void Add(object obj)
        {
            ME_KillCharacter evt = (ME_KillCharacter)target;
            int id = (int)obj;

            if (!evt.charactersToKill.Contains(id))
            {
                evt.charactersToKill.Add(id);
            }
        }
        public override void OnGUI()
        {
            ME_KillCharacter evt = (ME_KillCharacter)target;


            EditorGUILayout.BeginHorizontal();
            if (GUILayout.Button("+", GUILayout.Width(25)))
            {
                GenericMenu CreateMenu = new GenericMenu();
                int         _i         = 0;
                for (int i = 0; i < miss.Teams.Count; i++)
                {
                    int _q = 0;
                    for (int q = 0; q < miss.Teams[i].members.Count; q++)
                    {
                        _i = i;
                        _q = q;
                        CreateMenu.AddItem(new GUIContent("Team " + i + "/" + miss.Teams[_i].members[_q]._Name), false, Add, miss.Teams[_i].members[_q].id);
                    }
                }
                CreateMenu.ShowAsContext();
            }
            EditorGUILayout.EndHorizontal();

            for (int i = 0; i < evt.charactersToKill.Count; i++)
            {
                Character chara = miss.FindCharacter(evt.charactersToKill[i]);


                EditorGUILayout.BeginHorizontal();

                if (GUILayout.Button("X", GUILayout.Width(20)))
                {
                    Undo.RegisterCompleteObjectUndo(miss, "Modify Condition");
                    evt.charactersToKill.RemoveAt(i);
                }
                GUILayout.Space(-45);
                EditorGUILayout.LabelField(chara._Name);

                GUILayout.FlexibleSpace();
                EditorGUILayout.EndHorizontal();
            }
            EditorGUILayout.Space();
            base.OnGUI();
            EditorGUILayout.Space();
        }