/// <sumary>
        /// Import ase file at aPath to aObject
        /// </sumary>
        /// <param name="aPath">Path</param>
        /// <param name="aObject">Aseprite object</param>
        public static bool Import(string aPath, CAsepriteObject aObject)
        {
            bool tExported = CAsepriteExporter.Export(aPath, aObject);

            if (tExported)
            {
                TextureImporter tTexture = AssetImporter.GetAtPath(
                    AssetDatabase.GetAssetPath(aObject.targetTexture)) as TextureImporter;

                // TODO: See if I can put the texture as an embeded object

                /*
                 * Texture2D tNewTex = new Texture2D(1, 1);
                 * tNewTex.SetPixel(0, 0, Color.cyan);
                 * tNewTex.Apply();
                 * AssetDatabase.AddObjectToAsset(tNewTex, aObject);
                 */

                CAsepriteImporter.ImportSheet(tTexture, aObject);
                CAsepriteImporter.ImportAnimation(tTexture, aObject);
                CAsepriteWindow.CreateAnimator(aObject);
            }

            return(tExported);
        }
Ejemplo n.º 2
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        public static void ShowWindow()
        {
            CAsepriteWindow tWindow = GetWindow <CAsepriteWindow>();
            // Create the instance of GUIContent to assign to the window. Gives the title "RBSettings" and the icon
            GUIContent titleContent = new GUIContent("AsepriteImp", tWindow.Icon);

            tWindow.titleContent = titleContent;
        }
        public override void OnInspectorGUI()
        {
            int assetLost = 0;

            for (int i = 0; i < m_AssetTargets.Length; i++)
            {
                if (m_AssetTargets[i].asepriteAsset == null)
                {
                    var asset = CAsepritePostProcesor.FindAsepriteAsset(
                        m_AssetTargets[i]);
                    if (asset != null)
                    {
                        m_AssetTargets[i].asepriteAsset = asset;
                        EditorUtility.SetDirty(m_AssetTargets[i]);
                    }
                    else
                    {
                        assetLost++;
                    }
                }
            }
            if (assetLost > 0)
            {
                GUILayout.Label((assetLost > 1 ? "These objects" : "This object")
                                + " lost connection to "
                                + (assetLost > 1 ? "their assets" : "its asset"));
                if (m_AssetTargets.Length > 1)
                {
                    GUILayout.Label("Select " + (assetLost > 1 ? "one" : "it")
                                    + " to fix it");
                    for (int i = 0; i < m_AssetTargets.Length; i++)
                    {
                        if (m_AssetTargets[i].asepriteAsset == null)
                        {
                            if (GUILayout.Button(m_AssetTargets[i].name))
                            {
                                Selection.activeObject = m_AssetTargets[i];
                            }
                        }
                    }
                }
                else
                {
                    GUILayout.Label("Select the correct asset to fix it");
                    var obj = EditorGUILayout.ObjectField(null, typeof(Object), false);
                    if (obj != null)
                    {
                        string path = AssetDatabase.GetAssetPath(obj);
                        if (path.ToLower().EndsWith(".ase"))
                        {
                            m_AssetTargets[0].asepriteAsset = obj;
                        }
                    }
                }
                return;
            }
            GUILayout.Label("Assets", EditorStyles.boldLabel);
            GUILayout.BeginVertical(CAsepriteGUIData.Box);

            ShowProperty(m_TargetTexture, CAsepriteGUIData.TargetTexture);
            ShowProperty(m_TargetAtlas, CAsepriteGUIData.TargetAtlas);

            GUILayout.EndVertical();

            // Configuration
            GUILayout.Label("Configuration", EditorStyles.boldLabel);
            GUILayout.BeginVertical(CAsepriteGUIData.Box);

            ShowProperty(m_UseTags, CAsepriteGUIData.UseTags);
            ShowProperty(m_LoopAnim, CAsepriteGUIData.LoopAnim);
            ShowProperty(m_UseConfig, CAsepriteGUIData.UseConfig);
            ShowProperty(m_Border, CAsepriteGUIData.Border);
            ShowProperty(m_UseChild, CAsepriteGUIData.UseChild);
            // Alignment
            EditorGUI.showMixedValue = m_Alignment.mixed;
            EditorGUI.BeginChangeCheck();
            m_Alignment.value = (SpriteAlignment)EditorGUILayout.EnumPopup(
                CAsepriteGUIData.Alignment, m_Alignment.value);
            if (EditorGUI.EndChangeCheck())
            {
                m_Alignment.dirty = true;
                m_Alignment.mixed = false;
            }
            // Pivot
            EditorGUI.BeginDisabledGroup(m_Alignment.value != SpriteAlignment.Custom ||
                                         m_Alignment.mixed);
            EditorGUI.showMixedValue = m_Pivot.mixed;
            EditorGUI.BeginChangeCheck();
            m_Pivot.value = EditorGUILayout.Vector2Field(
                CAsepriteGUIData.Pivot, m_Pivot.value);
            if (EditorGUI.EndChangeCheck())
            {
                m_Pivot.dirty = true;
                m_Pivot.mixed = false;
            }
            EditorGUI.EndDisabledGroup();
            // Anim type
            EditorGUI.showMixedValue = m_AnimType.mixed;
            EditorGUI.BeginChangeCheck();
            m_AnimType.value = (AnimationType)EditorGUILayout.EnumPopup(
                CAsepriteGUIData.AnimType, m_AnimType.value);
            if (EditorGUI.EndChangeCheck())
            {
                m_AnimType.dirty = true;
                m_AnimType.mixed = false;
            }


            EditorGUI.showMixedValue = false;
            GUILayout.EndVertical();

            GUILayout.BeginHorizontal();
            GUILayout.FlexibleSpace();
            if (GUILayout.Button(ButtonContentPrefab, GUILayout.MaxHeight(64)))
            {
                foreach (CAsepriteObject tObj in m_AssetTargets)
                {
                    CAsepriteWindow.CreatePrefab(tObj);
                }
            }
            if (GUILayout.Button(ButtonContentSettings, GUILayout.MaxHeight(64)))
            {
                CAsepriteWindow.ShowWindow();
            }
            GUILayout.FlexibleSpace();
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.FlexibleSpace();
            EditorGUI.BeginDisabledGroup(!IsDirty);
            if (GUILayout.Button("Revert"))
            {
                RevertChanges();
            }
            if (GUILayout.Button("Apply"))
            {
                ApplyChanges();
            }
            EditorGUI.EndDisabledGroup();
            GUILayout.EndHorizontal();
        }