Ejemplo n.º 1
0
        void Start()
        {
            states = GetComponent <StatesManager>();
            states.Init();

            agent = GetComponent <NavMeshAgent>();
        }
Ejemplo n.º 2
0
        public void InitInGame()
        {
            p_references.Init();
            if (states.r_manager == null)
            {
                states.r_manager = gameSettings.r_manager;
            }
            states.LoadPlayerProfile(gameSettings.playerProfile);
            states.objPool.Init();
            states.Init();
            camHandler.Init(this);

            UpdatePlayerReferencesForWeapon(states.w_manager.GetCurrent());

            isInit   = true;
            updateUI = true;
        }