protected virtual void OnConnected(object sender, ActorTransportConnectedEventArgs e)
 {
     Task.Factory.StartNew(() => { Handshake(); }, TaskCreationOptions.PreferFairness);
 }
 private void OnConnected(object sender, ActorTransportConnectedEventArgs e)
 {
 }
 protected override void OnConnected(object sender, ActorTransportConnectedEventArgs e)
 {
     base.OnConnected(sender, e);
     CloseRetryTimer();
 }