Class representing a champion (Static API).
		// TODO: Find a better way to implement the descriptions
		public string FixedDescription(ChampionStatic champion, int intSpell) {
			string sourceString = champion.Spells[intSpell].Tooltip.Replace("</span>", "").Replace("<br>", Environment.NewLine);
			sourceString = Regex.Replace(sourceString, "<span class.*?>", "");

			if (champion.Spells[intSpell].Vars != null) {
				foreach (SpellVarsStatic value in champion.Spells[intSpell].Vars) {
					string key = value.Key;
					string matchpattern = "{{ " + key + " }}";
					string replacementpattern = value.GetCoeffString();

					if (value.Link == "attackdamage" || value.Link == "bonusattackdamage") {
						replacementpattern += " AD";
					}
					else if (value.Link == "spelldamage") {
						replacementpattern += " AP";
					}

					sourceString = Regex.Replace(sourceString, matchpattern, replacementpattern);
				}
			}

			int count = champion.Spells[intSpell].EffectBurns == null ? 0 : champion.Spells[intSpell].EffectBurns.Count;

			for (int i = 1; i < count; i++) {
				string matchpatten = "{{ e" + i + " }}";
				sourceString = Regex.Replace(sourceString, matchpatten, champion.Spells[intSpell].EffectBurns[i]);
			}

			// Special Cases for Jayce and Elise
			if (champion.Spells.Count > 4 && (intSpell + 4) < champion.Spells.Count) {
				sourceString += Environment.NewLine + Environment.NewLine + champion.Spells[intSpell + 4].Tooltip.Replace("</span>", "").Replace("<br>", Environment.NewLine);
				sourceString = Regex.Replace(sourceString, "<span class.*?>", "");

				if (champion.Spells[intSpell + 4].Vars != null) {
					foreach (SpellVarsStatic value in champion.Spells[intSpell + 4].Vars) {
						string key = value.Key;
						string matchpattern = "{{ " + key + " }}";
						string replacementpattern = value.GetCoeffString();

						if (value.Link == "attackdamage" || value.Link == "bonusattackdamage") {
							replacementpattern += " AD";
						}
						else if (value.Link == "spelldamage") {
							replacementpattern += " AP";
						}

						sourceString = Regex.Replace(sourceString, matchpattern, replacementpattern);
					}
				}

				for (int i = 1; i < champion.Spells[intSpell + 4].EffectBurns.Count; i++) {
					string matchpatten = "{{ e" + i + " }}";
					sourceString = Regex.Replace(sourceString, matchpatten, champion.Spells[intSpell + 4].EffectBurns[i]);
				}
			}

			sourceString = Regex.Replace(sourceString, "{{.*?}}", ""); // removes any crap left behind
			return sourceString;
		}
 public ChampionStaticWrapper(ChampionStatic champion, Language language, ChampionData championData)
 {
     ChampionStatic = champion;
     Language       = language;
     ChampionData   = championData;
 }