public static State ( |
||
state | ||
serializer | ||
return | string |
public void NotifyConnected() { Send(Messages.State(_state)); }
public void NotifyConnected() { _nextUpdate = 0; Send(Messages.State(_state)); }
public static State ( |
||
state | ||
serializer | ||
return | string |
public void NotifyConnected() { Send(Messages.State(_state)); }
public void NotifyConnected() { _nextUpdate = 0; Send(Messages.State(_state)); }