Ejemplo n.º 1
0
        public void onDeleteButtonClick(IGumpComponent gumpComponent, object param)
        {
            GumpButton button = gumpComponent as GumpButton;

            if (button != null)
            {
                try
                {
                    int idx      = button.Param;
                    var elements = m_editorState.RendererToEdit.Elements.OrderBy(element => element.Z);
                    BaseCompendiumPageElement elementToRemove = m_editorState.SelectedElement;
                    BaseCompendiumPageElement elementToSelect = null;

                    int count = elements.Count();

                    if (count > 1)
                    {
                        if (idx < count - 1)
                        {
                            elementToSelect = elements.ElementAt(idx + 1);
                        }
                        else if (idx == count - 1)
                        {
                            elementToSelect = elements.ElementAt(idx - 1);
                        }
                    }

                    m_editorState.SelectedElement = elementToSelect;
                    m_editorState.RendererToEdit.SelectedElement = elementToSelect;
                    m_editorState.RendererToEdit.Elements.Remove(elementToRemove);
                }
                catch (Exception e)
                {
                    if (Compendium.LOG_ERRORS)
                    {
                        Console.WriteLine("An exception was caught while trying to delete a compendium element");
                        Console.WriteLine(e);
                    }
                }
            }

            m_editorState.Refresh();
        }
Ejemplo n.º 2
0
        public void onSaveButtonClick(GumpButton entry, int param)
        {
            if (!m_displayErrorMessage && !string.IsNullOrEmpty(m_gumpName) && !string.IsNullOrWhiteSpace(m_gumpName))
            {
                m_state.RendererToEdit.Name = m_gumpName;

                m_state.RendererToEdit.Serialize();

                if (Compendium.g_CompendiumRenderers.ContainsKey(m_state.RendererToEdit.Name))
                {
                    Compendium.g_CompendiumRenderers[m_state.RendererToEdit.Name] = m_state.RendererToEdit;
                }
                else
                {
                    Compendium.g_CompendiumRenderers.Add(m_state.RendererToEdit.Name, m_state.RendererToEdit);
                }

                m_state.Refresh();
            }
            else
            {
                Refresh();
            }
        }