Ejemplo n.º 1
0
            public override void InitDetailCheckObject(Object obj)
            {
                MaterialChecker checker  = currentChecker as MaterialChecker;
                Material        material = obj as Material;

                checkMap.Add(checker.matShaderName, material.shader == null ? "null" : material.shader.name);
                checkMap.Add(checker.matRenderQueue, material.renderQueue);
                checkMap.Add(checker.matPassCount, material.passCount);
                Texture tex = null;

                if (material.HasProperty("_MainTex") && material.mainTexture != null)
                {
                    tex = material.mainTexture;
                    checkMap[checker.previewItem] = tex;
                }
            }
Ejemplo n.º 2
0
 public MaterialDetail(Object obj, MaterialChecker checker) : base(obj, checker)
 {
 }