protected override void OnTarget(Mobile from, object targeted) { if (!BaseCommand.IsAccessible(from, targeted)) { from.SendMessage("That is not accessible."); return; } if (targeted is Mobile) { from.SendMenu(new EquipMenu(from, (Mobile)targeted, GetEquip((Mobile)targeted))); } }
public void OnTarget(Mobile from, Map map, Point3D start, Point3D end, object state) { try { object[] states = (object[])state; BaseCommand command = (BaseCommand)states[0]; string[] args = (string[])states[1]; ObjectConditional cond = ObjectConditional.Parse(from, ref args); Rectangle2D rect = new Rectangle2D(start.X, start.Y, end.X - start.X + 1, end.Y - start.Y + 1); bool items, mobiles; if (!CheckObjectTypes(command, cond, out items, out mobiles)) return; IPooledEnumerable eable; if (items && mobiles) eable = map.GetObjectsInBounds(rect); else if (items) eable = map.GetItemsInBounds(rect); else if (mobiles) eable = map.GetMobilesInBounds(rect); else return; ArrayList objs = new ArrayList(); foreach (object obj in eable) { if (mobiles && obj is Mobile && !BaseCommand.IsAccessible(from, obj)) continue; if (cond.CheckCondition(obj)) objs.Add(obj); } eable.Free(); RunCommand(from, objs, command, args); } catch (Exception ex) { LogHelper.LogException(ex); from.SendMessage(ex.Message); } }
protected override void OnTarget(Mobile from, object o) { Mobile m; PlayerMobile mo; BaseCreature mx; if (!BaseCommand.IsAccessible(from, o)) { from.SendMessage("That is not accessible."); } else if (o is BaseCreature) { mx = (BaseCreature)o; mx.PlaySound(0x214); mx.FixedEffect(0x376A, 10, 16); mx.ResurrectPet(); mx.Hits = mx.HitsMax; mx.Stam = mx.StamMax; mx.Mana = mx.ManaMax; } else if (o is Mobile) { m = (Mobile)o; if (m.Alive && m is PlayerMobile && m.Account != null && m.NetState.Address.ToString() == "127.0.0.1") { mo = m as PlayerMobile; if (mo.FindItemOnLayer(Layer.Earrings) == null) { var it = new Zearring(); it.BlessedBy = mo; mo.AddItem(it); } } if (!m.Alive) { m.PlaySound(0x214); m.FixedEffect(0x376A, 10, 16); m.Resurrect(); from.SendMessage("Resurrect it."); } m.Hits = m.HitsMax; m.Stam = m.StamMax; m.Mana = m.ManaMax; m.Thirst = 20; m.Hunger = 20; from.SendMessage("and Recover it."); } else { from.SendMessage("That is not a mobile."); } }
protected override void OnTarget(Mobile from, object o) { if (!BaseCommand.IsAccessible(from, o)) { from.SendMessage("That is not accessible."); } else if (o is Mobile) { var m = (Mobile)o; if (!m.Alive) { m.Resurrect(); } m.Hits = m.HitsMax; m.Mana = m.ManaMax; m.Stam = m.StamMax; m.Hunger = 20; m.Thirst = 20; m.Poison = null; } else if (o is Item) { var item = (Item)o; if (item is BaseArmor) { ((BaseArmor)item).HitPoints = ((BaseArmor)item).MaxHitPoints; } if (item is BaseWeapon) { ((BaseWeapon)item).HitPoints = ((BaseWeapon)item).MaxHitPoints; } } }
private static void Props_OnCommand(CommandEventArgs e) { if (e.Length == 1) { IEntity ent = World.FindEntity(e.GetUInt32(0)); if (ent == null) { e.Mobile.SendMessage("No object with that serial was found."); } else if (!BaseCommand.IsAccessible(e.Mobile, ent)) { e.Mobile.SendLocalizedMessage(500447); // That is not accessible. } else { e.Mobile.SendGump(new PropertiesGump(e.Mobile, ent)); } } else { e.Mobile.Target = new PropsTarget(); } }
private static void Go_OnCommand(CommandEventArgs e) { Mobile from = e.Mobile; if (e.Length == 0) { GoGump.DisplayTo(from); return; } if (e.Length == 1) { try { int ser = e.GetInt32(0); IEntity ent = World.FindEntity(ser); if (ent is Item) { Item item = (Item)ent; Map map = item.Map; Point3D loc = item.GetWorldLocation(); Mobile owner = item.RootParent as Mobile; if (owner != null && (owner.Map != null && owner.Map != Map.Internal) && !BaseCommand.IsAccessible(from, owner) /* !from.CanSee( owner )*/) { from.SendMessage("You can not go to what you can not see."); return; } else if (owner != null && (owner.Map == null || owner.Map == Map.Internal) && owner.Hidden && owner.AccessLevel >= from.AccessLevel) { from.SendMessage("You can not go to what you can not see."); return; } else if (!FixMap(ref map, ref loc, item)) { from.SendMessage("That is an internal item and you cannot go to it."); return; } from.MoveToWorld(loc, map); return; } else if (ent is Mobile) { Mobile m = (Mobile)ent; Map map = m.Map; Point3D loc = m.Location; Mobile owner = m; if (owner != null && (owner.Map != null && owner.Map != Map.Internal) && !BaseCommand.IsAccessible(from, owner) /* !from.CanSee( owner )*/) { from.SendMessage("You can not go to what you can not see."); return; } else if (owner != null && (owner.Map == null || owner.Map == Map.Internal) && owner.Hidden && owner.AccessLevel >= from.AccessLevel) { from.SendMessage("You can not go to what you can not see."); return; } else if (!FixMap(ref map, ref loc, m)) { from.SendMessage("That is an internal mobile and you cannot go to it."); return; } from.MoveToWorld(loc, map); return; } else { string name = e.GetString(0); Map map; for (int i = 0; i < Map.AllMaps.Count; ++i) { map = Map.AllMaps[i]; if (map.MapIndex == 0x7F || map.MapIndex == 0xFF) { continue; } if (Insensitive.Equals(name, map.Name)) { from.Map = map; return; } } Dictionary <string, Region> list = from.Map.Regions; foreach (KeyValuePair <string, Region> kvp in list) { Region r = kvp.Value; if (Insensitive.Equals(r.Name, name)) { from.Location = new Point3D(r.GoLocation); return; } } for (int i = 0; i < Map.AllMaps.Count; ++i) { Map m = Map.AllMaps[i]; if (m.MapIndex == 0x7F || m.MapIndex == 0xFF || from.Map == m) { continue; } foreach (Region r in m.Regions.Values) { if (Insensitive.Equals(r.Name, name)) { from.MoveToWorld(r.GoLocation, m); return; } } } if (ser != 0) { from.SendMessage("No object with that serial was found."); } else { from.SendMessage("No region with that name was found."); } return; } } catch { } from.SendMessage("Region name not found"); } else if (e.Length == 2 || e.Length == 3) { Map map = from.Map; if (map != null) { try { /* * This to avoid being teleported to (0,0) if trying to teleport * to a region with spaces in its name. */ int x = int.Parse(e.GetString(0)); int y = int.Parse(e.GetString(1)); int z = (e.Length == 3) ? int.Parse(e.GetString(2)) : map.GetAverageZ(x, y); from.Location = new Point3D(x, y, z); } catch { from.SendMessage("Region name not found."); } } } else if (e.Length == 6) { Map map = from.Map; if (map != null) { Point3D p = Sextant.ReverseLookup(map, e.GetInt32(3), e.GetInt32(0), e.GetInt32(4), e.GetInt32(1), Insensitive.Equals(e.GetString(5), "E"), Insensitive.Equals(e.GetString(2), "S")); if (p != Point3D.Zero) { from.Location = p; } else { from.SendMessage("Sextant reverse lookup failed."); } } } else { from.SendMessage("Format: Go [name | serial | (x y [z]) | (deg min (N | S) deg min (E | W)]"); } }
public void OnTarget(Mobile from, object targeted, object state) { if (!BaseCommand.IsAccessible(from, targeted)) { from.SendMessage("That is not accessible."); return; } object[] states = (object[])state; BaseCommand command = (BaseCommand)states[0]; string[] args = (string[])states[1]; if (command.ObjectTypes == ObjectTypes.Mobiles) { return; // sanity check } if (!(targeted is Container)) { from.SendMessage("That is not a container."); } else { try { ObjectConditional cond = ObjectConditional.Parse(from, ref args); bool items, mobiles; if (!CheckObjectTypes(command, cond, out items, out mobiles)) { return; } if (!items) { from.SendMessage("This command only works on items."); return; } Container cont = (Container)targeted; Item[] found; if (cond.Type == null) { found = cont.FindItemsByType(typeof(Item), true); } else { found = cont.FindItemsByType(cond.Type, true); } ArrayList list = new ArrayList(); for (int i = 0; i < found.Length; ++i) { if (cond.CheckCondition(found[i])) { list.Add(found[i]); } } RunCommand(from, list, command, args); } catch (Exception e) { LogHelper.LogException(e); from.SendMessage(e.Message); } } }
public override void OnResponse(NetState sender, RelayInfo info) { if (m_Mobile.Deleted) { m_From.SendGump(new InterfaceGump(m_From, m_List, m_Page)); return; } else if (!BaseCommand.IsAccessible(m_From, m_Mobile)) { m_From.SendMessage("That is no longer accessible."); m_From.SendGump(new InterfaceGump(m_From, m_List, m_Page)); return; } switch (info.ButtonID) { case 0: case 1: { m_From.SendGump(new InterfaceGump(m_From, m_List, m_Page)); break; } case 2: // Properties { m_From.SendGump(new InterfaceMobileGump(m_From, m_List, m_Page, m_Mobile)); m_From.SendGump(new PropertiesGump(m_From, m_Mobile)); break; } case 3: // Delete { if (!m_Mobile.Player) { CommandLogging.WriteLine(m_From, "{0} {1} deleting {2}", m_From.AccessLevel, CommandLogging.Format(m_From), CommandLogging.Format(m_Mobile)); m_Mobile.Delete(); m_From.SendGump(new InterfaceGump(m_From, m_List, m_Page)); } break; } case 4: // Go there { m_From.SendGump(new InterfaceMobileGump(m_From, m_List, m_Page, m_Mobile)); InvokeCommand(String.Format("Go {0}", m_Mobile.Serial.Value)); break; } case 5: // Bring them here { if (m_From.Map == null || m_From.Map == Map.Internal) { m_From.SendMessage("You cannot bring that person here."); } else { m_From.SendGump(new InterfaceMobileGump(m_From, m_List, m_Page, m_Mobile)); m_Mobile.MoveToWorld(m_From.Location, m_From.Map); } break; } case 6: // Move to target { m_From.SendGump(new InterfaceMobileGump(m_From, m_List, m_Page, m_Mobile)); m_From.Target = new MoveTarget(m_Mobile); break; } case 7: // Kill { if (m_From == m_Mobile || m_From.AccessLevel > m_Mobile.AccessLevel) { m_Mobile.Kill(); } m_From.SendGump(new InterfaceMobileGump(m_From, m_List, m_Page, m_Mobile)); break; } case 8: // Res { if (m_From == m_Mobile || m_From.AccessLevel > m_Mobile.AccessLevel) { m_Mobile.PlaySound(0x214); m_Mobile.FixedEffect(0x376A, 10, 16); m_Mobile.Resurrect(); } m_From.SendGump(new InterfaceMobileGump(m_From, m_List, m_Page, m_Mobile)); break; } case 9: // Client { m_From.SendGump(new InterfaceMobileGump(m_From, m_List, m_Page, m_Mobile)); if (m_Mobile.NetState != null) { m_From.SendGump(new ClientGump(m_From, m_Mobile.NetState)); } break; } } }
public override void OnResponse(NetState sender, RelayInfo info) { if (m_Item.Deleted) { m_From.SendGump(new InterfaceGump(m_From, m_List, m_Page)); return; } else if (!BaseCommand.IsAccessible(m_From, m_Item)) { m_From.SendMessage("That is no longer accessible."); m_From.SendGump(new InterfaceGump(m_From, m_List, m_Page)); return; } switch (info.ButtonID) { case 0: case 1: { m_From.SendGump(new InterfaceGump(m_From, m_List, m_Page)); break; } case 2: // Properties { m_From.SendGump(new InterfaceItemGump(m_From, m_List, m_Page, m_Item)); m_From.SendGump(new PropertiesGump(m_From, m_Item)); break; } case 3: // Delete { CommandLogging.WriteLine(m_From, "{0} {1} deleting {2}", m_From.AccessLevel, CommandLogging.Format(m_From), CommandLogging.Format(m_Item)); m_Item.Delete(); m_From.SendGump(new InterfaceGump(m_From, m_List, m_Page)); break; } case 4: // Go there { m_From.SendGump(new InterfaceItemGump(m_From, m_List, m_Page, m_Item)); InvokeCommand(String.Format("Go {0}", m_Item.Serial.Value)); break; } case 5: // Move to target { m_From.SendGump(new InterfaceItemGump(m_From, m_List, m_Page, m_Item)); m_From.Target = new MoveTarget(m_Item); break; } case 6: // Bring to pack { Mobile owner = m_Item.RootParent as Mobile; if (owner != null && (owner.Map != null && owner.Map != Map.Internal) && !m_From.CanSee(owner)) { m_From.SendMessage("You can not get what you can not see."); } else if (owner != null && (owner.Map == null || owner.Map == Map.Internal) && owner.Hidden && owner.AccessLevel >= m_From.AccessLevel) { m_From.SendMessage("You can not get what you can not see."); } else { m_From.SendGump(new InterfaceItemGump(m_From, m_List, m_Page, m_Item)); m_From.AddToBackpack(m_Item); } break; } } }