Ejemplo n.º 1
0
        public static string GetRandomSentence(ConnectorData connector, RandomMessageData randomData)
        {
            string final = null;

            bool noRepeat    = connector.conditions.Contains(ConnectorData.ConnectorConditions.NoTypeRepeat);
            bool onlyOneType = connector.conditions.Contains(ConnectorData.ConnectorConditions.OnlyOneTypeStart) ||
                               connector.conditions.Contains(ConnectorData.ConnectorConditions.OnlyOneTypeEnd);

            string firstPart  = GetRandomDataPart(connector.firstType, randomData);
            string middlePart = connector.connector;
            string secondPart = GetRandomDataPart(connector.secondType, randomData);

            if (noRepeat && secondPart == firstPart)
            {
                while (secondPart == firstPart)
                {
                    Console.WriteLine($"{secondPart} compared to {firstPart}");
                    secondPart = GetRandomDataPart(connector.secondType, randomData);
                }
            }

            if (onlyOneType)
            {
                if (connector.conditions.Contains(ConnectorData.ConnectorConditions.OnlyOneTypeStart))
                {
                    final = firstPart + " " + middlePart;
                }
                else
                {
                    final = middlePart + " " + firstPart;
                }
            }
            else
            {
                final = firstPart + " " + middlePart + " " + secondPart;
            }

            return(final);
        }
Ejemplo n.º 2
0
        public StatusData GetRandom()
        {
            StatusData d = null;

            if (false /*random.Next(2) == 0*/) // Random Status!
            {
                ConnectorData connector = randomData.connectors[random.Next(randomData.connectors.Count)];

                d         = new StatusData();
                d.emoji   = "robot";
                d.message = Helper.GetRandomSentence(connector, randomData);
                Console.WriteLine(d.message);
            }
            else // Normal status
            {
                while (d == null || d == current)
                {
                    d = data[random.Next(data.Count)];
                }
            }

            return(d);
        }