public Player(InformationManager informationManager) { m_name = ""; m_map = null; m_informationManager = informationManager; m_currentRoom = null; }
public void SetMap(GameStructureRooms map) { m_map = map; }
public Player(InformationManager informationManager) { m_name = ""; m_map = null; m_informationManager = informationManager; m_currentRoom = null; }
public void SetMap(GameStructureRooms map) { m_map = map; }