Ejemplo n.º 1
0
        public void LoadApplication(string path)
        {
            if (_gameLoaded)
            {
                GtkDialog.CreateInfoDialog("A game has already been loaded", "Please close it first and try again.");
            }
            else
            {
                PerformanceCheck();

                Logger.RestartTime();

                InitializeSwitchInstance();

                UpdateGraphicsConfig();

                SystemVersion firmwareVersion = _contentManager.GetCurrentFirmwareVersion();

                bool isDirectory = Directory.Exists(path);

                if (!SetupValidator.CanStartApplication(_contentManager, path, out UserError userError))
                {
                    if (SetupValidator.CanFixStartApplication(_contentManager, path, userError, out firmwareVersion))
                    {
                        if (userError == UserError.NoFirmware)
                        {
                            string message = $"Would you like to install the firmware embedded in this game? (Firmware {firmwareVersion.VersionString})";

                            ResponseType responseDialog = (ResponseType)GtkDialog.CreateConfirmationDialog("No Firmware Installed", message).Run();

                            if (responseDialog != ResponseType.Yes)
                            {
                                UserErrorDialog.CreateUserErrorDialog(userError);

                                _emulationContext.Dispose();

                                return;
                            }
                        }

                        if (!SetupValidator.TryFixStartApplication(_contentManager, path, userError, out _))
                        {
                            UserErrorDialog.CreateUserErrorDialog(userError);

                            _emulationContext.Dispose();

                            return;
                        }

                        // Tell the user that we installed a firmware for them.
                        if (userError == UserError.NoFirmware)
                        {
                            firmwareVersion = _contentManager.GetCurrentFirmwareVersion();

                            RefreshFirmwareLabel();

                            string message = $"No installed firmware was found but Ryujinx was able to install firmware {firmwareVersion.VersionString} from the provided game.\nThe emulator will now start.";

                            GtkDialog.CreateInfoDialog($"Firmware {firmwareVersion.VersionString} was installed", message);
                        }
                    }
                    else
                    {
                        UserErrorDialog.CreateUserErrorDialog(userError);

                        _emulationContext.Dispose();

                        return;
                    }
                }

                Logger.Notice.Print(LogClass.Application, $"Using Firmware Version: {firmwareVersion?.VersionString}");

                if (Directory.Exists(path))
                {
                    string[] romFsFiles = Directory.GetFiles(path, "*.istorage");

                    if (romFsFiles.Length == 0)
                    {
                        romFsFiles = Directory.GetFiles(path, "*.romfs");
                    }

                    if (romFsFiles.Length > 0)
                    {
                        Logger.Info?.Print(LogClass.Application, "Loading as cart with RomFS.");
                        _emulationContext.LoadCart(path, romFsFiles[0]);
                    }
                    else
                    {
                        Logger.Info?.Print(LogClass.Application, "Loading as cart WITHOUT RomFS.");
                        _emulationContext.LoadCart(path);
                    }
                }
                else if (File.Exists(path))
                {
                    switch (System.IO.Path.GetExtension(path).ToLowerInvariant())
                    {
                    case ".xci":
                        Logger.Info?.Print(LogClass.Application, "Loading as XCI.");
                        _emulationContext.LoadXci(path);
                        break;

                    case ".nca":
                        Logger.Info?.Print(LogClass.Application, "Loading as NCA.");
                        _emulationContext.LoadNca(path);
                        break;

                    case ".nsp":
                    case ".pfs0":
                        Logger.Info?.Print(LogClass.Application, "Loading as NSP.");
                        _emulationContext.LoadNsp(path);
                        break;

                    default:
                        Logger.Info?.Print(LogClass.Application, "Loading as homebrew.");
                        try
                        {
                            _emulationContext.LoadProgram(path);
                        }
                        catch (ArgumentOutOfRangeException)
                        {
                            Logger.Error?.Print(LogClass.Application, "The file which you have specified is unsupported by Ryujinx.");
                        }
                        break;
                    }
                }
                else
                {
                    Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");

                    _emulationContext.Dispose();

                    return;
                }

                _currentEmulatedGamePath = path;

                _deviceExitStatus.Reset();

                Translator.IsReadyForTranslation.Reset();
#if MACOS_BUILD
                CreateGameWindow();
#else
                Thread windowThread = new Thread(() =>
                {
                    CreateGameWindow();
                })
                {
                    Name = "GUI.WindowThread"
                };

                windowThread.Start();
#endif

                _gameLoaded = true;
                _stopEmulation.Sensitive         = true;
                _simulateWakeUpMessage.Sensitive = true;

                _firmwareInstallFile.Sensitive      = false;
                _firmwareInstallDirectory.Sensitive = false;

                DiscordIntegrationModule.SwitchToPlayingState(_emulationContext.Application.TitleIdText, _emulationContext.Application.TitleName);

                _applicationLibrary.LoadAndSaveMetaData(_emulationContext.Application.TitleIdText, appMetadata =>
                {
                    appMetadata.LastPlayed = DateTime.UtcNow.ToString();
                });
            }
        }
Ejemplo n.º 2
0
        private void HandleInstallerDialog(FileChooserDialog fileChooser)
        {
            if (fileChooser.Run() == (int)ResponseType.Accept)
            {
                try
                {
                    string filename = fileChooser.Filename;

                    fileChooser.Dispose();

                    SystemVersion firmwareVersion = _contentManager.VerifyFirmwarePackage(filename);

                    string dialogTitle = $"Install Firmware {firmwareVersion.VersionString}";

                    if (firmwareVersion == null)
                    {
                        GtkDialog.CreateErrorDialog($"A valid system firmware was not found in {filename}.");

                        return;
                    }

                    SystemVersion currentVersion = _contentManager.GetCurrentFirmwareVersion();

                    string dialogMessage = $"System version {firmwareVersion.VersionString} will be installed.";

                    if (currentVersion != null)
                    {
                        dialogMessage += $"\n\nThis will replace the current system version {currentVersion.VersionString}. ";
                    }

                    dialogMessage += "\n\nDo you want to continue?";

                    ResponseType responseInstallDialog = (ResponseType)GtkDialog.CreateConfirmationDialog(dialogTitle, dialogMessage).Run();

                    MessageDialog waitingDialog = GtkDialog.CreateWaitingDialog(dialogTitle, "Installing firmware...");

                    if (responseInstallDialog == ResponseType.Yes)
                    {
                        Logger.Info?.Print(LogClass.Application, $"Installing firmware {firmwareVersion.VersionString}");

                        Thread thread = new Thread(() =>
                        {
                            Application.Invoke(delegate
                            {
                                waitingDialog.Run();
                            });

                            try
                            {
                                _contentManager.InstallFirmware(filename);

                                Application.Invoke(delegate
                                {
                                    waitingDialog.Dispose();

                                    string message = $"System version {firmwareVersion.VersionString} successfully installed.";

                                    GtkDialog.CreateInfoDialog(dialogTitle, message);
                                    Logger.Info?.Print(LogClass.Application, message);
                                });
                            }
                            catch (Exception ex)
                            {
                                Application.Invoke(delegate
                                {
                                    waitingDialog.Dispose();

                                    GtkDialog.CreateErrorDialog(ex.Message);
                                });
                            }
                            finally
                            {
                                RefreshFirmwareLabel();
                            }
                        });

                        thread.Name = "GUI.FirmwareInstallerThread";
                        thread.Start();
                    }
                }
                catch (LibHac.MissingKeyException ex)
                {
                    Logger.Error?.Print(LogClass.Application, ex.ToString());
                    UserErrorDialog.CreateUserErrorDialog(UserError.NoKeys);
                }
                catch (Exception ex)
                {
                    GtkDialog.CreateErrorDialog(ex.Message);
                }
            }
            else
            {
                fileChooser.Dispose();
            }
        }