public static void LaunchThingsOfType(ThingDef resDef, int debt, Map map, TradeShip trader) { while (true) { Thing thing; if (debt > 0) { thing = null; foreach (Building_OrbitalTradeBeacon item in Building_OrbitalTradeBeacon.AllPowered(map)) { foreach (IntVec3 tradeableCell in item.TradeableCells) { foreach (Thing item2 in map.thingGrid.ThingsAt(tradeableCell)) { if (item2.def != resDef) { continue; } thing = item2; goto IL_009d; } } } goto IL_009d; } return; IL_009d: if (thing == null) { break; } int num = Math.Min(debt, thing.stackCount); if (trader != null) { trader.GiveSoldThingToTrader(thing, num, TradeSession.playerNegotiator); } else { thing.SplitOff(num).Destroy(); } debt -= num; } Log.Error("Could not find any " + resDef + " to transfer to trader."); }
public static void LaunchThingsOfType(ThingDef resDef, int debt, Map map, TradeShip trader) { while (debt > 0) { Thing thing = null; foreach (Building_OrbitalTradeBeacon current in Building_OrbitalTradeBeacon.AllPowered(map)) { foreach (IntVec3 current2 in current.TradeableCells) { foreach (Thing current3 in map.thingGrid.ThingsAt(current2)) { if (current3.def == resDef) { thing = current3; goto IL_CC; } } } } IL_CC: if (thing == null) { Log.Error("Could not find any " + resDef + " to transfer to trader."); break; } int num = Math.Min(debt, thing.stackCount); if (trader != null) { trader.GiveSoldThingToTrader(thing, num, TradeSession.playerNegotiator); } else { thing.SplitOff(num).Destroy(DestroyMode.Vanish); } debt -= num; } }