public override void Use(Player p, params string[] args) { if (args.Length > 0) { Player who = Player.FindPlayer(args[0]); if (who != null) { who.health = 20; p.SendMessage("Healed " + who.GetName() + "!"); who.SendMessage(p.GetName() + " healed you!"); return; } else { p.SendMessage("Player " + args[0] + " not found!"); return; } } p.health = 20; p.SendMessage("You healed yourself!"); }