public void populateAnimChunk(string modelName) { var file = File.ReadAllLines(@"rootFiles\ANIM_Root").Select(s => s.Split(',')).ToArray(); for (int i = 0; i < file.Length; i++) { if ((file[i][0].ToLowerInvariant()).StartsWith(modelName) && (file[i][0].ToLowerInvariant()).EndsWith(".anim")) { string name = (file[i][0].ToLowerInvariant()); name = name.Replace(".anim", ""); name = name.Replace("-", ""); name = Regex.Replace(name, @"[\d-]", string.Empty); if (name == modelName) { AnimChunk.Add(new AnimChunk() { fileName = file[i][0], rootId = file[i][1], //Particularité des AFID, parfois il y a un subanimID AnimId = file[i][0].Substring(modelName.Length, 4).TrimStart('0'), subAnimId = file[i][0].Substring(modelName.Length + 6, 1) }); } } else if (((file[i][0].ToLowerInvariant()).StartsWith(modelName) && (file[i][0].ToLowerInvariant()).EndsWith(".anim")) == false) { continue; } } }
public WodMd20ToMd21(string modelName, string path) { AnimChunk.Clear(); BoneChunk.Clear(); SkinChunk.Clear(); PhysChunk.Clear(); //Lecture des fichiers root du multitool pour peupler les listes. populateAnimChunk(modelName); populateBoneChunk(modelName); populateSkinChunk(modelName); populatePhysChunk(modelName); writeData(modelName, path); }