private IEnumerable <Toil> TakeExtraIngestibles() { if (!pawn.health.capacities.CapableOf(PawnCapacityDefOf.Manipulation)) { yield break; } Toil reserveExtraFoodToCollect = Toils_Ingest.ReserveFoodFromStackForIngesting(TargetIndex.C); Toil findExtraFoodToCollect = new Toil { initAction = delegate { if (pawn.inventory.innerContainer.TotalStackCountOfDef(IngestibleSource.def) < job.takeExtraIngestibles) { Thing thing = GenClosest.ClosestThingReachable(pawn.Position, pawn.Map, ThingRequest.ForDef(IngestibleSource.def), PathEndMode.Touch, TraverseParms.For(pawn), 30f, (Thing x) => pawn.CanReserve(x, 10, 1) && !x.IsForbidden(pawn) && x.IsSociallyProper(pawn)); if (thing != null) { job.SetTarget(TargetIndex.C, thing); JumpToToil(reserveExtraFoodToCollect); } } }, defaultCompleteMode = ToilCompleteMode.Instant }; yield return(Toils_Jump.Jump(findExtraFoodToCollect)); yield return(reserveExtraFoodToCollect); yield return(Toils_Goto.GotoThing(TargetIndex.C, PathEndMode.Touch)); yield return(Toils_Haul.TakeToInventory(TargetIndex.C, () => job.takeExtraIngestibles - pawn.inventory.innerContainer.TotalStackCountOfDef(IngestibleSource.def))); yield return(findExtraFoodToCollect); }
private IEnumerable <Toil> PrepareToIngestToils_ToolUser(Toil chewToil) { if (eatingFromInventory) { yield return(Toils_Misc.TakeItemFromInventoryToCarrier(pawn, TargetIndex.A)); } else { yield return(ReserveFood()); Toil gotoToPickup = Toils_Goto.GotoThing(TargetIndex.A, PathEndMode.ClosestTouch).FailOnDespawnedNullOrForbidden(TargetIndex.A); yield return(Toils_Jump.JumpIf(gotoToPickup, () => pawn.health.capacities.CapableOf(PawnCapacityDefOf.Manipulation))); yield return(Toils_Goto.GotoThing(TargetIndex.A, PathEndMode.Touch).FailOnDespawnedNullOrForbidden(TargetIndex.A)); yield return(Toils_Jump.Jump(chewToil)); yield return(gotoToPickup); yield return(Toils_Ingest.PickupIngestible(TargetIndex.A, pawn)); Toil reserveExtraFoodToCollect = Toils_Ingest.ReserveFoodFromStackForIngesting(TargetIndex.C); Toil findExtraFoodToCollect = new Toil { initAction = delegate { if (pawn.inventory.innerContainer.TotalStackCountOfDef(IngestibleSource.def) < job.takeExtraIngestibles) { Thing thing = GenClosest.ClosestThingReachable(pawn.Position, pawn.Map, ThingRequest.ForDef(IngestibleSource.def), PathEndMode.Touch, TraverseParms.For(pawn), 12f, (Thing x) => pawn.CanReserve(x, 10, 1) && !x.IsForbidden(pawn) && x.IsSociallyProper(pawn)); if (thing != null) { job.SetTarget(TargetIndex.C, thing); JumpToToil(reserveExtraFoodToCollect); } } }, defaultCompleteMode = ToilCompleteMode.Instant }; yield return(Toils_Jump.Jump(findExtraFoodToCollect)); yield return(reserveExtraFoodToCollect); yield return(Toils_Goto.GotoThing(TargetIndex.C, PathEndMode.Touch)); yield return(Toils_Haul.TakeToInventory(TargetIndex.C, () => job.takeExtraIngestibles - pawn.inventory.innerContainer.TotalStackCountOfDef(IngestibleSource.def))); yield return(findExtraFoodToCollect); } if (!IngestibleSource.def.IsDrug) { yield return(Toils_Ingest.CarryIngestibleToChewSpot(pawn, TargetIndex.A).FailOnDestroyedOrNull(TargetIndex.A)); } yield return(Toils_Ingest.FindAdjacentEatSurface(TargetIndex.B, TargetIndex.A)); }
protected override IEnumerable <Toil> MakeNewToils() { this.FailOnDespawnedOrNull(TargetIndex.B); if (eatingFromInventory) { yield return(Toils_Misc.TakeItemFromInventoryToCarrier(pawn, TargetIndex.A)); } else if (usingNutrientPasteDispenser) { yield return(Toils_Goto.GotoThing(TargetIndex.A, PathEndMode.InteractionCell).FailOnForbidden(TargetIndex.A)); yield return(Toils_Ingest.TakeMealFromDispenser(TargetIndex.A, pawn)); } else { yield return(Toils_Ingest.ReserveFoodFromStackForIngesting(TargetIndex.A, Deliveree)); yield return(Toils_Goto.GotoThing(TargetIndex.A, PathEndMode.ClosestTouch).FailOnForbidden(TargetIndex.A)); yield return(Toils_Ingest.PickupIngestible(TargetIndex.A, Deliveree)); } Toil toil = new Toil(); toil.initAction = delegate { Pawn actor = toil.actor; Job curJob = actor.jobs.curJob; actor.pather.StartPath(curJob.targetC, PathEndMode.OnCell); }; toil.defaultCompleteMode = ToilCompleteMode.PatherArrival; toil.FailOnDestroyedNullOrForbidden(TargetIndex.B); toil.AddFailCondition(delegate { Pawn pawn = (Pawn)toil.actor.jobs.curJob.targetB.Thing; if (!pawn.IsPrisonerOfColony) { return(true); } return((!pawn.guest.CanBeBroughtFood) ? true : false); }); yield return(toil); Toil toil2 = new Toil(); toil2.initAction = delegate { pawn.carryTracker.TryDropCarriedThing(toil2.actor.jobs.curJob.targetC.Cell, ThingPlaceMode.Direct, out Thing _); }; toil2.defaultCompleteMode = ToilCompleteMode.Instant; yield return(toil2); }