Ejemplo n.º 1
0
 //Checks if player is dead
 public void death(Label l, Gameover gameover, Map m)
 {
     if (HP <= 0)
     {
         int maplevel = m.mapNum + 1;
         Alive                = false;
         l.Content            = "Player Defeated";
         rectangle.Visibility = Visibility.Hidden;
         //gameover.gameoverScreen.Visibility = Visibility.Visible;
         //Label lblGameoverText = new Label();
         //lblGameoverText.Content = "Game Over.";
         //Label lblPlayAgain = new Label();
         //lblPlayAgain.Content = "Press 1 to Play Again.";
         gameover.endgame();
         gameover.endgamescore(this, maplevel);
     }
 }