (item is VendorRentalContract) { from.SendLocalizedMessage(1062491); } else if (item is HouseTeleporter) { from.SendMessage("Can not move House Teleporters!!!!"); } else { switch (m_Decorator.Command) { case DecorateCommand.Up: Up(item, from); break; case DecorateCommand.Down: Down(item, from); break; case DecorateCommand.Turn: Turn(item, from); break; case DecorateCommand.North: North(item, from); break; case DecorateCommand.East: East(item, from); break; case DecorateCommand.South: South(item, from); break; case DecorateCommand.West: West(item, from); break; } } } }