public static void DoRequest() { NavList request = GetRequest(); if (request != null) { ArrayList list = GetBeacons(request.GetRequester(), request.GetDestination()); if (list.Count >= 1) { list.Sort(new Beacon_Sort(SortDirection.Ascending, request.GetDestination())); Mobile m = request.GetRequester(); if (((Item)list[0]) != ((BaseCreature)m).Beacon) { //loop through and for each beacon of same weight add it to a 2nd list then choose a random one from it ArrayList randombeacon = new ArrayList(); int weight = ((NavBeacon)list[0]).GetWeight((int)request.GetDestination()); foreach (NavBeacon n in list) { if (n.GetWeight((int)request.GetDestination()) == weight) { randombeacon.Add(n); } } int i = Utility.Random(randombeacon.Count); ((BaseCreature)m).NavPoint = ((Item)list[i]).Location; ((BaseCreature)m).Beacon = ((NavBeacon)list[i]); ((BaseCreature)m).Home = ((Item)list[i]).Location;; RemoveRequest(request); } else { ((BaseCreature)m).NavPoint = Point3D.Zero; ((BaseCreature)m).NavDestination = NavDestinations.None; ((BaseCreature)m).Beacon = null; RemoveRequest(request); } } else { Mobile m = request.GetRequester(); ((BaseCreature)m).NavDestination = NavDestinations.None; ((BaseCreature)m).NavPoint = Point3D.Zero; ((BaseCreature)m).Beacon = null; RemoveRequest(request); } } }
private static void RemoveRequest(NavList m) { Navs.Remove(m); }
public static void AddRequest(Mobile m, NavDestinations nav) { NavList n = new NavList(m, nav); Navs.Add(n); }
public static void AddRequest(Mobile m, NavDestinations nav) { NavList n = new NavList(m, nav); Navs.Add(n); }
private static void RemoveRequest(NavList m) { Navs.Remove(m); }