Ejemplo n.º 1
0
        private void setBottomDockEditor(string newBottomDock, bool updateSymmetry)
        {
            currentBottomDock = newBottomDock;
            SingleModelData prev = bottomDockModule;

            bottomDockModule.destroyCurrentModel();
            bottomDockModule = SingleModelData.findModel(bottomDockModules, currentBottomDock);
            bottomDockModule.setupModel(getBottomDockRoot(false), ModelOrientation.BOTTOM);
            onModelChanged(prev, bottomDockModule);
            updateDockingModules(true);
            if (updateSymmetry)
            {
                foreach (Part p in part.symmetryCounterparts)
                {
                    p.GetComponent <SSTUModularStationCore>().setBottomDockEditor(newBottomDock, false);
                }
            }
        }
Ejemplo n.º 2
0
        private void setCoreEditor(string newCore, bool updateSymmetry)
        {
            currentCore = newCore;
            SingleModelData prev = coreModule;

            coreModule.destroyCurrentModel();
            coreModule = SingleModelData.findModel(coreModules, currentCore);
            coreModule.setupModel(getCoreRoot(false), ModelOrientation.CENTRAL);
            onModelChanged(prev, coreModule);
            if (!coreModule.isValidTextureSet(currentCoreTexture))
            {
                currentCoreTexture = coreModule.getDefaultTextureSet();
            }
            coreModule.enableTextureSet(currentCoreTexture);
            coreModule.updateTextureUIControl(this, "currentCoreTexture", currentCoreTexture);
            if (updateSymmetry)
            {
                foreach (Part p in part.symmetryCounterparts)
                {
                    p.GetComponent <SSTUModularStationCore>().setCoreEditor(newCore, false);
                }
            }
        }
Ejemplo n.º 3
0
        private void setBottomEditor(string newBottom, bool updateSymmetry)
        {
            currentBottom = newBottom;
            SingleModelData prev = bottomModule;

            bottomModule.destroyCurrentModel();
            bottomModule = SingleModelData.findModel(bottomModules, currentBottom);
            bottomModule.setupModel(getBottomRoot(false), ModelOrientation.BOTTOM);
            onModelChanged(prev, bottomModule);
            if (!bottomModule.isValidTextureSet(currentBottomTexture))
            {
                currentBottomTexture = bottomModule.getDefaultTextureSet();
            }
            bottomModule.enableTextureSet(currentBottomTexture);
            bottomModule.updateTextureUIControl(this, "currentBottomTexture", currentBottomTexture);
            if (updateSymmetry)
            {
                foreach (Part p in part.symmetryCounterparts)
                {
                    p.GetComponent <SSTUModularStationCore>().setBottomEditor(newBottom, false);
                }
            }
        }
Ejemplo n.º 4
0
        private void setTopEditor(string newTop, bool updateSymmetry)
        {
            currentTop = newTop;
            SingleModelData prev = topModule;

            topModule.destroyCurrentModel();
            topModule = SingleModelData.findModel(topModules, currentTop);
            topModule.setupModel(getTopRoot(false), ModelOrientation.TOP);
            onModelChanged(prev, topModule);
            if (!topModule.isValidTextureSet(currentTopTexture))
            {
                currentTopTexture = topModule.getDefaultTextureSet();
            }
            topModule.enableTextureSet(currentTopTexture);
            topModule.updateTextureUIControl(this, "currentTopTexture", currentTopTexture);
            if (updateSymmetry)
            {
                foreach (Part p in part.symmetryCounterparts)
                {
                    p.GetComponent <SSTUModularStationCore>().setTopEditor(newTop, false);
                }
            }
        }
Ejemplo n.º 5
0
        private void init(bool start)
        {
            if (initialized)
            {
                return;
            }
            initialized = true;

            topNodeNames    = SSTUUtils.parseCSV(topManagedNodes);
            bottomNodeNames = SSTUUtils.parseCSV(bottomManagedNodes);
            ConfigNode node = SSTUConfigNodeUtils.parseConfigNode(configNodeData);

            coreModules = SingleModelData.parseModels(node.GetNodes("CORE"));

            List <ConfigNode> tops    = new List <ConfigNode>();
            List <ConfigNode> bottoms = new List <ConfigNode>();

            ConfigNode[] mNodes = node.GetNodes("CAP");
            ConfigNode   mNode;
            int          len = mNodes.Length;

            for (int i = 0; i < len; i++)
            {
                mNode = mNodes[i];
                if (mNode.GetBoolValue("useForTop", true))
                {
                    tops.Add(mNode);
                }
                if (mNode.GetBoolValue("useForBottom", true))
                {
                    bottoms.Add(mNode);
                }
            }
            topModules    = SingleModelData.parseModels(tops.ToArray());
            bottomModules = SingleModelData.parseModels(bottoms.ToArray());
            tops.Clear();
            bottoms.Clear();

            mNodes = node.GetNodes("DOCK");
            len    = mNodes.Length;
            for (int i = 0; i < len; i++)
            {
                mNode = mNodes[i];
                if (mNode.GetBoolValue("useForTop", true))
                {
                    tops.Add(mNode);
                }
                if (mNode.GetBoolValue("useForBottom", true))
                {
                    bottoms.Add(mNode);
                }
            }
            topDockModules    = SingleModelData.parseModels(tops.ToArray());
            bottomDockModules = SingleModelData.parseModels(bottoms.ToArray());
            tops.Clear();
            bottoms.Clear();

            mNodes       = node.GetNodes("SOLAR");
            len          = mNodes.Length;
            solarModules = new SolarData[len];
            for (int i = 0; i < len; i++)
            {
                mNode           = mNodes[i];
                solarModules[i] = new SolarData(mNode);
            }

            topDockModule    = SingleModelData.findModel(topDockModules, currentTopDock);
            topModule        = SingleModelData.findModel(topModules, currentTop);
            coreModule       = SingleModelData.findModel(coreModules, currentCore);
            bottomModule     = SingleModelData.findModel(bottomModules, currentBottom);
            bottomDockModule = SingleModelData.findModel(bottomDockModules, currentBottomDock);
            solarModule      = Array.Find(solarModules, m => m.name == currentSolar);//TODO cleanup

            //validate selections for sub-modules that may require unlocks
            if (HighLogic.LoadedSceneIsEditor || HighLogic.LoadedSceneIsFlight)
            {
                if (!topDockModule.isAvailable(upgradesApplied))
                {
                    topDockModule = Array.Find(topDockModules, m => m.isAvailable(upgradesApplied));
                }
                if (!bottomDockModule.isAvailable(upgradesApplied))
                {
                    bottomDockModule = Array.Find(bottomDockModules, m => m.isAvailable(upgradesApplied));
                }
                if (!solarModule.isAvailable(this))
                {
                    solarModule = Array.Find(solarModules, m => m.isAvailable(this));
                }
                currentTopDock    = topDockModule.name;
                currentBottomDock = bottomDockModule.name;
                currentSolar      = solarModule.name;
            }

            if (!topModule.isValidTextureSet(currentTopTexture))
            {
                currentTopTexture = topModule.getDefaultTextureSet();
            }
            if (!coreModule.isValidTextureSet(currentCoreTexture))
            {
                currentCoreTexture = coreModule.getDefaultTextureSet();
            }
            if (!bottomModule.isValidTextureSet(currentBottomTexture))
            {
                currentBottomTexture = bottomModule.getDefaultTextureSet();
            }

            restoreModels();
            updateModulePositions();
            updateMass();
            updateCost();
            updateAttachNodes(false);
            if (HighLogic.LoadedSceneIsEditor || HighLogic.LoadedSceneIsFlight)
            {
                ModuleDockingNode[] mdns = part.GetComponents <ModuleDockingNode>();
                if (mdns.Length > 0)
                {
                    if (topDockModule.model != null)
                    {
                        topDockPartModule = mdns[0];
                    }
                    if (bottomDockModule.model != null)
                    {
                        bottomDockPartModule = mdns.Length > 1 ? mdns[1] : mdns[0];
                    }
                }
                updateDockingModules(start);
            }
            //resources are updated in Start(), to ensure that the dependent modules have loaded
        }