Ejemplo n.º 1
0
        public void run()
        {
            NetworkStream serverStream = null;
            QuickLZ lz = new QuickLZ();

            try
            {
                clientSocket.Connect(ScreenCasterSystemTray.Program.hostName, 6000);
                serverStream = clientSocket.GetStream();
            }
            catch (Exception e)
            {
                useSocket = false;
                MessageBox.Show("Could not connect to '" + ScreenCasterSystemTray.Program.hostName + "' port 6000");
                return;
            }
            DxScreenCapture sc = new DxScreenCapture();
            UInt32[] screenbuf = new UInt32[1920 * 1200];
            byte[] outputBuf = new byte[1024 * 10000];
            byte[] outputBufCompressed = new byte[1024 * 10000];

            bool done = false;
            try
            {
                while (!done)
                {
                    x1 = -1;
                    x2 = -1;
                    y1 = -1;
                    y2 = -1;

                    Surface s = sc.CaptureScreen();
                    System.Drawing.Point mPosition = Cursor.Position;
                    //s.LockRectangle(LockFlags.ReadOnly);
                    DataRectangle dr = s.LockRectangle(LockFlags.None);
                    DataStream gs = dr.Data;
                    for (int y = 0; y < screenHeight; y++)
                    {
                        for (int x = 0; x < screenWidth; x++)
                        {
                            UInt32 pixel = gs.Read<UInt32>();
                            int offset = ((y * screenWidth) + x);
                            if (pixel != screenbuf[offset])
                            {
                                differentPixel(x, y);

                            }
                            screenbuf[offset] = pixel;
                        }
                    }
                    gs.Dispose();

                    while ((x1 % 4) != 0) x1--;
                    while ((x2 % 4) != 0) x2++;
                    while ((y1 % 4) != 0) y1--;
                    while ((y2 % 4) != 0) y2++;

                    s.UnlockRectangle();
                    if (x1 == -4)
                    {
                        x1 = 0; x2 = 4; y1 = 0; y2 = 4;
                    }
                    if (x1 != -4)
                    {
                        DataStream ds = Surface.ToStream(s, ImageFileFormat.Bmp, new System.Drawing.Rectangle(x1, y1, x2 - x1, y2 - y1));
                        int dsLength = Convert.ToInt32(ds.Length);
                        ds.Read(outputBuf, 0, dsLength);
                        ds.Dispose();
                        uint compressedLength = lz.Compress(outputBuf, outputBufCompressed, dsLength);
                        int mouseX = mPosition.X;
                        int mouseY = mPosition.Y;
                        if (useSocket)
                        {
                            byte[] header = new byte[24];
                            header[0] = 1;
                            header[1] = 2;
                            header[2] = 3;
                            header[3] = 4;
                            int length = Convert.ToInt32(compressedLength);
                            intToBytes(header, 4, length);
                            intToBytes(header, 8, x1);
                            intToBytes(header, 12, y1);
                            intToBytes(header, 16, mouseX);
                            intToBytes(header, 20, mouseY);
                            serverStream.Write(header, 0, header.Length);

                            serverStream.Write(outputBufCompressed, 0, (int)compressedLength);
                            serverStream.Flush();
                        }

                    }

                    s.Dispose();
                    Thread.Sleep(100);
                }
            }
            catch (Exception e)
            {
                MessageBox.Show("Connection lost in screengrab");
                return;
            }
        }
Ejemplo n.º 2
0
        public void run()
        {
            NetworkStream serverStream = null;
            QuickLZ       lz           = new QuickLZ();

            try
            {
                clientSocket.Connect(ScreenCasterSystemTray.Program.hostName, 6000);
                serverStream = clientSocket.GetStream();
            }
            catch (Exception e)
            {
                useSocket = false;
                MessageBox.Show("Could not connect to '" + ScreenCasterSystemTray.Program.hostName + "' port 6000");
                return;
            }
            DxScreenCapture sc = new DxScreenCapture();

            UInt32[] screenbuf           = new UInt32[1920 * 1200];
            byte[]   outputBuf           = new byte[1024 * 10000];
            byte[]   outputBufCompressed = new byte[1024 * 10000];


            bool done = false;

            try
            {
                while (!done)
                {
                    x1 = -1;
                    x2 = -1;
                    y1 = -1;
                    y2 = -1;

                    Surface s = sc.CaptureScreen();
                    System.Drawing.Point mPosition = Cursor.Position;
                    //s.LockRectangle(LockFlags.ReadOnly);
                    DataRectangle dr = s.LockRectangle(LockFlags.None);
                    DataStream    gs = dr.Data;
                    for (int y = 0; y < screenHeight; y++)
                    {
                        for (int x = 0; x < screenWidth; x++)
                        {
                            UInt32 pixel  = gs.Read <UInt32>();
                            int    offset = ((y * screenWidth) + x);
                            if (pixel != screenbuf[offset])
                            {
                                differentPixel(x, y);
                            }
                            screenbuf[offset] = pixel;
                        }
                    }
                    gs.Dispose();

                    while ((x1 % 4) != 0)
                    {
                        x1--;
                    }
                    while ((x2 % 4) != 0)
                    {
                        x2++;
                    }
                    while ((y1 % 4) != 0)
                    {
                        y1--;
                    }
                    while ((y2 % 4) != 0)
                    {
                        y2++;
                    }

                    s.UnlockRectangle();
                    if (x1 == -4)
                    {
                        x1 = 0; x2 = 4; y1 = 0; y2 = 4;
                    }
                    if (x1 != -4)
                    {
                        DataStream ds       = Surface.ToStream(s, ImageFileFormat.Bmp, new System.Drawing.Rectangle(x1, y1, x2 - x1, y2 - y1));
                        int        dsLength = Convert.ToInt32(ds.Length);
                        ds.Read(outputBuf, 0, dsLength);
                        ds.Dispose();
                        uint compressedLength = lz.Compress(outputBuf, outputBufCompressed, dsLength);
                        int  mouseX           = mPosition.X;
                        int  mouseY           = mPosition.Y;
                        if (useSocket)
                        {
                            byte[] header = new byte[24];
                            header[0] = 1;
                            header[1] = 2;
                            header[2] = 3;
                            header[3] = 4;
                            int length = Convert.ToInt32(compressedLength);
                            intToBytes(header, 4, length);
                            intToBytes(header, 8, x1);
                            intToBytes(header, 12, y1);
                            intToBytes(header, 16, mouseX);
                            intToBytes(header, 20, mouseY);
                            serverStream.Write(header, 0, header.Length);

                            serverStream.Write(outputBufCompressed, 0, (int)compressedLength);
                            serverStream.Flush();
                        }
                    }

                    s.Dispose();
                    Thread.Sleep(100);
                }
            }
            catch (Exception e)
            {
                MessageBox.Show("Connection lost in screengrab");
                return;
            }
        }