public CarpentersCraftsmanSatchel() : base() { if (Items.Count < 2 && 0.5 > Utility.RandomDouble()) { AddItem(Reward.CarpRecipe()); } if (0.01 > Utility.RandomDouble()) { AddItem(Reward.CarpRunic()); } }
public CarpentersCraftsmanSatchel() : base() { if (Items.Count < 2 && 0.5 > Utility.RandomDouble()) { AddItem(Reward.CarpRecipe()); } if (0.01 > Utility.RandomDouble()) { AddItem(Reward.CarpRunic()); } }