Ejemplo n.º 1
0
        public void PlayAnimation(string _name)
        {
            if (m_AllAnimations.ContainsKey(_name))
            {
//
//				if (m_CurrentPlaing == m_AllAnimations [_name]) {
//				//same animation
//					return;
//				}


                //HideAllAnimations ();
                m_AllAnimations [_name].gameObject.SetActive(true);
                m_AllAnimations [_name].Play();


                if (m_CurrentPlaying != null && m_CurrentPlaying != m_AllAnimations [_name])
                {
                    //stop previuse, but if playing same, not stop
                    m_CurrentPlaying.Stop(true);
                }

                m_CurrentPlaying = m_AllAnimations [_name];
            }
            else
            {
                Debug.LogError("SimpleSpriteAnimator : PlayAnimation : Anim name = \" " + _name + "\" is not exist in animator  \"" + transform.name + "\". Check childs of this object \"" + transform.name + "\" to exist GameObject as  \"" + _name + "\" ");
            }
        }
Ejemplo n.º 2
0
        public void PlayAnimation(string _name, bool freeze = false)
        {
            if (m_AllAnimations.ContainsKey(_name))
            {
                var targetAnim = m_AllAnimations[_name];

                if (m_CurrentPlaing == targetAnim && targetAnim.m_IsPaused == freeze)
                {
                    //same animation
                    return;
                }


                //HideAllAnimations ();
                targetAnim.gameObject.SetActive(true);

                if (freeze)
                {
                    targetAnim.Pause();
                }
                else
                {
                    targetAnim.Play();
                }


                if (m_CurrentPlaing != null && m_CurrentPlaing != m_AllAnimations [_name])
                {
                    //stop previuse, but if playing same, not stop
                    m_CurrentPlaing.Stop(true);
                }

                m_CurrentPlaing = m_AllAnimations [_name];
            }
            else
            {
                Debug.LogError("SimpleSpriteAnimator : PlayAnimation : Anim name = \" " + _name + "\" is not exist in animator  \"" + transform.name + "\". Check childs of this object \"" + transform.name + "\" to exist GameObject as  \"" + _name + "\" ");
            }
        }