public static void addTexture(string managerName, string textureName, Texture2DExtended Texture)
 {
     Texture.texture.Name = managerName + '.' + textureName;
     TextureManagers[managerName].addTexture(textureName, Texture);
 }
 public void addTexture(string name, Texture2DExtended texture)
 {
     this.textures.Add(name, texture);
 }