// Token: 0x060038E6 RID: 14566 RVA: 0x001A1754 File Offset: 0x0019FB54
        private static void onClickedSellingButton(SleekButton button)
        {
            byte          index         = (byte)PlayerNPCVendorUI.sellingBox.search(button);
            VendorSelling vendorSelling = PlayerNPCVendorUI.selling[(int)index];

            if (!vendorSelling.canBuy(Player.player))
            {
                return;
            }
            Player.player.quests.sendBuyFromVendor(PlayerNPCVendorUI.vendor.id, vendorSelling.index);
        }
        // Token: 0x060038E3 RID: 14563 RVA: 0x001A1398 File Offset: 0x0019F798
        private static void updateVendor(VendorAsset newVendor, DialogueResponse newResponse, DialogueAsset newDialogue, DialogueAsset newPrevDialogue)
        {
            PlayerNPCVendorUI.vendor       = newVendor;
            PlayerNPCVendorUI.response     = newResponse;
            PlayerNPCVendorUI.dialogue     = newDialogue;
            PlayerNPCVendorUI.prevDialogue = newPrevDialogue;
            if (PlayerNPCVendorUI.vendor == null)
            {
                return;
            }
            PlayerNPCVendorUI.nameLabel.text = PlayerNPCVendorUI.vendor.vendorName;
            string text = PlayerNPCVendorUI.vendor.vendorDescription;

            text = text.Replace("<br>", "\n");
            PlayerNPCVendorUI.descriptionLabel.text = text;
            PlayerNPCVendorUI.buttons.Clear();
            PlayerNPCVendorUI.buying.Clear();
            byte b = 0;

            while ((int)b < PlayerNPCVendorUI.vendor.buying.Length)
            {
                VendorBuying vendorBuying = PlayerNPCVendorUI.vendor.buying[(int)b];
                if (vendorBuying.areConditionsMet(Player.player))
                {
                    PlayerNPCVendorUI.buying.Add(vendorBuying);
                }
                b += 1;
            }
            PlayerNPCVendorUI.buying.Sort(PlayerNPCVendorUI.buyingComparator);
            PlayerNPCVendorUI.buyingBox.isVisible = (PlayerNPCVendorUI.buying.Count > 0);
            PlayerNPCVendorUI.buyingBox.remove();
            int  num = 0;
            byte b2  = 0;

            while ((int)b2 < PlayerNPCVendorUI.buying.Count)
            {
                VendorBuying newElement  = PlayerNPCVendorUI.buying[(int)b2];
                SleekVendor  sleekVendor = new SleekVendor(newElement);
                sleekVendor.positionOffset_Y = num;
                sleekVendor.sizeOffset_X     = -30;
                sleekVendor.sizeScale_X      = 1f;
                SleekButton sleekButton = sleekVendor;
                if (PlayerNPCVendorUI.< > f__mg$cache0 == null)
                {
                    PlayerNPCVendorUI.< > f__mg$cache0 = new ClickedButton(PlayerNPCVendorUI.onClickedBuyingButton);
                }
                sleekButton.onClickedButton = PlayerNPCVendorUI.< > f__mg$cache0;
                PlayerNPCVendorUI.buyingBox.add(sleekVendor);
                num += sleekVendor.sizeOffset_Y;
                PlayerNPCVendorUI.buttons.Add(sleekVendor);
                b2 += 1;
            }
            PlayerNPCVendorUI.buyingBox.area = new Rect(0f, 0f, 5f, (float)num);
            PlayerNPCVendorUI.selling.Clear();
            byte b3 = 0;

            while ((int)b3 < PlayerNPCVendorUI.vendor.selling.Length)
            {
                VendorSelling vendorSelling = PlayerNPCVendorUI.vendor.selling[(int)b3];
                if (vendorSelling.areConditionsMet(Player.player))
                {
                    PlayerNPCVendorUI.selling.Add(vendorSelling);
                }
                b3 += 1;
            }
            PlayerNPCVendorUI.selling.Sort(PlayerNPCVendorUI.sellingComparator);
            PlayerNPCVendorUI.sellingBox.isVisible = (PlayerNPCVendorUI.selling.Count > 0);
            PlayerNPCVendorUI.sellingBox.remove();
            int  num2 = 0;
            byte b4   = 0;

            while ((int)b4 < PlayerNPCVendorUI.selling.Count)
            {
                VendorSelling newElement2  = PlayerNPCVendorUI.selling[(int)b4];
                SleekVendor   sleekVendor2 = new SleekVendor(newElement2);
                sleekVendor2.positionOffset_Y = num2;
                sleekVendor2.sizeOffset_X     = -30;
                sleekVendor2.sizeScale_X      = 1f;
                SleekButton sleekButton2 = sleekVendor2;
                if (PlayerNPCVendorUI.< > f__mg$cache1 == null)
                {
                    PlayerNPCVendorUI.< > f__mg$cache1 = new ClickedButton(PlayerNPCVendorUI.onClickedSellingButton);
                }
                sleekButton2.onClickedButton = PlayerNPCVendorUI.< > f__mg$cache1;
                PlayerNPCVendorUI.sellingBox.add(sleekVendor2);
                num2 += sleekVendor2.sizeOffset_Y;
                PlayerNPCVendorUI.buttons.Add(sleekVendor2);
                b4 += 1;
            }
            PlayerNPCVendorUI.sellingBox.area = new Rect(0f, 0f, 5f, (float)num2);
        }