Ejemplo n.º 1
0
        public void onSkelAnimLoadedHandle(IDispatchObject dispObj)
        {
            SkeletonAnim res = dispObj as SkeletonAnim;

            m_skinModel.setSkelAnim(res.selfGo);
            m_animControl.animator = res.selfGo.GetComponent <Animator>();
            m_boneSockets.setSkelAnim(res.selfGo);
        }
Ejemplo n.º 2
0
 public SkinModelSkelAnim(int subModelNum)
 {
     m_skeletonAnim = new SkeletonAnim();
     m_skeletonAnim.skelLoadDisp.addEventHandle(onSkelAnimLoadedHandle);
     m_skinModel   = new SkinModel(subModelNum);
     m_animControl = new AnimControl();
     m_boneSockets = new BoneSockets(1);
     m_boneSockets.addSocket(0, "Reference/Hips");
 }
Ejemplo n.º 3
0
 public SkinModelSkelAnim(int subModelNum)
 {
     m_skeletonAnim = new SkeletonAnim();
     m_skeletonAnim.skelLoadDisp.addEventHandle(onSkelAnimLoadedHandle);
     m_skinModel = new SkinModel(subModelNum);
     m_animControl = new AnimControl();
     m_boneSockets = new BoneSockets(1);
     m_boneSockets.addSocket(0, "Reference/Hips");
 }