Ejemplo n.º 1
0
        public MultiMailMessage(PlayerMobile sender, string subject, string body, TimeSpan delay, params PlayerMobile[] recipients)
        {
            m_Serial = MailSerial.NewMessage;
            MailSystem.AddMessage(this);
            m_Sender      = sender;
            m_Recipients  = recipients;
            m_Expiration  = DateTime.Now + MailSystem.MailDuration;
            m_ReceiveDate = DateTime.Now + delay;

            Add();
        }
Ejemplo n.º 2
0
        public MailMessage(PlayerMobile sender, PlayerMobile recipient, string subject, string body, MailContainer attached, int cod, TimeSpan delay)
        {
            m_Serial = MailSerial.NewMessage;
            MailSystem.AddMessage(this);
            m_Sender      = sender;
            m_Recipient   = recipient;
            m_Attached    = attached;
            m_COD         = cod;
            m_Expiration  = DateTime.Now + MailSystem.MailDuration;
            m_ReceiveDate = DateTime.Now + delay;

            Add();
        }
Ejemplo n.º 3
0
 public MultiMailMessage(MailSerial serial)
 {
     m_Serial = serial;
     MailSystem.AddMessage(this);
 }
Ejemplo n.º 4
0
 public MailMessage(MailSerial serial)           //For deserializing
 {
     m_Serial = serial;
     MailSystem.AddMessage(this);
 }