Ejemplo n.º 1
0
        private void GenerateStageDecoration()
        {
            if (Winners != null)
            {
                Winners.Clear();
            }

            if (PointTable != null)
            {
                PointTable.Clear();
            }

            if (RewardBag != null)
            {
                RewardBag.Delete();
                RewardBag = null;
            }

            var map      = Siege.SiegeShard ? Map.Felucca : Map.Trammel;
            int treeType = 1;

            switch (CurrentCity)
            {
            case City.Trinsic: treeType = 2; break;

            case City.Britain:
            case City.NewMagincia: treeType = 3; break;

            case City.Minoc: treeType = 4; break;
            }

            if (TownTree != null)
            {
                TownTree.Delete();
            }

            TownTree = new TownTree(treeType);
            TownTree.MoveToWorld(_CityLocations[Stage], map);

            if (Elf == null)
            {
                Elf = new FestivalElf();
            }

            var p = new Point3D(TownTree.X + Utility.RandomMinMax(-1, 1), TownTree.Y + Utility.RandomMinMax(-1, 1), TownTree.Z);

            Elf.MoveToWorld(p, map);
            Elf.Home      = p;
            Elf.RangeHome = 5;
        }
Ejemplo n.º 2
0
        protected override void Remove()
        {
            Utility.WriteConsoleColor(ConsoleColor.Green, string.Format("{0} Disabled!", Name));

            EndTimer();
            Stage     = -1;
            NextStage = DateTime.MinValue;

            if (Elf != null)
            {
                Elf.Delete();
                Elf = null;
            }

            if (Winners != null)
            {
                Winners.Clear();
                Winners = null;
            }

            if (TownTree != null)
            {
                TownTree.Delete();
                TownTree = null;
            }

            if (RewardBag != null)
            {
                RewardBag.Delete();
                RewardBag = null;
            }

            ColUtility.Free(_CityOrder);
            _CityOrder = null;

            Running = false;
        }