Ejemplo n.º 1
0
        public void PopulateFields(SAV1 s)
        {
            sav = s;

            L_Save.Text = "SAV: " + Path.GetFileNameWithoutExtension(sav.FileName); // more descriptive

            CB_BoxSelect.SelectedIndex = sav.Current_Box_Index;
            PLC_Party.SetList(sav.Party);
            PLC_DayCare.SetList(sav.Daycare);
            getBox(null, null);

            TB_SaveName.Text = sav.OT_Name;
            TB_Rival.Text    = sav.Rival_Name;

            for (int i = 0; i < CLB_Badges.Items.Count; i++)
            {
                CLB_Badges.SetItemChecked(i, sav.Badges[i]);
            }

            changingFields = true;

            MT_Hours.Text   = sav.Time_Played[0].ToString();
            MT_Minutes.Text = sav.Time_Played[1].ToString();
            MT_Seconds.Text = sav.Time_Played[2].ToString();

            changingFields = false;

            TB_Money.Text   = sav.Money;
            TB_Coins.Text   = sav.Coins;
            TB_SaveTID.Text = sav.TID.ToString("00000");

            TB_PikaFriend.Text = sav.Pika_Friendship.ToString("000");
        }
Ejemplo n.º 2
0
        private void openFile(byte[] input, string path, string ext)
        {
            // Fix case sensitivity with extensions
            ext = ext.ToLower();
            #region PK1
            if (input.Length == PokemonList.GetDataLength(PokemonList.CapacityType.Single))
            {
                if (new[] { ".pk1", "" }.Contains(ext) && input[0] == 1 && input[2] == 0xFF && input[1] == input[3])
                {
                    if (!saveLoaded && JP_Mode)
                    {
                        JP_Mode     = false;
                        pk1_wrapper = new PokemonList(PokemonList.CapacityType.Single, JP_Mode);
                    }
                    if (!JP_Mode)
                    {
                        PopulateFields(new PokemonList(input)[0]);
                    }
                    else
                    {
                        Util.Error("Cannot open a PK1 with a JP save open.");
                    }
                }
                else
                {
                    Util.Error("Unable to recognize file." + Environment.NewLine + "Only valid .pk1/.bin supported.", string.Format($"File Loaded:{Environment.NewLine}{path}"));
                }
            }
            else if (input.Length == PokemonList.GetDataLength(PokemonList.CapacityType.Single, true))
            {
                if (new[] { ".jpk1", "" }.Contains(ext) && input[0] == 1 && input[2] == 0xFF && input[1] == input[3])
                {
                    if (!saveLoaded && !JP_Mode)
                    {
                        JP_Mode     = true;
                        pk1_wrapper = new PokemonList(PokemonList.CapacityType.Single, JP_Mode);
                    }
                    if (JP_Mode)
                    {
                        PopulateFields(new PokemonList(input, PokemonList.CapacityType.Single, true)[0]);
                    }
                    else
                    {
                        Util.Error("Cannot open a JPK1 with a non-JP save open.");
                    }
                }
                else
                {
                    Util.Error("Unable to recognize file." + Environment.NewLine + "Only valid .jpk1/.bin supported.", string.Format($"File Loaded:{Environment.NewLine}{path}"));
                }
            }
            else if (input.Length == 0x8000 || input.Length == 0x802C)
            {
                if (ext != ".dat" && ext != ".sav")
                {
                    Util.Error("Unable to recognize file." + Environment.NewLine + "Only valid .sav/.dat supported.", string.Format($"File Loaded:{Environment.NewLine}{path}"));
                }
                if (input.Length == 0x802C) // Support Emulator saves
                {
                    Array.Resize(ref input, 0x8000);
                }
                saveLoaded                = Menu_ExportSAV.Enabled = false;
                B_Apply.Enabled           = false;
                Menu_JapaneseMode.Enabled = true;
                foreach (TabPage tp in tabBoxMulti.TabPages)
                {
                    tp.Enabled = false;
                }
                if (SAV1.IsAmerican(input))
                {
                    if (JP_Mode)
                    {
                        JP_Mode     = false;
                        pk1_wrapper = new PokemonList(PokemonList.CapacityType.Single, JP_Mode);
                        InitializeFields();
                    }
                    CB_BoxSelect.Items.Clear();
                    CB_BoxSelect.Items.AddRange(Enumerable.Range(1, 12).Select(d => string.Format("Box {0}", d)).ToArray());
                    PopulateFields(new USAV1(input)
                    {
                        FilePath = Path.GetDirectoryName(path),
                        FileName = Path.GetFileName(path)
                    });
                    SetStringLengths();
                }
                else if (SAV1.IsJapanese(input))
                {
                    if (!JP_Mode)
                    {
                        JP_Mode     = true;
                        pk1_wrapper = new PokemonList(PokemonList.CapacityType.Single, JP_Mode);
                        InitializeFields();
                    }
                    CB_BoxSelect.Items.Clear();
                    CB_BoxSelect.Items.AddRange(Enumerable.Range(1, 8).Select(d => string.Format("Box {0}", d)).ToArray());
                    PopulateFields(new JSAV1(input)
                    {
                        FilePath = Path.GetDirectoryName(path),
                        FileName = Path.GetFileName(path)
                    });
                    SetStringLengths();
                }
                else
                {
                    Util.Error("Unable to recognize file." + Environment.NewLine + "Save file may be corrupted.");
                    return;
                }
                foreach (TabPage tp in tabBoxMulti.TabPages)
                {
                    tp.Enabled = true;
                }
                saveLoaded                = Menu_ExportSAV.Enabled = true;
                B_Apply.Enabled           = true;
                Menu_JapaneseMode.Enabled = false;

                // Indicate audibly the save is loaded
                SystemSounds.Beep.Play();
            }
            else
            {
                {
                    Util.Error("Unable to recognize file.", string.Format($"File Loaded:{Environment.NewLine}{path}"));
                }
            }
            #endregion
        }