//methods //add weapons to armory public Armory InitializeArmory() { Armory armory = new Armory(); return(armory); }
//constructor public Battlefield() { activeArmory = InitializeArmory(); }
//methods //add weapons to armory public Armory InitializeArmory() { Armory armory = new Armory(); return(armory); }
//constructor public Battlefield() { activeArmory = InitializeArmory(); }