private void OnTopicSelected(object sender, MenuItemSelectedEventArgs eventArgs) { var topicId = (eventArgs.MenuItem as CarrierMenuItem <string>).Data; otherCharacter.Accept(new ConversationVisitor(World.Instance.Player, topicId)); RefreshMenuItems(); }
private void StartWorld(object sender, MenuItemSelectedEventArgs e) { LoadingScreen.Load(ScreenManager, new Screen[] { new GameplayScreen(e.MenuItem.Text) }); }