Ejemplo n.º 1
0
 private void OnNextReasonItem(bool flag)
 {
     if (flag)
     {
         m_currentIndex++;
         if (m_currentIndex >= m_confReason.nodes.Length)
         {
             CSReasoningRewardReq req = new CSReasoningRewardReq();
             req.ReasoningId = m_confReason.id;
             GameEvents.NetWorkEvents.SendAsyncMsg.SafeInvoke(req);
             ReasoningUILogic.HideReasonUI();
             return;
         }
         this.m_currentProgressLab.Text = (m_currentIndex + 1) + "/" + m_confReason.nodes.Length;
         for (int i = 0; i < m_confReason.nodes.Length; i++)
         {
             ReasoningIcon reasonIcon = this.m_container.GetChild <ReasoningIcon>(i);
             reasonIcon.OnNextReasonItem();
         }
         TimeModule.Instance.SetTimeout(() =>
         {
             this.reasonContentCom.SetData(ConfNode.Get(m_confReason.nodes[m_currentIndex]));
             this.reasonContentCom.PlayTween(true);
         }, 0.5f);
     }
     else
     {
         ReasoningIcon reasonIcon = this.m_container.GetChild <ReasoningIcon>(m_currentIndex);
         reasonIcon.PlayErrorTips();
     }
 }
Ejemplo n.º 2
0
        //private static void OnExcuteTask(NormalTask taskInfo)
        //{

        //    if (taskInfo.CompleteConditionList.Count <= 1)
        //    { //目录没有组合条件
        //        TaskCompleteCondition taskCompleteCondition = taskInfo.CompleteConditionList[0];
        //        TaskCompleteAttribute taskCompleteAttribute = taskCompleteCondition.GetType().GetCustomAttributes(typeof(TaskCompleteAttribute), true)[0] as TaskCompleteAttribute;
        //        switch (taskCompleteAttribute.CompleteMode)
        //        {
        //            case TaskCompleteMode.CompletedByDialog:
        //                TalkUIHelper.OnStartTalk((long)taskCompleteCondition.TaskCompleteData);

        //                break;
        //            case TaskCompleteMode.CompletedBySceneID:
        //                long sceneID = (long)taskCompleteCondition.TaskCompleteData;
        //                ChapterInfo taskBelongChapterInfo = GetTaskBelongChapter(taskInfo.TaskConfID);
        //                CommonHelper.OpenEnterGameSceneUI(sceneID, taskBelongChapterInfo, taskInfo.TaskConfID);
        //                break;

        //            //case TaskCompleteMode.CompletedByEvents:
        //            //    EventGameUIAssist.BeginEventGame((long)taskCompleteCondition.TaskCompleteData);
        //            //    break;

        //            case TaskCompleteMode.CompletedByItem:
        //                GameEvents.TaskEvents.OnShowCollectionTaskDetail.SafeInvoke(taskInfo, ShowSceneInBigWorld);
        //                break;
        //            case TaskCompleteMode.CompleteByReasonID:
        //                ReasoningUILogic.ShowReasonUIById((long)taskCompleteCondition.TaskCompleteData);
        //                break;
        //            case TaskCompleteMode.CompleteByScanID:
        //                long scanID = (long)taskCompleteCondition.TaskCompleteData;
        //                ChapterInfo scanTaskBelongChapterInfo = GetTaskBelongChapter(taskInfo.TaskConfID);
        //                CommonHelper.OpenEnterGameSceneUI(scanID, scanTaskBelongChapterInfo, taskInfo.TaskConfID);
        //                break;
        //            default:
        //                break;
        //        }
        //    }
        //    else
        //    {
        //        TaskCompleteCondition c_items = taskInfo.CompleteConditionList.Find((item) => item.GetType() == typeof(TaskCompleteItems));

        //        if (null != c_items)
        //        {
        //            TaskCompleteCondition c_scene = taskInfo.CompleteConditionList.Find((item) => item.GetType() == typeof(TaskCompleteByScene));

        //            Action<long> close_act = null;

        //            if (null != c_scene)
        //            {
        //                close_act = (task_conf_id) =>
        //                {
        //                    long task_config_id = task_conf_id;
        //                    long sceneID = (long)c_scene.TaskCompleteData;
        //                    ChapterInfo taskBelongChapterInfo = GetTaskBelongChapter(taskInfo.TaskConfID);
        //                    CommonHelper.OpenEnterGameSceneUI(sceneID, taskBelongChapterInfo, taskInfo.TaskConfID);
        //                };
        //            }

        //            GameEvents.TaskEvents.OnShowCollectionTaskDetail.SafeInvoke(taskInfo, close_act);
        //        }
        //    }


        //}


        private static void OnExcuteTask(NormalTask taskInfo)
        {
            if (taskInfo.CompleteConditionList.Count <= 1)
            { //目录没有组合条件
                TaskCompleteCondition taskCompleteCondition = taskInfo.CompleteConditionList[0];
                TaskCompleteAttribute taskCompleteAttribute = taskCompleteCondition.GetType().GetCustomAttributes(typeof(TaskCompleteAttribute), true)[0] as TaskCompleteAttribute;
                switch (taskCompleteAttribute.CompleteMode)
                {
                case TaskCompleteMode.CompletedByDialog:
                {
                    TalkUIHelper.OnStartTalk((long)taskCompleteCondition.TaskCompleteData);
                }

                break;

                case TaskCompleteMode.CompletedBySceneID:
                {
                    Action <long> close_act = null;

                    close_act = (task_conf_id) =>
                    {
                        long        sceneID = (long)taskCompleteCondition.TaskCompleteData;
                        ChapterInfo taskBelongChapterInfo = GetTaskBelongChapter(taskInfo.TaskConfID);
                        CommonHelper.OpenEnterGameSceneUI(sceneID, taskBelongChapterInfo, taskInfo.TaskConfID);
                    };


                    GameEvents.TaskEvents.OnTryShowCollectionTaskDetail.SafeInvoke(taskInfo, close_act);
                }
                break;

                //case TaskCompleteMode.CompletedByEvents:
                //    EventGameUIAssist.BeginEventGame((long)taskCompleteCondition.TaskCompleteData);
                //    break;

                case TaskCompleteMode.CompletedByItem:
                {
                    GameEvents.TaskEvents.OnTryShowCollectionTaskDetail.SafeInvoke(taskInfo, ShowSceneInBigWorld);
                }
                break;

                case TaskCompleteMode.CompleteByReasonID:
                {
                    Action <long> close_act = null;

                    close_act = (task_conf_id) =>
                    {
                        ReasoningUILogic.ShowReasonUIById((long)taskCompleteCondition.TaskCompleteData);
                    };

                    GameEvents.TaskEvents.OnTryShowCollectionTaskDetail.SafeInvoke(taskInfo, close_act);
                }
                break;

                case TaskCompleteMode.CompleteByCombinePropID:
                {
                    Action <long> close_act = null;

                    close_act = (task_conf_id) =>
                    {
                        long[] ids = ConfTask.Get(task_conf_id).conditionPropExIds;

                        if (ids.Length > 0)
                        {
                            FrameMgr.OpenUIParams uiParams = new FrameMgr.OpenUIParams(UIDefine.UI_COMBINE);
                            uiParams.Param = ids[0];

                            EngineCoreEvents.UIEvent.ShowUIEventWithParam.SafeInvoke(uiParams);
                        }
                        else
                        {
                            EngineCoreEvents.UIEvent.ShowUIEvent.SafeInvoke(UIDefine.UI_COMBINE);
                        }
                    };

                    GameEvents.TaskEvents.OnTryShowCollectionTaskDetail.SafeInvoke(taskInfo, close_act);
                }
                break;

                case TaskCompleteMode.CompleteByScanID:

                {
                    Action <long> close_act = null;

                    close_act = (task_conf_id) =>
                    {
                        long        scanID = (long)taskCompleteCondition.TaskCompleteData;
                        ChapterInfo scanTaskBelongChapterInfo = GetTaskBelongChapter(taskInfo.TaskConfID);
                        CommonHelper.OpenEnterGameScanUI(scanID, scanTaskBelongChapterInfo, taskInfo.TaskConfID);
                    };

                    GameEvents.TaskEvents.OnTryShowCollectionTaskDetail.SafeInvoke(taskInfo, close_act);
                }
                break;

                default:
                    break;
                }
            }
            else
            {
                TaskCompleteCondition c_items = taskInfo.CompleteConditionList.Find((item) => item.GetType() == typeof(TaskCompleteItems));

                if (null != c_items)
                {
                    TaskCompleteCondition c_scene = taskInfo.CompleteConditionList.Find((item) => item.GetType() == typeof(TaskCompleteByScene));

                    Action <long> close_act = null;

                    if (null != c_scene)
                    {
                        close_act = (task_conf_id) =>
                        {
                            long        task_config_id        = task_conf_id;
                            long        sceneID               = (long)c_scene.TaskCompleteData;
                            ChapterInfo taskBelongChapterInfo = GetTaskBelongChapter(taskInfo.TaskConfID);
                            CommonHelper.OpenEnterGameSceneUI(sceneID, taskBelongChapterInfo, taskInfo.TaskConfID);
                        };
                    }

                    GameEvents.TaskEvents.OnTryShowCollectionTaskDetail.SafeInvoke(taskInfo, close_act);
                }
            }
        }
Ejemplo n.º 3
0
        private void OnGUI()
        {
            if (!needShowGUI)
            {
                return;
            }
            if (enable)
            {
                GUILayout.BeginArea(new Rect(10, gui_start_y, 300, Screen.height));

                scene_txt = GUILayout.TextField(scene_txt, GUILayout.Width(150), GUILayout.Height(40));

                if (GUILayout.Button("seek", GUILayout.Width(150), GUILayout.Height(40)))
                {
                    if (!string.IsNullOrEmpty(scene_txt))
                    {
                        long scene_id;
                        if (long.TryParse(scene_txt, out scene_id))
                        {
                            //GameIAPModule.Instance.OnTransactionDone.SafeInvoke(ConfCharge.Get(scene_id).desc);
                            CommonHelper.OpenEnterGameSceneUI(scene_id);
                        }
                    }
                }


                progresssTex = GUILayout.TextField(progresssTex, GUILayout.Width(150), GUILayout.Height(40));

                if (GUILayout.Button("progresssTex", GUILayout.Width(150), GUILayout.Height(40)))
                {
                    SeekerGame.NewGuid.GuidNewManager.Instance.TestProgressIndex(int.Parse(progresssTex));
                }
                if (GUILayout.Button("SkipCurrentCapter", GUILayout.Width(150), GUILayout.Height(40)))
                {
                    GameEvents.UIEvents.UI_StartCartoon_Event.OnSkipCurrentCapter.SafeInvoke();
                }
                if (GUILayout.Button("EnterCartoon", GUILayout.Width(150), GUILayout.Height(40)))
                {
                    FrameMgr.OpenUIParams param = new FrameMgr.OpenUIParams(UIDefine.UI_COMICS_1);
                    param.Param = ConfCartoonScene.Get(40008).sceneInfoIds[0];
                    EngineCoreEvents.UIEvent.ShowUIEventWithParam.SafeInvoke(param);
                }
                buildName = GUILayout.TextField(buildName, GUILayout.Width(150), GUILayout.Height(40));
                if (GUILayout.Button("UnLock", GUILayout.Width(150), GUILayout.Height(40)))
                {
                    GameEvents.BigWorld_Event.OnUnLock.SafeInvoke(buildName);
                }
                if (GUILayout.Button("EnterTalk", GUILayout.Width(150), GUILayout.Height(40)))
                {
                    SceneModule.Instance.EnterExhibitionHallScene();
                    //PresuadeUILogic.Show(1000);
                    //ReasoningUILogic.ShowReasonUIById(1);
                    //GameEvents.UIEvents.UI_GameEntry_Event.OnNewPoliceEffect.SafeInvoke(true);
                    //TalkUIHelper.OnStartTalk(int.Parse(buildName));
                    //GameEvents.UIEvents.UI_GameEntry_Event.OnLockMainIcon.SafeInvoke(int.Parse(buildName),true);
                }
                if (GUILayout.Button("ShowReasonUIById", GUILayout.Width(150), GUILayout.Height(40)))
                {
                    ///PresuadeUILogic.Show(1000);
                    ReasoningUILogic.ShowReasonUIById(1);
                    //GameEvents.UIEvents.UI_GameEntry_Event.OnNewPoliceEffect.SafeInvoke(true);
                    //TalkUIHelper.OnStartTalk(int.Parse(buildName));
                    //GameEvents.UIEvents.UI_GameEntry_Event.OnLockMainIcon.SafeInvoke(int.Parse(buildName),true);
                }
                if (GUILayout.Button("SkyeyeUILogic", GUILayout.Width(150), GUILayout.Height(40)))
                {
                    SkyeyeUILogic.Show();
                }
                GUILayout.EndArea();
            }
        }